Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alegorgon
Ra
Level 54
God Stats
1W - 2L
1,777 SR
Queue Stats
33W - 57L
1,366 Elo+
Party 2
Bacchus
Bacchus
Godgift
Bacchus
Level 123
God Stats
1W - 1L
1,424 SR
Queue Stats
95W - 119L
1,459 Elo+
Party 2
Arachne
Arachne
Hefeflo
Arachne
Level 160
God Stats
4W - 6L
1,313 SR
Queue Stats
132W - 132L
1,530 Elo+
Party 2
Cupid
Cupid
fresh blood 101
Cupid
Level 70
God Stats
0W - 1L
1,194 SR
Queue Stats
90W - 127L
1,407 Elo+
Party 2
Team Averages
Level 106
1,442 SR
1,453 Elo+

VS

Team Averages
Level 60
1,418 SR
1,439 Elo+
Thanatos
Thanatos
 
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
EnzoZoestar
Bacchus
Level 63
God Stats
9W - 15L
1,305 SR
Queue Stats
137W - 257L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
RolkLight
Danzaburou
Level 87
God Stats
13W - 21L
1,284 SR
Queue Stats
375W - 496L
1,406 Elo+
Party 1
Chernobog
Chernobog
VioVio2
Chernobog
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
1
0 / 0 / 0
2,784
464
0
205
27
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 4 / 0
3,792
632
540
3,203
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Godgift
Bacchus
4
0 / 3 / 0
3,112
519
1,259
3,993
2,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Hefeflo
Arachne
8
2 / 2 / 0
4,757
793
2,301
5,848
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 2 / 0
3,380
563
1,056
3,114
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
5 / 0 / 1
5,150
858
2,559
3,178
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
7
1 / 2 / 0
3,883
647
1,572
3,145
1,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
EnzoZoestar
Bacchus
6
1 / 0 / 2
3,976
663
1,737
2,456
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
RolkLight
Danzaburou
7
4 / 0 / 0
4,277
713
3,549
3,674
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
VioVio2
Chernobog
7
0 / 0 / 3
4,526
754
782
1,799
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
11
11
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Thanatos
 
Thanatos
5
0
1
5.5
W
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
0
4
0
0
W
Bacchus
EnzoZoestar
Bacchus
1
0
2
2
L
Bacchus
Godgift
Bacchus
0
3
0
0
L
Arachne
Hefeflo
Arachne
2
2
0
1
W
Danzaburou
RolkLight
Danzaburou
4
0
0
4
W
Chernobog
VioVio2
Chernobog
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,156
Damage
10,199
16,363
Taken
14,252
5,093
Mitigated
5,217
5,042
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
0
0
0
106
205
27
0
0
205
688
0
W
Thanatos
 
Thanatos
2,559
817
0
3,828
3,178
1,259
0
48
3,128
0
22,900
W
Sun Wukong
 
Sun Wukong
1,572
179
0
624
3,145
1,381
0
0
3,145
0
13,443
L
540
88
0
271
3,203
485
224
0
3,203
14,686
0
W
Bacchus
EnzoZoestar
Bacchus
1,737
252
371
1,066
2,456
1,219
0
699
1,757
5,495
0
L
Bacchus
Godgift
Bacchus
1,259
257
118
607
3,993
2,360
0
697
3,296
6,057
0
L
Arachne
Hefeflo
Arachne
2,301
1,227
0
2,984
5,848
1,525
242
0
5,603
0
21,402
W
Danzaburou
RolkLight
Danzaburou
3,549
1,439
0
1,578
3,674
814
0
560
3,114
0
20,783
W
Chernobog
VioVio2
Chernobog
782
362
0
618
1,799
544
0
408
1,309
0
21,032
L
1,056
300
22
934
3,114
696
0
1,040
2,074
0
9,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,825
Gold Earned
21,812
122
Minions Killed
188
0
Camps Cleared
0
502,264
Distance Traveled
628,216
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
2,784
464
3
1
0
20,274
0
W
Thanatos
5,150
858
48
8
0
150,071
1
W
Sun Wukong
3,883
647
29
5
0
117,866
2
L
Ra
3,792
632
34
6
0
113,131
3
W
Bacchus
3,976
663
10
2
0
114,991
0
L
Bacchus
3,112
519
8
1
0
119,227
3
L
Arachne
4,757
793
49
8
0
135,691
0
W
Danzaburou
4,277
713
48
8
0
118,418
1
W
Chernobog
4,526
754
53
9
0
126,870
0
L
Cupid
3,380
563
28
5
0
113,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role