Player Matchup

Anhur
Anhur
DmonsTer816
Anhur
Level 158
God Stats
9W - 14L
1,522 SR
Queue Stats
545W - 532L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
Kaleb09
Ao Kuang
Level 144
God Stats
0W - 2L
1,326 SR
Queue Stats
228W - 236L
1,507 Elo+
Party 1
Tyr
Tyr
Stonedxmushroom
Tyr
Level 160
God Stats
4W - 2L
1,690 SR
Queue Stats
633W - 627L
1,546 Elo+
Party 1
Scylla
Scylla
Wantedslaughter
Scylla
Level 146
God Stats
7W - 14L
1,581 SR
Queue Stats
543W - 528L
1,567 Elo+
Party 1
Mulan
Mulan
sidestepit
Mulan
Level 128
God Stats
14W - 10L
1,754 SR
Queue Stats
220W - 224L
1,547 Elo+
Party 1
Team Averages
Level 147
1,574 SR
1,540 Elo+

VS

Team Averages
Level 100
1,624 SR
1,635 Elo+
Hades
Hades
Elmurky0
Hades
Level 119
God Stats
2W - 2L
1,437 SR
Queue Stats
471W - 448L
1,601 Elo+
Solo
Medusa
Medusa
IBuyMeditate
Medusa
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,742 Elo+
Party 2
Cliodhna
Cliodhna
Malibu
Cliodhna
Level 79
God Stats
23W - 18L
1,647 SR
Queue Stats
57W - 52L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
TripleM763
Cthulhu
Level 102
God Stats
5W - 0L
1,874 SR
Queue Stats
30W - 15L
1,642 Elo+
Solo
Sobek
Sobek
redice512
Sobek
Level 144
God Stats
12W - 11L
1,663 SR
Queue Stats
408W - 375L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,771
451
4,090
10,590
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Kaleb09
Ao Kuang
14
3 / 4 / 0
8,202
547
6,406
12,917
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 0
6,147
410
2,554
13,256
7,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 1
7,336
489
6,695
4,940
1,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
11
1 / 6 / 1
7,116
474
7,285
13,511
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Elmurky0
Hades
14
1 / 1 / 2
8,392
559
5,792
8,990
5,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
10 / 1 / 3
9,813
654
14,766
9,023
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Malibu
Cliodhna
14
2 / 0 / 0
8,034
536
2,944
5,746
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
TripleM763
Cthulhu
14
6 / 2 / 1
8,648
577
10,804
12,545
13,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
redice512
Sobek
13
2 / 0 / 8
8,387
559
5,194
11,418
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
21
21
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hades
Elmurky0
Hades
1
1
2
2
W
Medusa
10
1
3
11.5
L
Ao Kuang
Kaleb09
Ao Kuang
3
4
0
0.75
W
Cliodhna
Malibu
Cliodhna
2
0
0
2
L
0
6
0
0
W
Cthulhu
TripleM763
Cthulhu
6
2
1
3.25
L
0
0
1
0.5
W
Sobek
redice512
Sobek
2
0
8
6
L
Mulan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,030
Damage
39,500
55,214
Taken
47,722
21,281
Mitigated
34,378
14,316
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,090
984
0
1,931
10,590
1,996
0
618
9,972
0
47,136
W
Hades
Elmurky0
Hades
5,792
182
117
3,731
8,990
5,252
0
5,560
3,349
62,221
0
W
Medusa
14,766
7,112
0
4,170
9,023
2,427
555
1,819
7,204
0
71,595
L
Ao Kuang
Kaleb09
Ao Kuang
6,406
2,678
0
3,843
12,917
3,186
240
2,921
9,996
53,373
0
W
Cliodhna
Malibu
Cliodhna
2,944
199
0
369
5,746
1,956
0
905
4,841
0
64,443
L
2,554
445
332
2,302
13,256
7,629
0
4,664
8,512
0
26,362
W
Cthulhu
TripleM763
Cthulhu
10,804
1,571
168
3,715
12,545
13,444
114
948
10,945
42,962
0
L
6,695
153
0
1,228
4,940
1,682
0
2,520
2,420
47,573
0
W
Sobek
redice512
Sobek
5,194
637
0
3,991
11,418
11,299
130
4,213
7,127
29,401
0
L
Mulan
7,285
1,543
0
4,680
13,511
6,788
0
9,852
2,524
455
30,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,572
Gold Earned
43,274
413
Minions Killed
501
0
Camps Cleared
0
1,531,610
Distance Traveled
1,618,106
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,771
451
85
6
0
277,669
7
W
Hades
8,392
559
140
9
0
325,648
5
W
Medusa
9,813
654
127
8
0
300,390
3
L
Ao Kuang
8,202
547
102
7
0
318,421
1
W
Cliodhna
8,034
536
104
7
0
332,054
2
L
Tyr
6,147
410
55
4
0
333,275
1
W
Cthulhu
8,648
577
90
6
0
327,620
5
L
Scylla
7,336
489
102
7
0
308,905
1
W
Sobek
8,387
559
40
3
0
332,394
4
L
Mulan
7,116
474
69
5
0
293,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role