Player Matchup

Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Ghirlain
Charybdis
Level 63
God Stats
6W - 1L
1,706 SR
Queue Stats
80W - 47L
1,601 Elo+
Party 1
Atlas
Atlas
TryHardDoctor
Atlas
Level 29
God Stats
6W - 1L
1,669 SR
Queue Stats
94W - 48L
1,629 Elo+
Party 1
Team Averages
Level 68
1,625 SR
1,577 Elo+

VS

Team Averages
Level 158
1,557 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Kuri-Bong4life
Athena
Level 160
God Stats
11W - 10L
1,598 SR
Queue Stats
571W - 445L
1,503 Elo+
Party 2
Horus
Horus
kungfu_denny
Horus
Level 153
God Stats
27W - 20L
1,571 SR
Queue Stats
413W - 263L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
7 / 3 / 3
7,450
931
13,373
7,500
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Ghirlain
Charybdis
11
3 / 2 / 5
6,805
851
6,789
5,920
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 8
6,360
795
4,576
6,092
3,509
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 2 / 5
5,393
674
1,918
3,947
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 4 / 2
6,577
822
5,213
13,386
8,957
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 5 / 4
6,595
824
5,085
12,115
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
7
7
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
3
2.83
L
Morgan Le Fay
 
Morgan Le Fay
0
2
5
1.25
W
Charybdis
Ghirlain
Charybdis
3
2
5
2.75
L
4
4
2
1.25
W
1
2
8
2.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,738
Damage
12,216
19,512
Taken
29,448
7,787
Mitigated
22,423
7,030
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,373
7,500
0
3,469
7,500
2,548
1,845
2,856
4,644
34,528
4,825
L
Morgan Le Fay
 
Morgan Le Fay
1,918
106
0
377
3,947
1,311
0
2,482
1,465
13,407
0
W
Charybdis
Ghirlain
Charybdis
6,789
4,263
0
1,863
5,920
1,730
623
3,089
2,831
0
22,148
L
5,213
1,727
0
50
13,386
8,957
0
6,887
6,499
11,271
0
W
4,576
1,776
0
1,698
6,092
3,509
107
1,570
4,522
11,438
0
L
5,085
1,620
1,208
2,001
12,115
12,155
0
6,819
5,296
0
9,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,615
Gold Earned
18,565
86
Minions Killed
48
5
Camps Cleared
2
383,555
Distance Traveled
362,892
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,450
931
48
6
2
117,635
2
L
Morgan Le Fay
5,393
674
27
3
1
77,707
1
W
Charybdis
6,805
851
34
4
3
122,493
0
L
Athena
6,577
822
17
2
1
154,348
2
W
Atlas
6,360
795
4
1
0
143,427
1
L
Horus
6,595
824
4
1
0
130,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role