Player Matchup

Nu Wa
Nu Wa
CPD3215
Nu Wa
Level 147
God Stats
5W - 7L
1,606 SR
Queue Stats
88W - 85L
1,541 Elo+
Party 3
Thor
Thor
Channbodian
Thor
Level 114
God Stats
7W - 6L
1,766 SR
Queue Stats
35W - 40L
1,610 Elo+
Party 4
Charybdis
Charybdis
Kurisu Midori
Charybdis
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,527 Elo+
Party 4
Bellona
Bellona
Skatetasm
Bellona
Level 27
God Stats
5W - 3L
1,645 SR
Queue Stats
40W - 32L
1,576 Elo+
Party 3
Ganesha
Ganesha
Skiball
Ganesha
Level 121
God Stats
13W - 9L
1,681 SR
Queue Stats
43W - 40L
1,576 Elo+
Party 3
Team Averages
Level 112
1,640 SR
1,566 Elo+

VS

Team Averages
Level 109
1,535 SR
1,510 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
StinkIsMyKink
Sol
Level 160
God Stats
2W - 4L
1,401 SR
Queue Stats
158W - 157L
1,548 Elo+
Party 2
Merlin
Merlin
Talyun
Merlin
Level 85
God Stats
2W - 2L
1,524 SR
Queue Stats
44W - 48L
1,488 Elo+
Party 1
Mulan
Mulan
ThornedMocha
Mulan
Level 121
God Stats
1W - 0L
1,590 SR
Queue Stats
68W - 71L
1,493 Elo+
Party 1
Chiron
Chiron
ZER0Th3ZER0
Chiron
Level 29
God Stats
5W - 2L
1,662 SR
Queue Stats
35W - 33L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CPD3215
Nu Wa
13
2 / 4 / 3
7,660
766
9,503
6,858
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 1
7,559
756
4,250
7,162
3,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Kurisu Midori
Charybdis
14
1 / 3 / 0
7,420
742
4,265
6,370
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Skatetasm
Bellona
11
0 / 6 / 3
5,933
593
5,237
10,516
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Skiball
Ganesha
13
0 / 2 / 3
6,749
675
4,977
14,093
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 0 / 8
7,695
770
5,929
5,546
4,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
5 / 1 / 2
9,045
905
7,846
8,445
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Talyun
Merlin
14
3 / 1 / 7
8,097
810
6,941
5,589
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
7 / 3 / 4
9,382
938
9,711
11,952
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
14
2 / 1 / 10
7,793
779
6,601
4,850
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
19
19
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
8
6
L
Nu Wa
CPD3215
Nu Wa
2
4
3
0.88
L
3
4
1
0.88
L
Charybdis
Kurisu Midori
Charybdis
1
3
0
0.33
L
Bellona
Skatetasm
Bellona
0
6
3
0.25
L
Ganesha
Skiball
Ganesha
0
2
3
0.75
W
5
1
2
6
W
Merlin
Talyun
Merlin
3
1
7
6.5
W
7
3
4
3
W
Chiron
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,232
Damage
37,028
44,999
Taken
36,382
26,954
Mitigated
16,508
4,511
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,929
2,720
0
1,250
5,546
4,783
0
1,068
4,478
12,620
0
L
Nu Wa
CPD3215
Nu Wa
9,503
1,055
0
737
6,858
2,387
0
2,308
4,550
32,511
0
L
4,250
540
0
0
7,162
3,330
0
3,814
3,348
0
16,233
L
Charybdis
Kurisu Midori
Charybdis
4,265
1,904
0
0
6,370
2,570
0
2,633
3,737
0
32,263
L
Bellona
Skatetasm
Bellona
5,237
1,274
0
917
10,516
6,503
0
4,523
5,993
0
10,459
L
Ganesha
Skiball
Ganesha
4,977
129
0
2,857
14,093
12,164
0
7,438
6,655
10,150
0
W
7,846
3,011
0
5,280
8,445
3,087
2,737
3,855
4,590
52,005
0
W
Merlin
Talyun
Merlin
6,941
683
0
1,500
5,589
1,833
0
2,739
2,850
23,814
0
W
9,711
1,416
0
2,788
11,952
5,142
0
4,704
7,248
0
32,334
W
Chiron
6,601
3,336
1,050
1,411
4,850
1,663
222
2,584
2,266
0
18,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
42,012
181
Minions Killed
284
2
Camps Cleared
12
879,782
Distance Traveled
916,831
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,695
770
14
1
2
191,616
1
L
Nu Wa
7,660
766
55
6
0
171,084
1
L
Thor
7,559
756
35
4
0
180,202
1
L
Charybdis
7,420
742
83
8
2
151,904
1
L
Bellona
5,933
593
8
1
0
156,804
0
L
Ganesha
6,749
675
0
0
0
219,788
3
W
Sol
9,045
905
128
13
3
170,251
3
W
Merlin
8,097
810
55
6
2
189,560
2
W
Mulan
9,382
938
57
6
4
194,221
2
W
Chiron
7,793
779
30
3
1
171,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role