Player Matchup

Apollo
Apollo
Archibaldkins
Apollo
Level 28
God Stats
5W - 4L
1,569 SR
Queue Stats
131W - 55L
1,738 Elo+
Party 1
Baron Samedi
Baron Samedi
Fckboyardee
Baron Samedi
Level 119
God Stats
29W - 21L
1,678 SR
Queue Stats
225W - 211L
1,717 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sarkastix
Kumbhakarna
Level 129
God Stats
3W - 0L
1,511 SR
Queue Stats
204W - 134L
1,751 Elo+
Party 1
Loki
Loki
ThDarkness
Loki
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 15L
1,638 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VermountVenom
Cu Chulainn
Level 22
God Stats
2W - 2L
1,626 SR
Queue Stats
43W - 11L
1,755 Elo+
Party 1
Team Averages
Level 68
1,577 SR
1,720 Elo+

VS

Team Averages
Level 78
1,753 SR
1,633 Elo+
Charybdis
Charybdis
CoolRoach
Charybdis
Level 27
God Stats
25W - 15L
1,660 SR
Queue Stats
114W - 67L
1,702 Elo+
Party 2
Bacchus
Bacchus
Jiunix
Bacchus
Level 18
God Stats
8W - 4L
1,885 SR
Queue Stats
28W - 26L
1,579 Elo+
Party 2
Mulan
Mulan
JoshyyD
Mulan
Level 48
God Stats
3W - 4L
1,522 SR
Queue Stats
73W - 85L
1,476 Elo+
Solo
Thoth
Thoth
KomodoMoose
Thoth
Level 156
God Stats
4W - 2L
1,864 SR
Queue Stats
376W - 292L
1,701 Elo+
Party 2
Loki
Loki
naturegemini2001
Loki
Level 139
God Stats
8W - 4L
1,837 SR
Queue Stats
258W - 196L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 1
10,649
761
14,141
11,388
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Fckboyardee
Baron Samedi
13
0 / 1 / 10
8,243
589
10,139
9,948
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
Sarkastix
Kumbhakarna
11
2 / 0 / 11
8,469
605
3,180
16,206
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 5
8,097
578
2,863
8,966
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
VermountVenom
Cu Chulainn
15
6 / 1 / 1
9,444
675
10,081
14,493
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CoolRoach
Charybdis
10
0 / 5 / 2
6,423
459
6,601
11,199
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Jiunix
Bacchus
8
1 / 4 / 1
6,078
434
2,209
7,414
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
JoshyyD
Mulan
11
1 / 5 / 0
6,912
494
8,570
15,148
10,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 1
8,146
582
7,859
8,453
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
7,428
531
3,646
12,325
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
24
Kills
5
6
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
14
2
1
7.25
L
Charybdis
CoolRoach
Charybdis
0
5
2
0.2
W
Baron Samedi
Fckboyardee
Baron Samedi
0
1
10
5
L
Bacchus
Jiunix
Bacchus
1
4
1
0.38
L
Mulan
JoshyyD
Mulan
1
5
0
0.2
L
2
5
1
0.5
W
Kumbhakarna
Sarkastix
Kumbhakarna
2
0
11
7.5
W
2
2
5
2.25
W
Cu Chulainn
VermountVenom
Cu Chulainn
6
1
1
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,404
Damage
28,885
61,001
Taken
54,539
39,814
Mitigated
21,845
31,046
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,141
10,359
0
5,308
11,388
4,442
5,225
2,890
8,422
0
77,478
L
Charybdis
CoolRoach
Charybdis
6,601
3,291
0
3,024
11,199
2,528
1,074
2,712
8,334
0
46,043
W
Baron Samedi
Fckboyardee
Baron Samedi
10,139
1,465
1,046
6,453
9,948
7,344
602
4,393
5,190
48,216
0
L
Bacchus
Jiunix
Bacchus
2,209
224
317
1,399
7,414
2,869
168
1,287
5,956
5,718
0
L
Mulan
JoshyyD
Mulan
8,570
1,863
0
3,309
15,148
10,401
0
2,307
11,994
1,194
36,277
L
7,859
102
0
935
8,453
2,335
0
3,482
4,488
44,014
0
W
Kumbhakarna
Sarkastix
Kumbhakarna
3,180
460
0
6,699
16,206
14,543
46
2,458
13,694
12,852
0
W
2,863
1,029
0
3,604
8,966
2,544
0
1,883
7,066
0
42,960
W
Cu Chulainn
VermountVenom
Cu Chulainn
10,081
1,629
0
7,936
14,493
10,941
358
999
13,464
4,436
48,168
L
3,646
872
0
3,394
12,325
3,712
0
3,505
8,483
0
42,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,902
Gold Earned
34,987
407
Minions Killed
352
0
Camps Cleared
0
1,429,759
Distance Traveled
1,304,974
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,649
761
123
9
0
274,700
0
L
Charybdis
6,423
459
78
6
0
254,889
3
W
Baron Samedi
8,243
589
84
6
0
261,465
3
L
Bacchus
6,078
434
8
1
0
264,199
6
L
Mulan
6,912
494
88
6
0
237,413
0
L
Thoth
8,146
582
97
7
0
278,150
6
W
Kumbhakarna
8,469
605
18
1
0
297,523
3
W
Loki
8,097
578
79
6
0
308,255
2
W
Cu Chulainn
9,444
675
103
7
0
287,816
3
L
Loki
7,428
531
81
6
0
270,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role