Player Matchup

Horus
Horus
Cuteasskater
Horus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 143L
1,558 Elo+
Solo
Ne Zha
Ne Zha
MingledObject13
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,551 Elo+
Solo
Chiron
Chiron
YungLilMike1
Chiron
Level 159
God Stats
7W - 9L
1,553 SR
Queue Stats
97W - 73L
1,580 Elo+
Solo
Merlin
Merlin
xCrAzYxStOnErx
Merlin
Level 142
God Stats
3W - 6L
1,505 SR
Queue Stats
92W - 83L
1,498 Elo+
Party 3
Ares
Ares
xxxxKottonMouth
Ares
Level 158
God Stats
11W - 12L
1,419 SR
Queue Stats
928W - 877L
1,451 Elo+
Party 3
Team Averages
Level 119
1,495 SR
1,528 Elo+

VS

Team Averages
Level 87
1,520 SR
1,468 Elo+
Bacchus
Bacchus
AshTre37
Bacchus
Level 83
God Stats
25W - 19L
1,600 SR
Queue Stats
294W - 269L
1,507 Elo+
Party 1
Set
Set
InnerSilent
Set
Level 109
God Stats
23W - 25L
1,490 SR
Queue Stats
521W - 484L
1,480 Elo+
Party 1
Janus
Janus
Tommy guns02
Janus
Level 66
God Stats
11W - 11L
1,452 SR
Queue Stats
132W - 131L
1,418 Elo+
Party 2
Mulan
Mulan
joepete09
Mulan
Level 108
God Stats
15W - 7L
1,663 SR
Queue Stats
539W - 475L
1,488 Elo+
Party 1
Izanami
Izanami
theDarklord5440
Izanami
Level 69
God Stats
4W - 3L
1,396 SR
Queue Stats
176W - 175L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,468
393
9,721
19,939
17,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 5 / 2
8,853
466
4,404
13,975
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
17
7 / 4 / 3
9,984
525
8,932
13,313
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 6
8,377
441
12,389
12,759
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 7
8,737
460
9,804
19,215
23,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AshTre37
Bacchus
14
3 / 3 / 11
9,717
511
8,618
15,901
19,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 10
9,995
526
9,239
16,236
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
6 / 3 / 5
9,722
512
8,825
9,352
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
joepete09
Mulan
18
8 / 0 / 9
11,312
595
19,736
15,851
14,753
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 7
9,423
496
11,393
13,197
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
14
Kills
24
24
Deaths
14
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AshTre37
Bacchus
3
3
11
2.83
L
1
7
2
0.29
W
4
3
10
3
L
4
5
2
1
W
6
3
5
2.83
L
Chiron
7
4
3
2.13
W
Mulan
joepete09
Mulan
8
0
9
12.5
W
3
5
7
1.3
L
0
5
6
0.6
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
57,811
79,201
Taken
70,537
55,869
Mitigated
49,252
21,924
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AshTre37
Bacchus
8,618
1,397
0
2,877
15,901
19,625
0
4,988
10,571
21,681
0
L
9,721
3,044
809
6,118
19,939
17,493
0
2,529
17,410
9,751
27,698
W
9,239
4,900
0
8,171
16,236
7,084
0
6,069
9,855
0
69,123
L
4,404
889
0
4,236
13,975
5,150
1,034
2,654
11,321
0
50,681
W
8,825
78
0
625
9,352
2,976
0
4,667
4,199
49,424
0
L
Chiron
8,932
2,139
540
5,619
13,313
4,699
1,302
3,182
10,131
0
66,282
W
Mulan
joepete09
Mulan
19,736
3,149
0
8,561
15,851
14,753
309
3,447
11,337
735
76,364
W
11,393
7,559
0
3,711
13,197
4,814
0
5,005
8,078
0
82,143
L
12,389
92
199
1,630
12,759
4,579
352
3,603
9,156
41,118
0
L
9,804
261
284
2,489
19,215
23,948
0
6,086
13,129
27,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
50,169
387
Minions Killed
518
0
Camps Cleared
0
1,712,791
Distance Traveled
1,802,897
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,717
511
22
1
0
360,231
1
L
Horus
7,468
393
63
3
0
325,749
4
W
Set
9,995
526
119
6
0
398,391
3
L
Ne Zha
8,853
466
90
5
0
347,632
10
W
Janus
9,722
512
98
5
0
383,238
1
L
Chiron
9,984
525
116
6
0
353,254
4
W
Mulan
11,312
595
148
8
0
355,530
2
W
Izanami
9,423
496
131
7
0
305,507
2
L
Merlin
8,377
441
84
4
0
341,449
4
L
Ares
8,737
460
34
2
0
344,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role