Player Matchup

Kukulkan
Kukulkan
BrockLesner69
Kukulkan
Level 28
God Stats
17W - 8L
1,577 SR
Queue Stats
22W - 13L
1,521 Elo+
Party 2
Fenrir
Fenrir
YeshSirrrrrrrr
Fenrir
Level 100
God Stats
24W - 25L
1,533 SR
Queue Stats
123W - 132L
1,446 Elo+
Party 2
Sol
Sol
jmann8737
Sol
Level 157
God Stats
14W - 21L
1,401 SR
Queue Stats
889W - 1,039L
1,353 Elo+
Solo
Team Averages
Level 95
1,504 SR
1,440 Elo+

VS

Team Averages
Level 37
1,541 SR
1,439 Elo+
Ares
Ares
DearVida_
Ares
Level 29
God Stats
4W - 0L
1,834 SR
Queue Stats
88W - 87L
1,574 Elo+
Party 1
Medusa
Medusa
Unstoppable28_-
Medusa
Level 34
God Stats
2W - 4L
1,413 SR
Queue Stats
146W - 152L
1,444 Elo+
Party 1
Scylla
Scylla
a4lil4white4kid
Scylla
Level 47
God Stats
1W - 3L
1,374 SR
Queue Stats
171W - 237L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrockLesner69
Kukulkan
13
0 / 6 / 4
8,292
638
7,414
8,792
2,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 6 / 1
8,498
654
6,469
10,317
5,753
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 5 / 2
8,306
639
8,886
10,662
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 1 / 15
10,384
799
7,473
15,987
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
11 / 0 / 6
10,841
834
11,852
8,809
3,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 9
9,430
725
4,189
9,747
3,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
17
17
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BrockLesner69
Kukulkan
0
6
4
0.33
W
Ares
2
1
15
9.5
W
11
0
6
14
L
4
6
1
0.75
W
4
4
9
2.13
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,769
Damage
23,514
29,771
Taken
34,543
11,750
Mitigated
24,979
4,473
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BrockLesner69
Kukulkan
7,414
830
63
267
8,792
2,611
647
3,897
4,895
30,871
0
W
Ares
7,473
455
0
3,010
15,987
17,195
144
7,904
8,083
21,302
0
W
11,852
5,903
0
3,478
8,809
3,841
2,073
3,767
5,042
0
50,176
L
6,469
772
0
322
10,317
5,753
0
4,394
5,923
0
20,754
W
4,189
338
741
2,941
9,747
3,943
235
4,151
5,596
17,374
0
L
8,886
3,547
0
3,821
10,662
3,386
997
4,303
6,359
31,748
4,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
30,655
134
Minions Killed
149
4
Camps Cleared
8
629,533
Distance Traveled
719,354
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,292
638
64
5
0
202,154
1
W
Ares
10,384
799
22
2
3
268,017
1
W
Medusa
10,841
834
100
8
4
232,559
2
L
Fenrir
8,498
654
24
2
2
219,320
0
W
Scylla
9,430
725
27
2
1
218,778
1
L
Sol
8,306
639
46
4
2
208,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role