Player Matchup

Eset
Eset
Boowalker102
Eset
Level 104
God Stats
1W - 0L
1,373 SR
Queue Stats
43W - 21L
1,605 Elo+
Party 2
Anhur
Anhur
GUeSS WHaT B00M
Anhur
Level 8
God Stats
1W - 0L
1,296 SR
Queue Stats
9W - 2L
1,733 Elo+
Party 2
Achilles
Achilles
Parzvial3
Achilles
Level 84
God Stats
22W - 15L
1,566 SR
Queue Stats
110W - 105L
1,542 Elo+
Party 2
Ymir
Ymir
RYUU KIRA 22
Ymir
Level 147
God Stats
2W - 1L
1,574 SR
Queue Stats
118W - 100L
1,578 Elo+
Party 2
Nemesis
Nemesis
WeaponizeMex
Nemesis
Level 127
God Stats
2W - 2L
1,556 SR
Queue Stats
546W - 490L
1,586 Elo+
Party 2
Team Averages
Level 94
1,473 SR
1,609 Elo+

VS

Team Averages
Level 103
1,420 SR
1,503 Elo+
Ah Puch
Ah Puch
Deathguru22
Ah Puch
Level 155
God Stats
4W - 6L
1,565 SR
Queue Stats
251W - 298L
1,520 Elo+
Party 1
Athena
Athena
RoxelFlame813
Athena
Level 147
God Stats
36W - 34L
1,573 SR
Queue Stats
339W - 459L
1,484 Elo+
Party 1
Bastet
Bastet
Weak3nsDad
Bastet
Level 17
God Stats
2W - 3L
1,166 SR
Queue Stats
30W - 22L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
Zepangu
Jing Wei
Level 147
God Stats
2W - 10L
1,301 SR
Queue Stats
501W - 562L
1,520 Elo+
Party 1
Izanami
Izanami
i_boop_yor_nose
Izanami
Level 47
God Stats
4W - 4L
1,495 SR
Queue Stats
172W - 168L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
9,672
461
11,962
14,932
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 0 / 7
13,645
650
23,407
17,616
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Parzvial3
Achilles
17
4 / 4 / 4
11,094
528
12,999
18,863
14,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 19
11,578
551
8,645
14,657
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
WeaponizeMex
Nemesis
20
9 / 0 / 12
12,867
613
18,779
12,716
6,399
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deathguru22
Ah Puch
14
1 / 7 / 1
9,061
431
15,619
21,388
15,202
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

13
1 / 6 / 3
8,484
404
3,566
24,619
19,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Weak3nsDad
Bastet
16
3 / 6 / 1
9,677
461
10,849
17,721
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Zepangu
Jing Wei
15
3 / 7 / 3
9,433
449
11,051
20,709
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 8 / 1
9,226
439
8,168
16,591
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
20
34
Kills
11
11
Deaths
34
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
L
Ah Puch
Deathguru22
Ah Puch
1
7
1
0.21
W
15
0
7
18.5
W
Achilles
Parzvial3
Achilles
4
4
4
1.5
W
5
1
19
14.5
L
1
6
3
0.42
L
Bastet
Weak3nsDad
Bastet
3
6
1
0.58
W
Nemesis
WeaponizeMex
Nemesis
9
0
12
15
L
Jing Wei
Zepangu
Jing Wei
3
7
3
0.64
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,792
Damage
49,253
78,784
Taken
101,028
51,385
Mitigated
51,435
23,835
Healing
28,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,962
1,001
423
3,627
14,932
5,105
292
2,067
12,865
56,268
0
L
Ah Puch
Deathguru22
Ah Puch
15,619
900
0
8,185
21,388
15,202
198
4,611
15,819
57,701
0
W
23,407
14,880
0
9,962
17,616
6,662
2,470
2,187
15,429
0
123,038
W
Achilles
Parzvial3
Achilles
12,999
3,653
0
3,716
18,863
14,749
770
9,194
9,669
2,580
59,270
W
8,645
1,949
1,808
3,208
14,657
18,470
0
3,460
11,197
25,290
0
L
3,566
963
532
1,935
24,619
19,965
53
5,199
19,039
37,488
0
L
Bastet
Weak3nsDad
Bastet
10,849
2,378
0
6,848
17,721
5,644
0
3,302
14,060
0
72,651
W
Nemesis
WeaponizeMex
Nemesis
18,779
9,264
0
1,091
12,716
6,399
0
2,277
10,439
0
120,574
L
Jing Wei
Zepangu
Jing Wei
11,051
9,344
0
7,503
20,709
6,684
0
5,280
15,018
0
62,768
L
8,168
4,079
0
3,625
16,591
3,940
0
2,074
14,509
0
63,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,856
Gold Earned
45,881
609
Minions Killed
499
0
Camps Cleared
0
2,073,476
Distance Traveled
1,890,597
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,672
461
100
5
0
390,337
4
L
Ah Puch
9,061
431
102
5
0
333,471
2
W
Anhur
13,645
650
180
9
0
374,814
3
W
Achilles
11,094
528
134
6
0
391,027
2
W
Ymir
11,578
551
35
2
0
413,924
2
L
Athena
8,484
404
68
3
0
372,897
9
L
Bastet
9,677
461
125
6
0
437,208
1
W
Nemesis
12,867
613
160
8
0
503,374
1
L
Jing Wei
9,433
449
95
5
0
374,056
7
L
Izanami
9,226
439
109
5
0
372,965
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role