Player Matchup

Thanatos
Thanatos
ArTŷr
Thanatos
Level 158
God Stats
13W - 12L
1,594 SR
Queue Stats
852W - 575L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
LTtastyNUT
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
468W - 290L
1,573 Elo+
Party 1
Ne Zha
Ne Zha
Stunslayer12
Ne Zha
Level 28
God Stats
20W - 8L
1,677 SR
Queue Stats
146W - 53L
1,735 Elo+
Party 1
Rama
Rama
VibePM
Rama
Level 128
God Stats
2W - 0L
1,945 SR
Queue Stats
132W - 92L
1,652 Elo+
Party 1
Ymir
Ymir
adequatealright
Ymir
Level 158
God Stats
13W - 11L
1,644 SR
Queue Stats
822W - 515L
1,640 Elo+
Party 1
Team Averages
Level 112
1,672 SR
1,651 Elo+

VS

Team Averages
Level 78
1,726 SR
1,584 Elo+
Merlin
Merlin
BeanDip421
Merlin
Level 98
God Stats
3W - 4L
1,678 SR
Queue Stats
318W - 231L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
FyahStatah
Cthulhu
Level 46
God Stats
1W - 1L
1,785 SR
Queue Stats
28W - 35L
1,489 Elo+
Solo
Anubis
Anubis
OnJahsehOnfroy
Anubis
Level 18
God Stats
1W - 1L
1,797 SR
Queue Stats
14W - 12L
1,581 Elo+
Party 2
Rama
Rama
TGav87
Rama
Level 117
God Stats
13W - 6L
1,734 SR
Queue Stats
236W - 176L
1,628 Elo+
Party 2
Thanatos
Thanatos
Targha2490
Thanatos
Level 112
God Stats
24W - 15L
1,637 SR
Queue Stats
292W - 212L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArTŷr
Thanatos
12
5 / 1 / 1
6,844
684
5,596
9,947
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
10
1 / 2 / 4
6,075
608
4,118
4,612
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
4 / 0 / 2
6,069
607
2,666
4,285
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
VibePM
Rama
10
3 / 2 / 2
5,656
566
5,468
5,972
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 3
5,376
538
3,616
9,593
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeanDip421
Merlin
11
2 / 2 / 1
6,317
632
5,708
3,850
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
FyahStatah
Cthulhu
8
1 / 2 / 2
5,298
530
3,334
7,674
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 0
4,875
488
2,274
6,178
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Rama
TGav87
Rama
8
0 / 5 / 1
4,941
494
5,304
7,735
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Targha2490
Thanatos
9
2 / 2 / 2
5,654
565
4,440
5,565
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
5
5
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArTŷr
Thanatos
5
1
1
5.5
L
Merlin
BeanDip421
Merlin
2
2
1
1.25
L
Cthulhu
FyahStatah
Cthulhu
1
2
2
1
W
Nu Wa
1
2
4
1.5
L
0
5
0
0
W
Ne Zha
4
0
2
5
L
Rama
TGav87
Rama
0
5
1
0.1
L
Thanatos
Targha2490
Thanatos
2
2
2
1.5
W
Rama
VibePM
Rama
3
2
2
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
21,060
34,409
Taken
31,002
11,683
Mitigated
10,251
18,172
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArTŷr
Thanatos
5,596
1,438
6
9,511
9,947
2,444
0
3,360
6,587
0
35,055
L
Merlin
BeanDip421
Merlin
5,708
258
0
614
3,850
1,065
0
1,660
2,014
42,898
0
L
Cthulhu
FyahStatah
Cthulhu
3,334
180
238
1,524
7,674
3,457
0
1,667
5,953
14,741
0
W
Nu Wa
4,118
618
0
730
4,612
1,140
0
2,328
2,284
35,687
0
L
2,274
186
0
1,873
6,178
2,239
0
625
5,477
23,453
0
W
Ne Zha
2,666
541
0
2,612
4,285
1,255
0
1,017
3,268
0
27,247
L
Rama
TGav87
Rama
5,304
4,225
0
1,443
7,735
2,006
449
2,327
5,332
0
30,840
L
Thanatos
Targha2490
Thanatos
4,440
920
0
5,314
5,565
1,484
0
709
4,756
0
24,033
W
Rama
VibePM
Rama
5,468
4,984
0
1,902
5,972
1,483
156
803
5,169
0
30,397
W
3,616
1,101
0
3,411
9,593
5,361
0
3,808
5,785
18,840
3,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,020
Gold Earned
27,085
351
Minions Killed
273
0
Camps Cleared
0
1,013,375
Distance Traveled
984,565
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,844
684
92
9
0
226,291
1
L
Merlin
6,317
632
81
8
0
204,388
4
L
Cthulhu
5,298
530
21
2
0
210,623
1
W
Nu Wa
6,075
608
96
10
0
187,711
0
L
Anubis
4,875
488
54
5
0
183,468
2
W
Ne Zha
6,069
607
63
6
0
225,585
3
L
Rama
4,941
494
65
7
0
167,375
3
L
Thanatos
5,654
565
52
5
0
218,711
0
W
Rama
5,656
566
68
7
0
178,093
1
W
Ymir
5,376
538
32
3
0
195,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role