Player Matchup

Fenrir
Fenrir
Albertinni20
Fenrir
Level 108
God Stats
0W - 1L
1,622 SR
Queue Stats
34W - 38L
1,465 Elo+
Party 2
Vulcan
Vulcan
OTPSHACO
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,486 Elo+
Party 2
Odin
Odin
xvost39
Odin
Level 59
God Stats
3W - 2L
1,524 SR
Queue Stats
27W - 25L
1,373 Elo+
Solo
Team Averages
Level 61
1,549 SR
1,441 Elo+

VS

Team Averages
Level 76
1,400 SR
1,335 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChaosBolt
Horus
Level 63
God Stats
1W - 2L
1,201 SR
Queue Stats
8W - 14L
1,198 Elo+
Party 1
Apollo
Apollo
crazywolff007
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 45L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 4 / 0
7,366
670
5,582
13,136
7,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
OTPSHACO
Vulcan
11
0 / 5 / 2
6,745
613
5,652
7,285
2,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Odin
xvost39
Odin
10
0 / 6 / 2
6,640
604
6,219
10,876
5,344
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
11 / 1 / 3
9,618
874
16,750
7,301
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
ChaosBolt
Horus
12
0 / 0 / 10
7,535
685
4,154
9,551
5,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 7
8,278
753
6,535
6,930
2,348
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
15
15
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
1
3
12.5
L
Fenrir
3
4
0
0.75
W
Horus
ChaosBolt
Horus
0
0
10
5
L
Vulcan
OTPSHACO
Vulcan
0
5
2
0.2
W
4
2
7
3.75
L
Odin
xvost39
Odin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,453
Damage
27,439
31,297
Taken
23,782
15,369
Mitigated
12,783
3,160
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,750
5,953
0
3,166
7,301
4,755
1,121
1,835
5,466
50,491
3,759
L
Fenrir
5,582
1,279
70
1,950
13,136
7,658
0
6,701
6,435
0
17,609
W
Horus
ChaosBolt
Horus
4,154
2,451
1,440
5,946
9,551
5,680
765
3,199
6,352
210
10,564
L
Vulcan
OTPSHACO
Vulcan
5,652
1,402
316
824
7,285
2,367
0
4,565
2,720
23,319
0
W
6,535
3,017
0
999
6,930
2,348
884
1,370
5,560
0
22,041
L
Odin
xvost39
Odin
6,219
1,003
0
0
10,876
5,344
0
5,122
5,754
242
18,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,751
Gold Earned
25,431
96
Minions Killed
128
6
Camps Cleared
5
592,943
Distance Traveled
619,471
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,618
874
73
7
3
201,555
4
L
Fenrir
7,366
670
28
3
3
195,172
5
W
Horus
7,535
685
17
2
2
218,961
4
L
Vulcan
6,745
613
37
3
1
197,685
3
W
Apollo
8,278
753
38
3
0
198,955
0
L
Odin
6,640
604
31
3
2
200,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role