Player Matchup

Chaac
Chaac
CRAZE CHEWY
Chaac
Level 89
God Stats
47W - 33L
1,559 SR
Queue Stats
234W - 224L
1,419 Elo+
Solo
Mercury
Mercury
KeyonDotDog
Mercury
Level 79
God Stats
16W - 12L
1,566 SR
Queue Stats
130W - 136L
1,389 Elo+
Party 1
Chronos
Chronos
MellowDaPro
Chronos
Level 129
God Stats
12W - 10L
1,417 SR
Queue Stats
162W - 188L
1,320 Elo+
Solo
Freya
Freya
TrizzTheWhiz
Freya
Level 15
God Stats
5W - 5L
1,408 SR
Queue Stats
15W - 15L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
gooniegamer
Jormungandr
Level 88
God Stats
10W - 7L
1,575 SR
Queue Stats
279W - 288L
1,431 Elo+
Party 1
Team Averages
Level 80
1,505 SR
1,378 Elo+

VS

Team Averages
Level 92
1,435 SR
1,427 Elo+
Baron Samedi
Baron Samedi
BobDAB1LDR
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
1,476 Elo+
Solo
Xing Tian
Xing Tian
GUARDIANxEATOS2
Xing Tian
Level 117
God Stats
5W - 6L
1,455 SR
Queue Stats
533W - 555L
1,407 Elo+
Solo
Skadi
Skadi
chinoecv97
Skadi
Level 84
God Stats
6W - 7L
1,430 SR
Queue Stats
191W - 214L
1,399 Elo+
Solo
Ravana
Ravana
lSlip_l
Ravana
Level 83
God Stats
0W - 2L
1,281 SR
Queue Stats
56W - 58L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
vzlshock
Cu Chulainn
Level 69
God Stats
5W - 7L
1,511 SR
Queue Stats
132W - 136L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 6
13,972
499
20,686
28,275
28,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
KeyonDotDog
Mercury
20
7 / 9 / 10
14,386
514
24,267
21,916
8,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
MellowDaPro
Chronos
20
3 / 4 / 7
13,481
481
13,196
19,587
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 7 / 8
13,865
495
29,822
25,783
11,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
gooniegamer
Jormungandr
20
8 / 4 / 10
13,790
493
19,128
29,875
39,323
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobDAB1LDR
Baron Samedi
20
7 / 5 / 7
13,484
482
21,450
26,527
17,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
GUARDIANxEATOS2
Xing Tian
18
1 / 3 / 13
11,569
413
10,427
33,059
41,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
19
7 / 9 / 3
12,570
449
16,642
19,881
9,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
lSlip_l
Ravana
19
9 / 10 / 9
13,097
468
15,631
27,062
13,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
vzlshock
Cu Chulainn
20
5 / 7 / 5
13,058
466
23,243
26,835
28,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
66
34
Kills
29
29
Deaths
34
41
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BobDAB1LDR
Baron Samedi
7
5
7
2.1
W
7
5
6
2
L
Xing Tian
GUARDIANxEATOS2
Xing Tian
1
3
13
2.5
W
Mercury
KeyonDotDog
Mercury
7
9
10
1.33
W
Chronos
MellowDaPro
Chronos
3
4
7
1.63
W
9
7
8
1.86
L
Skadi
7
9
3
0.94
W
Jormungandr
gooniegamer
Jormungandr
8
4
10
3.25
L
Ravana
lSlip_l
Ravana
9
10
9
1.35
L
Cu Chulainn
vzlshock
Cu Chulainn
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,099
Damage
87,393
125,436
Taken
133,364
96,585
Mitigated
110,704
32,896
Healing
26,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BobDAB1LDR
Baron Samedi
21,450
975
2,701
9,105
26,527
17,940
515
13,504
13,023
80,762
0
W
20,686
2,734
0
8,528
28,275
28,803
878
5,278
21,812
0
80,905
L
Xing Tian
GUARDIANxEATOS2
Xing Tian
10,427
449
0
2,091
33,059
41,415
0
17,798
15,261
50,455
0
W
Mercury
KeyonDotDog
Mercury
24,267
12,862
0
470
21,916
8,925
526
8,259
13,079
0
119,990
W
Chronos
MellowDaPro
Chronos
13,196
4,362
1,309
5,603
19,587
7,824
2,194
3,555
15,560
85,598
11,389
W
29,822
9,594
0
11,720
25,783
11,710
2,240
8,397
16,715
68,455
8,215
L
Skadi
16,642
7,838
0
2,302
19,881
9,030
1,363
9,206
10,675
0
71,678
W
Jormungandr
gooniegamer
Jormungandr
19,128
2,910
1,352
3,914
29,875
39,323
1,608
9,007
20,091
95,579
0
L
Ravana
lSlip_l
Ravana
15,631
5,069
0
4,796
27,062
13,383
0
9,260
17,802
0
72,781
L
Cu Chulainn
vzlshock
Cu Chulainn
23,243
2,211
0
5,331
26,835
28,936
312
9,157
17,678
18,108
77,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,494
Gold Earned
63,778
637
Minions Killed
548
0
Camps Cleared
0
2,553,812
Distance Traveled
2,315,431
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,484
482
121
4
0
467,905
1
W
Chaac
13,972
499
129
5
0
526,506
1
L
Xing Tian
11,569
413
64
2
0
448,699
1
W
Mercury
14,386
514
140
5
0
572,578
0
W
Chronos
13,481
481
141
5
0
506,430
2
W
Freya
13,865
495
84
3
0
496,978
0
L
Skadi
12,570
449
101
4
0
419,953
0
W
Jormungandr
13,790
493
143
5
0
451,320
0
L
Ravana
13,097
468
101
4
0
500,267
2
L
Cu Chulainn
13,058
466
161
6
0
478,607
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role