Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Leontios26
Nu Wa
Level 87
God Stats
6W - 2L
1,614 SR
Queue Stats
111W - 126L
1,444 Elo+
Party 2
Cerberus
Cerberus
bros5516
Cerberus
Level 100
God Stats
11W - 4L
1,496 SR
Queue Stats
131W - 124L
1,495 Elo+
Party 3
Horus
Horus
kingbowser324
Horus
Level 86
God Stats
12W - 13L
1,368 SR
Queue Stats
177W - 161L
1,469 Elo+
Party 3
Bellona
Bellona
pbj2betn
Bellona
Level 102
God Stats
39W - 30L
1,532 SR
Queue Stats
110W - 131L
1,480 Elo+
Party 2
Team Averages
Level 92
1,502 SR
1,478 Elo+

VS

Team Averages
Level 103
1,525 SR
1,435 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
KAZZ3_x
Kuzenbo
Level 123
God Stats
0W - 1L
1,476 SR
Queue Stats
414W - 481L
1,373 Elo+
Solo
Bakasura
Bakasura
Officer_Pongo
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 141L
1,407 Elo+
Party 1
Mulan
Mulan
RuThL3SsInn3r123
Mulan
Level 112
God Stats
12W - 9L
1,624 SR
Queue Stats
446W - 419L
1,472 Elo+
Party 1
Anhur
Anhur
Rustyrolla
Anhur
Level 53
God Stats
5W - 5L
1,523 SR
Queue Stats
125W - 169L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 1
6,832
621
5,263
4,251
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
11
1 / 1 / 4
6,236
567
4,303
4,020
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
bros5516
Cerberus
12
3 / 2 / 3
6,811
619
4,944
9,777
6,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 6
5,854
532
1,875
7,500
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
pbj2betn
Bellona
13
7 / 0 / 4
7,502
682
9,058
8,070
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 2 / 0
6,974
634
3,712
5,503
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kuzenbo
KAZZ3_x
Kuzenbo
8
0 / 2 / 2
5,560
505
4,367
6,852
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Officer_Pongo
Bakasura
10
1 / 4 / 0
5,833
530
3,590
8,937
2,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 1
5,870
534
4,322
10,143
4,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
10
0 / 3 / 0
5,772
525
3,050
6,385
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
L
Ah Puch
 
Ah Puch
3
2
0
1.5
L
Kuzenbo
KAZZ3_x
Kuzenbo
0
2
2
0.5
W
Nu Wa
1
1
4
3
L
Bakasura
Officer_Pongo
Bakasura
1
4
0
0.25
L
0
4
1
0.13
L
Anhur
0
3
0
0
W
Cerberus
bros5516
Cerberus
3
2
3
2.25
W
0
1
6
3
W
Bellona
pbj2betn
Bellona
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
19,041
33,618
Taken
37,820
17,112
Mitigated
15,298
12,614
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,263
1,940
0
1,966
4,251
1,372
58
1,405
2,846
0
47,040
L
Ah Puch
 
Ah Puch
3,712
76
0
1,620
5,503
1,618
416
1,817
3,496
41,174
0
L
Kuzenbo
KAZZ3_x
Kuzenbo
4,367
1,974
417
1,664
6,852
5,233
0
1,236
5,489
13,621
0
W
Nu Wa
4,303
734
0
772
4,020
1,368
0
3,163
649
28,178
0
L
Bakasura
Officer_Pongo
Bakasura
3,590
2,167
0
1,826
8,937
2,191
760
1,127
7,764
0
24,495
L
4,322
1,032
0
1,151
10,143
4,938
438
4,404
5,729
0
30,686
L
Anhur
3,050
1,628
0
500
6,385
1,318
0
246
6,095
0
37,567
W
Cerberus
bros5516
Cerberus
4,944
678
0
3,590
9,777
6,512
0
1,014
8,584
38,612
0
W
1,875
878
419
3,579
7,500
3,232
265
1,300
6,196
0
10,957
W
Bellona
pbj2betn
Bellona
9,058
2,722
0
2,288
8,070
4,628
770
1,055
6,637
0
50,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
30,009
365
Minions Killed
327
0
Camps Cleared
0
1,092,379
Distance Traveled
1,074,743
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,832
621
102
9
0
209,369
3
L
Ah Puch
6,974
634
92
8
0
206,710
2
L
Kuzenbo
5,560
505
18
2
0
227,175
0
W
Nu Wa
6,236
567
66
6
0
203,443
2
L
Bakasura
5,833
530
67
6
0
253,339
2
L
Mulan
5,870
534
69
6
0
192,860
0
L
Anhur
5,772
525
81
7
0
194,659
2
W
Cerberus
6,811
619
88
8
0
199,030
1
W
Horus
5,854
532
17
2
0
215,327
2
W
Bellona
7,502
682
92
8
0
265,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role