Player Matchup

Achilles
Achilles
AmonPriest
Achilles
Level 108
God Stats
5W - 8L
1,407 SR
Queue Stats
545W - 514L
1,492 Elo+
Party 1
Sol
Sol
CommandoWolf
Sol
Level 49
God Stats
21W - 12L
1,618 SR
Queue Stats
217W - 149L
1,682 Elo+
Party 3
Kali
Kali
IMKORNA96
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,609 Elo+
Party 1
Rama
Rama
KollSt0rm
Rama
Level 77
God Stats
20W - 12L
1,650 SR
Queue Stats
392W - 337L
1,613 Elo+
Party 3
Artio
Artio
SolVelaris
Artio
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 82L
1,523 Elo+
Solo
Team Averages
Level 61
1,535 SR
1,584 Elo+

VS

Team Averages
Level 66
1,501 SR
1,483 Elo+
Ravana
Ravana
ErikEMG
Ravana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,530 Elo+
Party 2
Cupid
Cupid
Isaacruiiz
Cupid
Level 30
God Stats
3W - 3L
1,479 SR
Queue Stats
42W - 50L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
aiitor_san
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 155L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
alvaropnce
Sylvanus
Level 88
God Stats
10W - 9L
1,527 SR
Queue Stats
57W - 57L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
xavixispas
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AmonPriest
Achilles
14
9 / 0 / 1
8,852
681
11,056
11,128
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 4 / 3
8,041
619
5,530
10,972
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
13
6 / 3 / 5
8,826
679
6,460
10,482
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
13
8 / 2 / 2
8,223
633
11,195
8,890
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
11
2 / 2 / 8
7,176
552
5,353
12,223
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ErikEMG
Ravana
10
0 / 6 / 4
5,749
442
3,331
9,718
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
10
3 / 6 / 4
6,587
507
10,002
11,328
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
aiitor_san
Amaterasu
11
1 / 8 / 0
6,242
480
3,224
11,792
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
alvaropnce
Sylvanus
11
3 / 4 / 3
6,662
512
5,157
12,925
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
12
4 / 4 / 2
7,451
573
6,424
7,214
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
28
Kills
11
11
Deaths
28
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
AmonPriest
Achilles
9
0
1
9.5
W
3
4
3
1.13
L
Ravana
ErikEMG
Ravana
0
6
4
0.33
W
Kali
6
3
5
2.83
L
Cupid
3
6
4
0.83
W
Rama
8
2
2
4.5
W
Artio
2
2
8
3
L
Amaterasu
aiitor_san
Amaterasu
1
8
0
0.13
L
Sylvanus
alvaropnce
Sylvanus
3
4
3
1.13
L
Nu Wa
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,594
Damage
28,138
53,695
Taken
52,977
28,953
Mitigated
26,744
22,273
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AmonPriest
Achilles
11,056
2,103
0
5,161
11,128
7,534
100
1,370
9,172
8,071
43,051
W
5,530
3,106
0
4,344
10,972
3,144
1,300
2,676
8,100
61,888
0
L
Ravana
ErikEMG
Ravana
3,331
836
0
882
9,718
3,310
0
3,589
6,041
0
28,402
W
Kali
6,460
2,086
0
4,723
10,482
4,350
0
1,623
8,717
0
45,565
L
Cupid
10,002
7,351
101
2,631
11,328
3,205
62
3,194
8,134
0
35,403
W
Rama
11,195
9,603
0
3,532
8,890
2,393
798
3,112
5,716
0
56,641
W
Artio
5,353
1,068
881
3,632
12,223
11,532
0
2,266
9,859
13,815
0
L
Amaterasu
aiitor_san
Amaterasu
3,224
1,133
64
2,737
11,792
8,067
0
974
10,139
0
29,016
L
Sylvanus
alvaropnce
Sylvanus
5,157
1,450
698
3,859
12,925
9,857
0
2,677
10,248
23,888
0
L
Nu Wa
6,424
1,562
0
125
7,214
2,305
0
2,036
5,073
39,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
32,691
412
Minions Killed
304
0
Camps Cleared
0
1,325,023
Distance Traveled
1,144,253
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,852
681
103
8
0
285,027
0
W
Sol
8,041
619
105
8
0
230,078
2
L
Ravana
5,749
442
53
4
0
248,877
2
W
Kali
8,826
679
79
6
0
315,856
4
L
Cupid
6,587
507
56
4
0
205,877
1
W
Rama
8,223
633
105
8
0
247,590
4
W
Artio
7,176
552
20
2
0
246,472
8
L
Amaterasu
6,242
480
73
6
0
244,227
0
L
Sylvanus
6,662
512
33
3
0
214,435
1
L
Nu Wa
7,451
573
89
7
0
230,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role