Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Darkvampking_77
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Poseidon
Poseidon
DuStBuSt89
Poseidon
Level 138
God Stats
36W - 35L
1,539 SR
Queue Stats
285W - 315L
1,484 Elo+
Party 3
Sol
Sol
MyFoundDream
Sol
Level 18
God Stats
2W - 4L
1,543 SR
Queue Stats
17W - 13L
1,624 Elo+
Party 2
Thanatos
Thanatos
Ten_X_Tex
Thanatos
Level 134
God Stats
0W - 1L
1,574 SR
Queue Stats
42W - 35L
1,510 Elo+
Party 3
Team Averages
Level 76
1,531 SR
1,524 Elo+

VS

Team Averages
Level 97
1,591 SR
1,522 Elo+
Raijin
Raijin
Bedfastoak633
Raijin
Level 108
God Stats
4W - 3L
1,581 SR
Queue Stats
274W - 226L
1,567 Elo+
Party 1
Apollo
Apollo
SpawnUSMC
Apollo
Level 156
God Stats
38W - 45L
1,468 SR
Queue Stats
749W - 743L
1,473 Elo+
Solo
Guan Yu
Guan Yu
TAT2JR
Guan Yu
Level 109
God Stats
6W - 5L
1,558 SR
Queue Stats
488W - 416L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cruzbell7
Tsukuyomi
Level 67
God Stats
5W - 0L
1,938 SR
Queue Stats
357W - 312L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
nintendowiimusic
Baron Samedi
Level 43
God Stats
3W - 3L
1,408 SR
Queue Stats
54W - 57L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 8 / 2
9,757
976
16,580
16,512
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 9 / 1
9,579
958
1,713
21,478
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
DuStBuSt89
Poseidon
15
1 / 10 / 2
9,646
965
10,394
16,677
5,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 8 / 4
9,200
920
12,729
15,477
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Ten_X_Tex
Thanatos
15
2 / 9 / 0
9,495
950
7,212
15,566
4,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

38

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 26
10,632
1,063
16,682
10,146
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
SpawnUSMC
Apollo
18
6 / 2 / 26
11,270
1,127
21,285
12,584
4,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
TAT2JR
Guan Yu
19
13 / 1 / 24
12,587
1,259
17,849
17,578
16,871
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
cruzbell7
Tsukuyomi
18
12 / 1 / 17
11,953
1,195
12,901
8,317
3,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
nintendowiimusic
Baron Samedi
18
7 / 0 / 26
11,155
1,116
11,856
5,440
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
163
5
Kills
44
44
Deaths
5
9
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
8
2
0.38
W
6
1
26
19
L
0
9
1
0.06
L
Poseidon
DuStBuSt89
Poseidon
1
10
2
0.2
L
0
8
4
0.25
W
Apollo
SpawnUSMC
Apollo
6
2
26
9.5
W
Guan Yu
TAT2JR
Guan Yu
13
1
24
25
L
Thanatos
Ten_X_Tex
Thanatos
2
9
0
0.22
W
Tsukuyomi
cruzbell7
Tsukuyomi
12
1
17
20.5
W
Baron Samedi
nintendowiimusic
Baron Samedi
7
0
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,628
Damage
80,573
85,710
Taken
54,065
41,021
Mitigated
29,214
9,840
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,580
5,584
0
1,255
16,512
5,338
0
4,476
11,910
0
33,983
W
16,682
856
228
2,082
10,146
3,177
0
4,624
5,522
36,148
0
L
1,713
708
0
1,386
21,478
21,016
0
9,770
11,325
5,617
0
L
Poseidon
DuStBuSt89
Poseidon
10,394
2,332
0
0
16,677
5,070
0
4,475
12,114
40,578
0
L
12,729
4,585
0
2,233
15,477
4,847
0
4,295
11,008
28,062
3,508
W
Apollo
SpawnUSMC
Apollo
21,285
13,379
141
1,925
12,584
4,140
0
5,488
7,093
0
46,223
W
Guan Yu
TAT2JR
Guan Yu
17,849
4,152
2,621
4,522
17,578
16,871
0
9,521
8,057
0
23,986
L
Thanatos
Ten_X_Tex
Thanatos
7,212
2,541
0
4,966
15,566
4,750
0
4,671
10,815
0
32,410
W
Tsukuyomi
cruzbell7
Tsukuyomi
12,901
4,975
0
220
8,317
3,208
0
1,171
6,918
0
27,073
W
Baron Samedi
nintendowiimusic
Baron Samedi
11,856
984
4,453
1,839
5,440
1,818
0
2,743
2,697
28,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
57,597
200
Minions Killed
203
6
Camps Cleared
9
892,281
Distance Traveled
1,046,958
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,757
976
34
3
0
175,868
0
W
Raijin
10,632
1,063
51
5
0
212,783
0
L
Ymir
9,579
958
7
1
0
166,440
0
L
Poseidon
9,646
965
71
7
1
195,427
2
L
Sol
9,200
920
33
3
1
145,712
0
W
Apollo
11,270
1,127
73
7
1
202,560
0
W
Guan Yu
12,587
1,259
9
1
1
236,784
0
L
Thanatos
9,495
950
55
6
4
208,834
2
W
Tsukuyomi
11,953
1,195
30
3
7
206,526
0
W
Baron Samedi
11,155
1,116
40
4
0
188,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role