Player Matchup

Zhong Kui
Zhong Kui
Bronze III
Don_Chufla
Zhong Kui
Bronze III
Level 120
God Stats
3W - 3L
1,561 SR
Queue Stats
180W - 219L
21 MMR
Solo
Fenrir
Fenrir
Bronze II
TheVoidestMoon
Fenrir
Bronze II
Level 105
God Stats
1W - 1L
1,282 SR
Queue Stats
187W - 213L
-4 MMR
Solo
Medusa
Medusa
Bronze IV
ninjask_99
Medusa
Bronze IV
Level 123
God Stats
50W - 29L
1,544 SR
Queue Stats
362W - 401L
-57 MMR
Solo
Khepri
Khepri
Bronze IV
samskeyti22
Khepri
Bronze IV
Level 121
God Stats
15W - 11L
1,572 SR
Queue Stats
303W - 369L
-336 MMR
Solo
Cernunnos
Cernunnos
Bronze III
xJHAYx81x
Cernunnos
Bronze III
Level 139
God Stats
48W - 46L
1,450 SR
Queue Stats
523W - 594L
-381 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,482 SR
-151 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,558 SR
161 MMR
Geb
Geb
Bronze II
 
Geb
Bronze II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Bronze III
Burnt_Witch8X
Persephone
Bronze III
Level 123
God Stats
54W - 80L
1,476 SR
Queue Stats
352W - 390L
-44 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
KangarooActual
Kumbhakarna
Bronze III
Level 141
God Stats
1W - 4L
1,555 SR
Queue Stats
289W - 398L
-500 MMR
Solo
Izanami
Izanami
Bronze III
Merlin4075
Izanami
Bronze III
Level 103
God Stats
1W - 2L
1,543 SR
Queue Stats
61W - 94L
-167 MMR
Solo
Bacchus
Bacchus
Bronze II
l Cleitinho l
Bacchus
Bronze II
Level 156
God Stats
1W - 3L
1,716 SR
Queue Stats
130W - 167L
16 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Don_Chufla
Zhong Kui
20
4 / 3 / 9
12,964
519
18,788
23,688
19,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 6 / 5
14,198
568
15,109
24,555
12,046
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
ninjask_99
Medusa
20
4 / 2 / 2
13,641
546
13,061
13,269
4,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
18
3 / 1 / 15
11,453
458
5,293
13,902
18,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
xJHAYx81x
Cernunnos
20
8 / 2 / 8
13,726
549
18,990
19,506
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TiamatSylvanusDanzaburouSkadi

VS

Bans
BastetScyllaCliodhnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 6 / 5
9,661
386
8,019
23,342
24,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Burnt_Witch8X
Persephone
16
3 / 8 / 8
11,831
473
20,252
15,342
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
KangarooActual
Kumbhakarna
14
1 / 4 / 2
9,418
377
5,080
18,421
21,330
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Merlin4075
Izanami
20
3 / 5 / 0
12,402
496
16,479
20,477
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
16
6 / 5 / 2
10,925
437
13,495
19,124
11,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
28
Kills
14
14
Deaths
28
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
5
0.58
L
Persephone
Burnt_Witch8X
Persephone
3
8
8
0.88
W
Zhong Kui
Don_Chufla
Zhong Kui
4
3
9
2.83
L
Kumbhakarna
KangarooActual
Kumbhakarna
1
4
2
0.5
L
Izanami
Merlin4075
Izanami
3
5
0
0.6
W
9
6
5
1.92
L
Bacchus
6
5
2
1.4
W
Medusa
ninjask_99
Medusa
4
2
2
2.5
W
Khepri
3
1
15
10.5
W
Cernunnos
xJHAYx81x
Cernunnos
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,241
Damage
63,325
94,920
Taken
96,706
63,928
Mitigated
69,754
28,482
Healing
24,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,019
1,506
70
6,261
23,342
24,760
0
9,029
14,313
30,131
0
L
Persephone
Burnt_Witch8X
Persephone
20,252
1,058
605
3,173
15,342
5,523
146
5,023
10,311
72,031
0
W
Zhong Kui
Don_Chufla
Zhong Kui
18,788
1,402
0
9,168
23,688
19,907
469
11,084
12,396
99,566
10,020
L
Kumbhakarna
KangarooActual
Kumbhakarna
5,080
996
0
3,993
18,421
21,330
0
1,762
16,419
46,373
0
L
Izanami
Merlin4075
Izanami
16,479
13,103
0
6,324
20,477
6,422
430
3,535
16,942
0
113,948
W
15,109
5,672
0
8,488
24,555
12,046
2,645
11,954
12,363
0
94,385
L
Bacchus
13,495
1,440
0
4,066
19,124
11,719
0
4,177
14,947
69,002
0
W
Medusa
ninjask_99
Medusa
13,061
5,383
0
1,948
13,269
4,753
3,632
1,540
11,689
0
111,043
W
Khepri
5,293
757
1,730
1,796
13,902
18,577
211
7,347
6,296
24,847
0
W
Cernunnos
xJHAYx81x
Cernunnos
18,990
9,201
410
4,942
19,506
8,645
2,231
14,147
5,081
0
85,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,982
Gold Earned
54,237
646
Minions Killed
531
0
Camps Cleared
0
2,320,733
Distance Traveled
2,057,431
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,661
386
20
1
0
475,156
2
L
Persephone
11,831
473
133
5
0
425,230
5
W
Zhong Kui
12,964
519
153
6
0
446,707
6
L
Kumbhakarna
9,418
377
75
3
0
324,057
4
L
Izanami
12,402
496
197
8
0
398,464
3
W
Fenrir
14,198
568
135
5
0
464,341
2
L
Bacchus
10,925
437
106
4
0
434,524
0
W
Medusa
13,641
546
186
7
0
448,957
12
W
Khepri
11,453
458
25
1
0
520,384
10
W
Cernunnos
13,726
549
147
6
0
440,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role