Player Matchup

Sol
Sol
Albenism
Sol
Level 124
God Stats
5W - 0L
1,597 SR
Queue Stats
176W - 150L
1,569 Elo+
Party 2
Bacchus
Bacchus
BabyKickerOG
Bacchus
Level 48
God Stats
13W - 5L
1,906 SR
Queue Stats
58W - 44L
1,578 Elo+
Party 2
Kali
Kali
Critorus69101
Kali
Level 135
God Stats
4W - 2L
1,630 SR
Queue Stats
353W - 341L
1,604 Elo+
Party 2
Medusa
Medusa
ZmajKs
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,545 Elo+
Party 2
Artio
Artio
ifyoke
Artio
Level 108
God Stats
7W - 6L
1,554 SR
Queue Stats
416W - 391L
1,579 Elo+
Party 2
Team Averages
Level 108
1,637 SR
1,575 Elo+

VS

Team Averages
Level 98
1,511 SR
1,552 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Hazard32
Set
Level 129
God Stats
14W - 21L
1,196 SR
Queue Stats
1,103W - 1,372L
1,463 Elo+
Solo
Atlas
Atlas
SHAZAM-KOMAMURA
Atlas
Level 127
God Stats
58W - 45L
1,600 SR
Queue Stats
332W - 211L
1,530 Elo+
Party 3
Thor
Thor
TheAnоtherOther
Thor
Level 29
God Stats
2W - 2L
1,498 SR
Queue Stats
18W - 10L
1,659 Elo+
Party 1
Charybdis
Charybdis
lavdas
Charybdis
Level 49
God Stats
14W - 6L
1,758 SR
Queue Stats
225W - 100L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
9,636
567
11,096
14,673
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
BabyKickerOG
Bacchus
13
2 / 6 / 15
8,530
502
5,992
14,945
15,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
19 / 2 / 3
11,740
691
23,091
18,927
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
ZmajKs
Medusa
15
3 / 5 / 4
9,039
532
9,244
12,957
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
ifyoke
Artio
16
1 / 0 / 2
9,300
547
6,774
8,149
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 8 / 5
8,918
525
12,496
14,937
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 6 / 3
8,638
508
5,483
15,273
5,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 5 / 7
8,505
500
7,416
14,729
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 1
8,543
503
8,194
13,443
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
lavdas
Charybdis
12
3 / 6 / 1
7,740
455
9,378
11,175
3,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
28
Kills
16
16
Deaths
28
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
8
5
0.81
W
3
3
5
1.83
W
Bacchus
BabyKickerOG
Bacchus
2
6
15
1.58
W
19
2
3
10.25
L
5
6
3
1.08
L
3
5
7
1.3
L
1
3
1
0.5
W
Medusa
ZmajKs
Medusa
3
5
4
1
W
Artio
ifyoke
Artio
1
0
2
2
L
Charybdis
lavdas
Charybdis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,197
Damage
42,967
69,651
Taken
69,557
39,333
Mitigated
32,210
30,830
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,496
6,691
0
3,523
14,937
4,206
260
2,700
12,191
0
58,090
W
11,096
3,879
0
9,138
14,673
3,466
2,409
2,603
12,070
81,646
0
W
Bacchus
BabyKickerOG
Bacchus
5,992
553
0
2,511
14,945
15,257
26
2,733
12,129
12,389
0
W
23,091
9,864
0
12,744
18,927
7,448
38
734
18,020
0
71,490
L
5,483
2,160
0
3,873
15,273
5,502
0
2,216
13,011
0
47,125
L
7,416
2,680
34
3,117
14,729
12,494
0
6,659
8,070
19,956
0
L
8,194
2,088
0
1,154
13,443
6,873
0
5,350
7,313
0
54,430
W
Medusa
ZmajKs
Medusa
9,244
3,932
0
2,604
12,957
4,071
0
1,516
11,396
0
70,159
W
Artio
ifyoke
Artio
6,774
763
0
3,833
8,149
9,091
102
0
7,603
60,802
0
L
Charybdis
lavdas
Charybdis
9,378
5,220
0
1,765
11,175
3,135
0
6,065
5,110
0
43,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,245
Gold Earned
42,344
508
Minions Killed
422
0
Camps Cleared
0
1,622,863
Distance Traveled
1,496,554
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,918
525
111
7
0
283,672
4
W
Sol
9,636
567
134
8
0
303,251
8
W
Bacchus
8,530
502
17
1
0
319,241
1
W
Kali
11,740
691
92
5
0
382,873
2
L
Set
8,638
508
84
5
0
293,464
1
L
Atlas
8,505
500
22
1
0
326,829
1
L
Thor
8,543
503
127
7
0
317,694
3
W
Medusa
9,039
532
141
8
0
293,848
4
W
Artio
9,300
547
124
7
0
323,650
1
L
Charybdis
7,740
455
78
5
0
274,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role