Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Jarastic
Ah Puch
Level 48
God Stats
11W - 13L
1,516 SR
Queue Stats
37W - 47L
1,406 Elo+
Party 1
Atlas
Atlas
RegisE
Atlas
Level 17
God Stats
14W - 5L
1,634 SR
Queue Stats
18W - 10L
1,578 Elo+
Party 1
Team Averages
Level 75
1,550 SR
1,495 Elo+

VS

Team Averages
Level 80
1,481 SR
1,497 Elo+
Mulan
Mulan
Rip-Alt
Mulan
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 41L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
SkaIiwag
Zhong Kui
Level 118
God Stats
0W - 2L
1,443 SR
Queue Stats
58W - 72L
1,501 Elo+
Solo
Skadi
Skadi
VtPatch
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
11 / 2 / 6
10,771
829
15,044
11,944
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Jarastic
Ah Puch
14
7 / 1 / 10
9,803
754
12,218
6,859
2,795
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
RegisE
Atlas
13
0 / 2 / 16
9,460
728
5,753
9,455
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Rip-Alt
Mulan
12
3 / 5 / 1
8,555
658
7,686
14,146
12,081
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
SkaIiwag
Zhong Kui
11
1 / 5 / 3
7,928
610
7,981
10,231
6,091
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
VtPatch
Skadi
12
1 / 8 / 3
8,150
627
3,683
12,292
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
5
5
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
2
6
7
W
Ah Puch
Jarastic
Ah Puch
7
1
10
12
W
Atlas
RegisE
Atlas
0
2
16
4
L
Mulan
Rip-Alt
Mulan
3
5
1
0.7
L
Zhong Kui
SkaIiwag
Zhong Kui
1
5
3
0.5
L
Skadi
VtPatch
Skadi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
19,350
28,258
Taken
36,669
18,822
Mitigated
21,343
7,900
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,044
10,146
0
3,785
11,944
4,721
1,255
4,616
7,328
0
49,559
W
Ah Puch
Jarastic
Ah Puch
12,218
510
464
2,354
6,859
2,795
569
1,730
5,129
37,692
0
W
Atlas
RegisE
Atlas
5,753
2,218
0
1,297
9,455
11,306
336
1,844
7,611
19,602
0
L
Mulan
Rip-Alt
Mulan
7,686
1,626
0
853
14,146
12,081
0
6,585
7,561
0
14,260
L
Zhong Kui
SkaIiwag
Zhong Kui
7,981
2,216
0
2,496
10,231
6,091
198
4,953
5,278
28,593
0
L
Skadi
VtPatch
Skadi
3,683
1,315
0
529
12,292
3,171
0
6,607
5,685
0
24,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
24,633
152
Minions Killed
147
8
Camps Cleared
2
657,285
Distance Traveled
600,934
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,771
829
65
5
3
190,416
2
W
Ah Puch
9,803
754
59
5
4
243,377
2
W
Atlas
9,460
728
28
2
1
223,492
0
L
Mulan
8,555
658
15
1
0
211,260
1
L
Zhong Kui
7,928
610
66
5
1
184,089
4
L
Skadi
8,150
627
66
5
1
205,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role