Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver I
 
Cliodhna
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Bronze I
Snappyutz
Yemoja
Bronze I
Level 49
God Stats
5W - 12L
1,474 SR
Queue Stats
6W - 16L
1,043 MMR
Solo
Scylla
Scylla
Silver I
gaepanda
Scylla
Silver I
Level 155
God Stats
16W - 16L
1,590 SR
Queue Stats
331W - 327L
1,110 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,513 SR
1,330 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,574 SR
1,201 MMR
Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Silver III
Kildrack
Neith
Silver III
Level 46
God Stats
1W - 3L
1,861 SR
Queue Stats
32W - 50L
1,061 MMR
Solo
Artio
Artio
Silver III
MEGAMANXD1
Artio
Silver III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,294 MMR
Solo
Ra
Ra
Silver II
Penegral
Ra
Silver II
Level 69
God Stats
25W - 21L
1,522 SR
Queue Stats
185W - 198L
1,086 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
mrscs
Tsukuyomi
Silver II
Level 87
God Stats
21W - 31L
1,487 SR
Queue Stats
85W - 94L
1,066 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 1 / 3
6,651
605
5,199
7,190
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
 
Danzaburou
10
1 / 2 / 0
6,228
566
3,716
7,650
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
 
Cliodhna
11
0 / 1 / 2
5,969
543
2,887
7,931
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Snappyutz
Yemoja
9
0 / 3 / 2
5,500
500
1,317
5,529
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
gaepanda
Scylla
12
4 / 1 / 1
6,990
635
6,017
4,305
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesBastetGebAthena

VS

Bans
ZeusIzanamiCamazotzAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
1
0 / 0 / 0
2,028
184
0
0
0
Neith
Kildrack
Neith
11
2 / 1 / 3
6,195
563
5,391
4,351
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
8
0 / 1 / 2
5,095
463
2,879
9,531
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 3
6,022
547
3,739
6,233
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
mrscs
Tsukuyomi
10
4 / 2 / 3
5,919
538
4,544
7,399
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
8
8
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
3
2.5
W
Danzaburou
 
Danzaburou
1
2
0
0.5
W
Cliodhna
 
Cliodhna
0
1
2
1
L
Mulan
 
Mulan
0
0
0
0
L
Neith
Kildrack
Neith
2
1
3
3.5
L
Artio
0
1
2
1
L
2
2
3
1.75
W
Yemoja
Snappyutz
Yemoja
0
3
2
0.33
W
Scylla
gaepanda
Scylla
4
1
1
4.5
L
Tsukuyomi
mrscs
Tsukuyomi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
16,553
32,605
Taken
27,514
12,323
Mitigated
9,214
12,753
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,199
621
0
2,713
7,190
5,308
1,032
951
6,239
4,234
35,450
W
Danzaburou
 
Danzaburou
3,716
1,215
0
2,295
7,650
1,990
496
1,704
5,946
0
36,282
W
Cliodhna
 
Cliodhna
2,887
57
0
4,568
7,931
2,177
196
1,455
6,476
0
40,863
L
Mulan
 
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Kildrack
Neith
5,391
1,703
0
1,568
4,351
1,033
0
1,288
3,019
0
39,079
L
Artio
2,879
790
244
3,081
9,531
4,155
0
2,252
6,970
14,842
0
L
3,739
367
524
1,554
6,233
2,064
144
2,142
3,929
37,307
0
W
Yemoja
Snappyutz
Yemoja
1,317
647
1,502
927
5,529
1,730
156
1,082
4,447
8,409
0
W
Scylla
gaepanda
Scylla
6,017
1,119
0
748
4,305
1,118
368
1,426
2,879
39,248
0
L
Tsukuyomi
mrscs
Tsukuyomi
4,544
1,401
0
2,778
7,399
1,962
0
2,388
4,743
0
22,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
25,259
336
Minions Killed
214
0
Camps Cleared
0
1,095,796
Distance Traveled
868,427
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,651
605
90
8
0
233,467
1
W
Danzaburou
6,228
566
79
7
0
191,406
3
W
Cliodhna
5,969
543
81
7
0
261,946
3
L
Mulan
2,028
184
0
0
0
0
0
L
Neith
6,195
563
62
6
0
205,696
3
L
Artio
5,095
463
28
3
0
202,704
1
L
Ra
6,022
547
79
7
0
216,939
4
W
Yemoja
5,500
500
14
1
0
195,298
2
W
Scylla
6,990
635
72
7
0
213,679
6
L
Tsukuyomi
5,919
538
45
4
0
243,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role