Player Matchup

Janus
Janus
BlackTepech
Janus
Level 83
God Stats
3W - 9L
1,512 SR
Queue Stats
230W - 267L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Matoman98
Ah Muzen Cab
Level 39
God Stats
2W - 1L
1,780 SR
Queue Stats
7W - 11L
1,470 Elo+
Party 1
Atlas
Atlas
TheHiRali
Atlas
Level 123
God Stats
0W - 2L
1,090 SR
Queue Stats
71W - 84L
1,468 Elo+
Party 1
Team Averages
Level 82
1,461 SR
1,479 Elo+

VS

Team Averages
Level 117
1,628 SR
1,475 Elo+
Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Hotshot101824
Sun Wukong
Level 145
God Stats
1W - 0L
1,883 SR
Queue Stats
5W - 5L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,541
569
10,360
7,832
2,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Matoman98
Ah Muzen Cab
13
2 / 4 / 0
9,062
604
11,322
10,440
4,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
TheHiRali
Atlas
11
0 / 4 / 1
8,157
544
6,981
9,882
4,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 1 / 6
9,717
648
6,497
9,792
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
 
Tiamat
14
1 / 2 / 7
9,548
637
4,418
11,066
5,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Hotshot101824
Sun Wukong
15
9 / 0 / 2
11,120
741
14,876
16,622
14,829
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
12
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
6
5
W
Tiamat
 
Tiamat
1
2
7
2.25
L
0
4
1
0.13
W
Sun Wukong
Hotshot101824
Sun Wukong
9
0
2
10
L
Ah Muzen Cab
Matoman98
Ah Muzen Cab
2
4
0
0.5
L
Atlas
TheHiRali
Atlas
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
25,791
28,154
Taken
37,480
11,201
Mitigated
23,610
4,535
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,497
340
2,582
4,739
9,792
3,535
584
4,778
5,014
51,073
0
W
Tiamat
 
Tiamat
4,418
48
0
2,183
11,066
5,246
21
6,960
4,106
27,588
0
L
10,360
253
111
1,144
7,832
2,862
0
3,981
3,851
47,083
0
W
Sun Wukong
Hotshot101824
Sun Wukong
14,876
2,576
0
4,748
16,622
14,829
691
6,632
9,990
4,290
26,622
L
Ah Muzen Cab
Matoman98
Ah Muzen Cab
11,322
3,387
0
2,049
10,440
4,262
0
4,608
5,832
0
32,412
L
Atlas
TheHiRali
Atlas
6,981
1,824
0
1,231
9,882
4,077
0
4,804
5,078
20,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
30,385
177
Minions Killed
214
5
Camps Cleared
9
817,783
Distance Traveled
867,067
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,717
648
122
8
4
285,961
3
W
Tiamat
9,548
637
43
3
4
291,078
1
L
Janus
8,541
569
91
6
4
268,159
3
W
Sun Wukong
11,120
741
49
3
1
290,028
4
L
Ah Muzen Cab
9,062
604
60
4
0
285,530
3
L
Atlas
8,157
544
26
2
1
264,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role