Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Flewt
Da Ji
Level 123
God Stats
0W - 1L
1,781 SR
Queue Stats
64W - 62L
1,528 Elo+
Party 1
Agni
Agni
NekomancerGrunt
Agni
Level 129
God Stats
0W - 1L
1,650 SR
Queue Stats
45W - 31L
1,616 Elo+
Party 4
Geb
Geb
RedHerring1231
Geb
Level 87
God Stats
1W - 1L
2,150 SR
Queue Stats
20W - 15L
1,632 Elo+
Party 4
Ra
Ra
Shingledorfph
Ra
Level 123
God Stats
2W - 2L
1,612 SR
Queue Stats
146W - 148L
1,534 Elo+
Solo
Team Averages
Level 117
1,738 SR
1,562 Elo+

VS

Team Averages
Level 92
1,583 SR
1,530 Elo+
Mercury
Mercury
 
Mercury
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Adambomb22
Sol
Level 56
God Stats
3W - 1L
1,690 SR
Queue Stats
128W - 120L
1,518 Elo+
Party 2
Jing Wei
Jing Wei
Calster2017
Jing Wei
Level 89
God Stats
1W - 1L
1,505 SR
Queue Stats
47W - 39L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Huskxr_
Tsukuyomi
Level 158
God Stats
2W - 2L
1,721 SR
Queue Stats
160W - 169L
1,543 Elo+
Party 2
Terra
Terra
TacticsRL
Terra
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 28L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 4 / 9
8,095
810
6,003
8,359
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Flewt
Da Ji
15
6 / 4 / 4
9,078
908
7,636
11,549
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 10
8,272
827
9,466
8,304
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 9
8,018
802
8,944
11,782
12,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 9
8,004
800
10,233
10,936
4,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 7 / 12
8,491
849
5,785
11,107
4,253
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 2 / 6
9,910
991
14,343
9,736
3,998
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Calster2017
Jing Wei
17
6 / 2 / 7
10,194
1,019
7,311
8,305
3,452
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Huskxr_
Tsukuyomi
17
4 / 3 / 14
9,432
943
12,093
10,413
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
TacticsRL
Terra
15
4 / 2 / 10
9,622
962
4,301
12,056
16,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
71
15
Kills
22
22
Deaths
16
41
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
9
1.63
W
Mercury
 
Mercury
1
7
12
1
W
7
2
6
5
W
Jing Wei
Calster2017
Jing Wei
6
2
7
4.75
L
Da Ji
Flewt
Da Ji
6
4
4
2
W
Tsukuyomi
Huskxr_
Tsukuyomi
4
3
14
3.67
L
3
4
10
2
L
3
5
9
1.5
L
1
5
9
1.1
W
Terra
TacticsRL
Terra
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,282
Damage
43,833
50,930
Taken
51,617
30,609
Mitigated
34,335
16,048
Healing
21,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,003
440
894
1,244
8,359
3,138
673
3,243
4,744
14,088
778
W
Mercury
 
Mercury
5,785
2,041
1,104
1,579
11,107
4,253
774
7,998
2,917
0
8,509
W
14,343
4,163
83
3,901
9,736
3,998
2,131
7,632
1,834
28,680
859
W
Jing Wei
Calster2017
Jing Wei
7,311
5,047
2,088
3,083
8,305
3,452
1,753
4,845
3,328
0
31,767
L
Da Ji
Flewt
Da Ji
7,636
1,423
1,215
1,930
11,549
7,812
350
3,057
8,309
0
9,748
W
Tsukuyomi
Huskxr_
Tsukuyomi
12,093
2,319
912
1,839
10,413
6,584
488
5,962
4,160
0
27,359
L
9,466
214
723
764
8,304
3,089
632
3,719
4,424
22,788
0
L
8,944
613
1,126
1,583
11,782
12,370
33
3,908
7,607
12,217
0
L
10,233
1,291
4,466
2,103
10,936
4,200
327
4,273
6,573
24,161
0
W
Terra
TacticsRL
Terra
4,301
323
3,207
3,631
12,056
16,048
172
6,399
5,235
10,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,467
Gold Earned
47,649
99
Minions Killed
123
0
Camps Cleared
0
900,246
Distance Traveled
1,042,980
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,095
810
23
2
0
159,170
0
W
Mercury
8,491
849
9
1
0
215,072
0
W
Sol
9,910
991
28
3
0
186,375
0
W
Jing Wei
10,194
1,019
63
6
0
205,842
0
L
Da Ji
9,078
908
7
1
0
196,730
2
W
Tsukuyomi
9,432
943
14
1
0
206,663
0
L
Agni
8,272
827
30
3
0
176,532
0
L
Geb
8,018
802
8
1
0
197,548
0
L
Ra
8,004
800
31
3
0
170,266
0
W
Terra
9,622
962
9
1
0
229,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role