Player Matchup

Izanami
Izanami
 
Izanami
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Cromoss
Mulan
Level 89
God Stats
0W - 2L
1,690 SR
Queue Stats
41W - 51L
1,399 Elo+
Party 1
Tiamat
Tiamat
Noodlenecter
Tiamat
Level 39
God Stats
0W - 2L
1,202 SR
Queue Stats
6W - 16L
1,300 Elo+
Solo
Team Averages
Level 61
1,464 SR
1,400 Elo+

VS

Team Averages
Level 70
1,376 SR
1,311 Elo+
Chaac
Chaac
Emad29
Chaac
Level 34
God Stats
60W - 137L
1,267 SR
Queue Stats
74W - 246L
1,212 Elo+
Party 2
Kukulkan
Kukulkan
Kuzpian
Kukulkan
Level 144
God Stats
3W - 7L
1,560 SR
Queue Stats
327W - 356L
1,517 Elo+
Solo
Cerberus
Cerberus
Vahid91
Cerberus
Level 33
God Stats
52W - 114L
1,301 SR
Queue Stats
66W - 227L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 0
6,014
601
5,549
6,936
1,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Cromoss
Mulan
10
0 / 2 / 0
6,158
616
6,400
10,203
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
10
0 / 3 / 0
6,043
604
3,448
6,509
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Emad29
Chaac
12
4 / 0 / 3
7,649
765
8,092
5,708
3,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Kuzpian
Kukulkan
13
2 / 0 / 6
7,818
782
9,285
4,674
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Vahid91
Cerberus
10
2 / 0 / 5
7,678
768
2,021
11,046
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
Mulan
Cromoss
Mulan
0
2
0
0
W
Chaac
Emad29
Chaac
4
0
3
5.5
W
Kukulkan
Kuzpian
Kukulkan
2
0
6
5
L
Tiamat
0
3
0
0
W
Cerberus
Vahid91
Cerberus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
19,398
23,648
Taken
21,428
10,753
Mitigated
10,544
5,042
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,549
2,760
0
215
6,936
1,890
0
3,504
3,130
0
20,463
L
Mulan
Cromoss
Mulan
6,400
566
0
3,207
10,203
5,819
0
4,690
5,216
0
20,416
W
Chaac
Emad29
Chaac
8,092
421
0
3,884
5,708
3,138
73
971
4,633
0
23,571
W
Kukulkan
Kuzpian
Kukulkan
9,285
1,099
0
400
4,674
1,701
497
587
3,946
38,302
0
L
Tiamat
3,448
429
577
1,043
6,509
3,044
0
3,556
2,699
16,940
0
W
Cerberus
Vahid91
Cerberus
2,021
86
0
6,826
11,046
5,705
371
2,507
8,302
14,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,215
Gold Earned
23,145
106
Minions Killed
144
3
Camps Cleared
7
554,159
Distance Traveled
620,971
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,014
601
39
4
0
172,952
0
L
Mulan
6,158
616
46
5
3
203,133
3
W
Chaac
7,649
765
40
4
2
231,515
1
W
Kukulkan
7,818
782
87
9
4
197,013
1
L
Tiamat
6,043
604
21
2
0
178,074
1
W
Cerberus
7,678
768
17
2
1
192,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role