Player Matchup

Artio
Artio
Boowalker102
Artio
Level 104
God Stats
3W - 0L
1,503 SR
Queue Stats
43W - 21L
1,596 Elo+
Party 2
Chronos
Chronos
GUeSS WHaT B00M
Chronos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,708 Elo+
Party 2
Achilles
Achilles
Parzvial3
Achilles
Level 84
God Stats
22W - 15L
1,555 SR
Queue Stats
110W - 105L
1,532 Elo+
Party 2
Neith
Neith
RYUU KIRA 22
Neith
Level 147
God Stats
4W - 3L
1,548 SR
Queue Stats
118W - 100L
1,570 Elo+
Party 2
Thanatos
Thanatos
WeaponizeMex
Thanatos
Level 127
God Stats
15W - 16L
1,555 SR
Queue Stats
546W - 490L
1,577 Elo+
Party 2
Team Averages
Level 94
1,532 SR
1,597 Elo+

VS

Team Averages
Level 61
1,480 SR
1,504 Elo+
Neith
Neith
Altecelder
Neith
Level 85
God Stats
7W - 10L
1,480 SR
Queue Stats
284W - 328L
1,513 Elo+
Party 1
Arachne
Arachne
BlazingCrashh
Arachne
Level 35
God Stats
2W - 12L
1,300 SR
Queue Stats
146W - 150L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
DivineJudgement
Zhong Kui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,427 Elo+
Solo
Izanami
Izanami
SugarOrtega
Izanami
Level 127
God Stats
54W - 50L
1,618 SR
Queue Stats
916W - 1,027L
1,602 Elo+
Party 1
Ymir
Ymir
berrybrick
Ymir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 27L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,556
463
4,080
10,561
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 2
6,967
581
4,817
6,647
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Parzvial3
Achilles
11
0 / 2 / 8
6,554
546
5,632
9,191
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 0 / 5
6,971
581
6,919
3,398
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
WeaponizeMex
Thanatos
14
11 / 1 / 2
8,346
696
9,281
7,778
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 4 / 1
6,157
513
6,493
6,980
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
10
1 / 2 / 0
6,395
533
3,654
9,520
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
DivineJudgement
Zhong Kui
10
1 / 3 / 0
5,705
475
2,721
8,397
5,327
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SugarOrtega
Izanami
12
4 / 4 / 0
6,807
567
7,855
8,278
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 3
5,810
484
2,668
11,895
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
7
7
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
1
0.38
L
Arachne
1
2
0
0.5
W
0
2
2
0.5
L
Zhong Kui
DivineJudgement
Zhong Kui
1
3
0
0.33
W
2
2
2
1.5
W
Achilles
Parzvial3
Achilles
0
2
8
2
W
3
0
5
5.5
L
Izanami
SugarOrtega
Izanami
4
4
0
1
W
Thanatos
WeaponizeMex
Thanatos
11
1
2
12
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
23,391
37,575
Taken
45,070
17,151
Mitigated
20,617
19,116
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,493
2,774
0
1,409
6,980
2,894
0
172
6,362
0
35,975
L
Arachne
3,654
2,583
0
4,724
9,520
3,264
0
784
8,620
0
27,339
W
4,080
887
429
4,945
10,561
5,289
0
2,603
7,958
13,828
0
L
Zhong Kui
DivineJudgement
Zhong Kui
2,721
408
0
1,900
8,397
5,327
285
573
7,742
27,896
0
W
4,817
1,373
0
1,605
6,647
1,624
1,218
37
6,610
44,687
0
W
Achilles
Parzvial3
Achilles
5,632
1,150
0
2,504
9,191
5,342
151
827
8,364
748
28,923
W
6,919
2,603
0
1,019
3,398
1,388
126
1,483
1,915
0
45,444
L
Izanami
SugarOrtega
Izanami
7,855
5,549
0
2,339
8,278
2,283
193
3,294
4,984
0
57,906
W
Thanatos
WeaponizeMex
Thanatos
9,281
2,797
0
8,614
7,778
3,508
372
439
7,339
0
46,095
L
2,668
1,178
185
3,696
11,895
6,849
0
4,456
7,439
12,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
30,874
358
Minions Killed
316
0
Camps Cleared
0
1,140,356
Distance Traveled
1,059,225
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,157
513
65
5
0
191,246
4
L
Arachne
6,395
533
55
5
0
270,914
1
W
Artio
5,556
463
14
1
0
229,405
3
L
Zhong Kui
5,705
475
64
5
0
185,624
2
W
Chronos
6,967
581
102
9
0
215,505
1
W
Achilles
6,554
546
71
6
0
216,481
1
W
Neith
6,971
581
78
7
0
216,076
2
L
Izanami
6,807
567
114
10
0
189,237
3
W
Thanatos
8,346
696
93
8
0
262,889
3
L
Ymir
5,810
484
18
2
0
222,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role