Player Matchup

Artio
Artio
AcidNinja2287
Artio
Level 105
God Stats
5W - 8L
1,385 SR
Queue Stats
250W - 271L
1,362 Elo+
Solo
Skadi
Skadi
Action Gamma
Skadi
Level 67
God Stats
2W - 0L
1,691 SR
Queue Stats
2W - 2L
1,318 Elo+
Solo
Da Ji
Da Ji
Mercy SMH
Da Ji
Level 89
God Stats
12W - 13L
1,434 SR
Queue Stats
74W - 86L
1,418 Elo+
Solo
Atlas
Atlas
X_SNOWmanKUSH0_X
Atlas
Level 96
God Stats
8W - 3L
1,688 SR
Queue Stats
36W - 34L
1,419 Elo+
Solo
Izanami
Izanami
ll SoF ll BlaaH
Izanami
Level 57
God Stats
1W - 0L
1,461 SR
Queue Stats
51W - 66L
1,296 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,363 Elo+

VS

Team Averages
Level 57
1,420 SR
1,354 Elo+
Olorun
Olorun
 
Olorun
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Archangel2578
Susano
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 85L
1,255 Elo+
Solo
Scylla
Scylla
NicelyToasted1r
Scylla
Level 63
God Stats
0W - 2L
1,250 SR
Queue Stats
72W - 98L
1,319 Elo+
Solo
Hachiman
Hachiman
Poco0506
Hachiman
Level 100
God Stats
2W - 4L
1,462 SR
Queue Stats
477W - 534L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
tobirama_kin1
Ratatoskr
Level 38
God Stats
6W - 11L
1,389 SR
Queue Stats
91W - 111L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
6,220
565
1,732
7,032
2,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 1 / 1
5,553
505
2,503
4,767
1,728
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
Mercy SMH
Da Ji
11
2 / 0 / 2
6,449
586
1,097
5,256
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
4 / 2 / 1
6,151
559
4,421
6,367
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
5 / 3 / 2
6,141
558
3,485
7,288
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 4 / 0
5,430
494
4,011
5,537
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 7 / 1
4,520
411
2,298
7,024
1,696
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 0
6,043
549
2,687
1,896
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Poco0506
Hachiman
9
0 / 3 / 1
5,174
470
2,017
4,957
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
tobirama_kin1
Ratatoskr
10
3 / 1 / 3
6,372
579
2,704
5,647
1,583
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
6
6
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
0
0
W
2
0
6
5
W
2
1
1
2.5
L
0
7
1
0.07
W
Da Ji
Mercy SMH
Da Ji
2
0
2
3
L
3
0
0
3
L
Hachiman
Poco0506
Hachiman
0
3
1
0.17
W
4
2
1
2.25
W
5
3
2
2
L
Ratatoskr
tobirama_kin1
Ratatoskr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
13,717
30,710
Taken
25,061
11,233
Mitigated
6,763
13,810
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,011
1,576
66
1,082
5,537
1,848
0
2,928
2,182
25,630
3,371
W
1,732
380
1,888
3,843
7,032
2,634
316
1,455
5,577
11,305
0
W
2,503
599
0
1,687
4,767
1,728
1,255
978
3,789
0
22,588
L
2,298
458
0
568
7,024
1,696
0
957
6,067
0
15,979
W
Da Ji
Mercy SMH
Da Ji
1,097
215
0
3,295
5,256
1,820
114
768
4,488
0
30,401
L
2,687
150
0
120
1,896
460
0
253
1,643
21,840
0
L
Hachiman
Poco0506
Hachiman
2,017
594
0
1,018
4,957
1,176
0
838
4,047
0
25,104
W
4,421
1,204
0
1,167
6,367
3,155
53
2,808
3,559
25,503
0
W
3,485
2,784
183
1,747
7,288
1,896
2,854
174
7,114
0
25,679
L
Ratatoskr
tobirama_kin1
Ratatoskr
2,704
644
0
125
5,647
1,583
0
606
4,969
0
25,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
27,539
237
Minions Killed
241
0
Camps Cleared
0
998,973
Distance Traveled
1,009,868
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,430
494
54
5
0
186,367
2
W
Artio
6,220
565
18
2
0
222,453
4
W
Skadi
5,553
505
44
4
0
156,294
1
L
Susano
4,520
411
23
2
0
189,686
3
W
Da Ji
6,449
586
76
7
0
221,313
0
L
Scylla
6,043
549
58
5
0
197,843
2
L
Hachiman
5,174
470
45
4
0
198,697
1
W
Atlas
6,151
559
49
4
0
204,662
0
W
Izanami
6,141
558
50
5
0
194,251
2
L
Ratatoskr
6,372
579
61
6
0
237,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role