Player Matchup

Thor
Thor
Finres
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 38L
1,622 Elo+
Party 3
Eset
Eset
LemonadeFam
Eset
Level 159
God Stats
3W - 1L
1,804 SR
Queue Stats
237W - 164L
1,624 Elo+
Party 3
Sylvanus
Sylvanus
RedHok
Sylvanus
Level 156
God Stats
1W - 0L
1,746 SR
Queue Stats
79W - 85L
1,480 Elo+
Party 1
Nemesis
Nemesis
Scyxeno
Nemesis
Level 139
God Stats
4W - 1L
1,786 SR
Queue Stats
304W - 217L
1,568 Elo+
Party 3
Cernunnos
Cernunnos
israstine
Cernunnos
Level 157
God Stats
5W - 5L
1,483 SR
Queue Stats
517W - 503L
1,495 Elo+
Party 1
Team Averages
Level 128
1,664 SR
1,558 Elo+

VS

Team Averages
Level 75
1,442 SR
1,486 Elo+
Bastet
Bastet
Cerinor
Bastet
Level 117
God Stats
1W - 4L
1,531 SR
Queue Stats
60W - 73L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
Coldnorth
Ne Zha
Level 91
God Stats
0W - 3L
1,157 SR
Queue Stats
110W - 109L
1,449 Elo+
Party 2
Sylvanus
Sylvanus
Cràzyyᴙ
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,519 Elo+
Party 4
Awilix
Awilix
Nâero
Awilix
Level 125
God Stats
0W - 1L
1,525 SR
Queue Stats
136W - 120L
1,574 Elo+
Party 4
Cerberus
Cerberus
Zonoz
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Finres
Thor
16
1 / 9 / 11
10,328
646
5,222
19,422
10,154
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 2 / 14
13,474
842
29,715
15,899
8,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sylvanus
RedHok
Sylvanus
19
3 / 3 / 19
12,669
792
13,117
19,962
29,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Scyxeno
Nemesis
19
6 / 4 / 12
11,776
736
13,052
20,891
12,364
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
israstine
Cernunnos
20
7 / 3 / 8
12,226
764
18,334
17,139
6,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cerinor
Bastet
20
5 / 4 / 13
11,226
702
20,277
16,859
10,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
Coldnorth
Ne Zha
19
6 / 4 / 7
10,530
658
21,923
13,842
7,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Cràzyyᴙ
Sylvanus
18
3 / 5 / 14
10,640
665
12,388
17,891
21,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Nâero
Awilix
19
7 / 6 / 9
11,655
728
10,520
13,130
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Zonoz
Cerberus
15
0 / 7 / 11
8,713
545
8,409
23,701
26,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
75
26
Kills
21
21
Deaths
26
64
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cerinor
Bastet
5
4
13
2.88
L
Ne Zha
Coldnorth
Ne Zha
6
4
7
2.38
L
Sylvanus
Cràzyyᴙ
Sylvanus
3
5
14
2
W
Thor
Finres
Thor
1
9
11
0.72
W
9
2
14
8
L
Awilix
Nâero
Awilix
7
6
9
1.92
W
Sylvanus
RedHok
Sylvanus
3
3
19
4.17
W
Nemesis
Scyxeno
Nemesis
6
4
12
3
L
Cerberus
Zonoz
Cerberus
0
7
11
0.79
W
Cernunnos
israstine
Cernunnos
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,440
Damage
73,517
93,313
Taken
85,423
67,737
Mitigated
70,883
41,420
Healing
23,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cerinor
Bastet
20,277
2,714
589
2,627
16,859
10,599
98
9,097
7,520
0
33,567
L
Ne Zha
Coldnorth
Ne Zha
21,923
1,231
1,372
783
13,842
7,046
0
7,489
5,945
0
45,870
L
Sylvanus
Cràzyyᴙ
Sylvanus
12,388
3,619
3,843
3,837
17,891
21,099
0
9,999
7,492
24,120
0
W
Thor
Finres
Thor
5,222
282
0
609
19,422
10,154
1,575
2,770
16,652
0
14,254
W
29,715
2,842
4,622
4,770
15,899
8,511
1,784
4,344
11,555
47,549
0
L
Awilix
Nâero
Awilix
10,520
3,080
2,341
1,643
13,130
5,954
194
6,121
6,686
0
17,435
W
Sylvanus
RedHok
Sylvanus
13,117
1,864
10,876
7,453
19,962
29,953
562
6,634
13,328
18,024
0
W
Nemesis
Scyxeno
Nemesis
13,052
4,461
1,145
4,973
20,891
12,364
768
2,690
18,201
0
23,561
L
Cerberus
Zonoz
Cerberus
8,409
138
986
5,163
23,701
26,185
0
10,126
12,833
17,588
0
W
Cernunnos
israstine
Cernunnos
18,334
7,074
1,671
5,301
17,139
6,755
208
4,359
12,780
0
53,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,473
Gold Earned
52,764
229
Minions Killed
145
0
Camps Cleared
0
1,353,320
Distance Traveled
1,341,077
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,226
702
44
3
0
341,023
0
L
Ne Zha
10,530
658
30
2
0
286,933
2
L
Sylvanus
10,640
665
22
1
0
222,217
0
W
Thor
10,328
646
25
2
0
251,551
0
W
Eset
13,474
842
64
4
0
312,185
0
L
Awilix
11,655
728
22
1
0
278,892
0
W
Sylvanus
12,669
792
16
1
0
257,801
0
W
Nemesis
11,776
736
26
2
0
310,411
0
L
Cerberus
8,713
545
27
2
0
212,012
0
W
Cernunnos
12,226
764
98
6
0
221,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role