Player Matchup

Hera
Hera
A Long Nod
Hera
Level 116
God Stats
2W - 7L
1,234 SR
Queue Stats
295W - 336L
1,405 Elo+
Solo
Jormungandr
Jormungandr
SUPERSTAR651
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,247 Elo+
Party 1
Terra
Terra
Swiccle
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,381 Elo+
Party 1
Hachiman
Hachiman
Tanky Bovine
Hachiman
Level 68
God Stats
2W - 1L
1,569 SR
Queue Stats
130W - 133L
1,377 Elo+
Party 1
Bellona
Bellona
frostyfrog280
Bellona
Level 80
God Stats
1W - 1L
1,569 SR
Queue Stats
77W - 62L
1,414 Elo+
Party 1
Team Averages
Level 61
1,474 SR
1,365 Elo+

VS

Team Averages
Level 100
1,469 SR
1,368 Elo+
Kumbhakarna
Kumbhakarna
Stuqib
Kumbhakarna
Level 126
God Stats
6W - 4L
1,512 SR
Queue Stats
374W - 379L
1,409 Elo+
Solo
Jing Wei
Jing Wei
THE BLACK RULER
Jing Wei
Level 128
God Stats
3W - 1L
1,904 SR
Queue Stats
84W - 84L
1,320 Elo+
Solo
Thoth
Thoth
TheOnlyTDams
Thoth
Level 69
God Stats
2W - 6L
1,149 SR
Queue Stats
184W - 204L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cccjman
Morgan Le Fay
Level 18
God Stats
2W - 2L
1,260 SR
Queue Stats
57W - 63L
1,368 Elo+
Party 2
Ra
Ra
oINcOGKiTOo
Ra
Level 157
God Stats
2W - 4L
1,518 SR
Queue Stats
216W - 229L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 13
7,986
726
7,779
7,097
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
SUPERSTAR651
Jormungandr
15
2 / 2 / 22
9,144
831
8,425
14,915
16,270
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Swiccle
Terra
15
2 / 4 / 19
9,672
879
3,114
15,496
13,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Tanky Bovine
Hachiman
20
22 / 3 / 6
12,277
1,116
26,183
12,693
5,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
17
7 / 2 / 18
11,112
1,010
9,156
20,038
12,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Stuqib
Kumbhakarna
13
0 / 6 / 8
7,413
674
5,821
17,609
14,322
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
16
4 / 7 / 6
8,894
809
13,302
12,759
5,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 8 / 4
9,285
844
13,581
10,589
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
cccjman
Morgan Le Fay
12
0 / 9 / 4
6,964
633
6,289
12,467
5,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 3
9,384
853
6,856
7,650
3,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
40
34
Kills
15
16
Deaths
34
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
5
13
1.5
W
Jormungandr
SUPERSTAR651
Jormungandr
2
2
22
6.5
L
Kumbhakarna
Stuqib
Kumbhakarna
0
6
8
0.67
W
Terra
Swiccle
Terra
2
4
19
2.88
L
Jing Wei
4
7
6
1
W
Hachiman
Tanky Bovine
Hachiman
22
3
6
8.33
L
6
8
4
1
L
Morgan Le Fay
cccjman
Morgan Le Fay
0
9
4
0.22
W
Bellona
7
2
18
8
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,657
Damage
45,849
70,239
Taken
61,074
50,887
Mitigated
32,344
28,382
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,779
1,460
323
521
7,097
2,411
1,503
3,953
2,976
16,959
0
W
Jormungandr
SUPERSTAR651
Jormungandr
8,425
2,255
907
2,002
14,915
16,270
872
5,323
9,418
16,262
0
L
Kumbhakarna
Stuqib
Kumbhakarna
5,821
388
626
3,732
17,609
14,322
47
6,912
10,697
10,547
0
W
Terra
Swiccle
Terra
3,114
1,025
4,925
3,089
15,496
13,745
948
9,489
5,694
6,630
0
L
Jing Wei
13,302
8,263
357
1,789
12,759
5,317
0
4,528
8,231
0
29,930
W
Hachiman
Tanky Bovine
Hachiman
26,183
12,879
1,278
3,239
12,693
5,478
1,034
6,519
6,008
0
48,595
L
13,581
680
879
658
10,589
4,203
141
2,593
7,996
20,046
0
L
Morgan Le Fay
cccjman
Morgan Le Fay
6,289
758
62
415
12,467
5,320
0
2,250
10,217
10,316
0
W
Bellona
9,156
2,967
3,129
8,969
20,038
12,983
513
6,278
13,596
0
18,561
L
6,856
965
1,306
1,809
7,650
3,182
165
3,035
4,615
18,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
41,940
97
Minions Killed
98
0
Camps Cleared
0
1,022,970
Distance Traveled
839,756
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,986
726
13
1
0
191,630
0
W
Jormungandr
9,144
831
9
1
0
202,292
0
L
Kumbhakarna
7,413
674
9
1
0
173,882
0
W
Terra
9,672
879
9
1
0
189,470
0
L
Jing Wei
8,894
809
23
2
0
171,319
2
W
Hachiman
12,277
1,116
49
4
0
209,286
0
L
Thoth
9,285
844
16
1
0
168,137
0
L
Morgan Le Fay
6,964
633
11
1
0
176,079
0
W
Bellona
11,112
1,010
17
2
0
230,292
0
L
Ra
9,384
853
39
4
0
150,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role