Player Matchup

Ao Kuang
Ao Kuang
ALB3RT1K1NG
Ao Kuang
Level 77
God Stats
18W - 23L
1,477 SR
Queue Stats
302W - 336L
1,417 Elo+
Solo
Janus
Janus
Bilily
Janus
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
129W - 161L
1,356 Elo+
Party 2
Neith
Neith
SchepizzaGaming
Neith
Level 48
God Stats
41W - 58L
1,390 SR
Queue Stats
103W - 134L
1,316 Elo+
Party 2
Sol
Sol
SuperLuminarious
Sol
Level 105
God Stats
43W - 21L
1,596 SR
Queue Stats
232W - 278L
1,382 Elo+
Solo
Geb
Geb
TTV RoaddHog
Geb
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 43L
1,430 Elo+
Solo
Team Averages
Level 72
1,493 SR
1,380 Elo+

VS

Team Averages
Level 100
1,528 SR
1,407 Elo+
Medusa
Medusa
Crimson_Arrow88
Medusa
Level 105
God Stats
6W - 6L
1,698 SR
Queue Stats
302W - 326L
1,404 Elo+
Party 1
Bastet
Bastet
EXTREME LEMON8
Bastet
Level 104
God Stats
7W - 4L
1,547 SR
Queue Stats
167W - 173L
1,480 Elo+
Solo
Eset
Eset
ItsYaBoyDikon
Eset
Level 67
God Stats
4W - 4L
1,590 SR
Queue Stats
127W - 156L
1,393 Elo+
Party 1
Set
Set
LFM_Brandon
Set
Level 118
God Stats
5W - 9L
1,373 SR
Queue Stats
98W - 106L
1,395 Elo+
Solo
Atlas
Atlas
OhGalindo
Atlas
Level 105
God Stats
2W - 6L
1,434 SR
Queue Stats
189W - 196L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ALB3RT1K1NG
Ao Kuang
5
2 / 1 / 0
3,558
712
1,695
3,108
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Bilily
Janus
6
1 / 0 / 0
3,810
762
564
1,367
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 1 / 1
3,479
696
1,988
2,115
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
4,079
816
2,257
2,029
602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

5
0 / 0 / 1
3,406
681
189
2,013
724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,409
482
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 1
3,314
663
1,505
3,032
745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 2 / 0
3,244
649
910
1,944
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 1
3,439
688
442
2,858
911
Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
OhGalindo
Atlas
5
1 / 2 / 0
3,034
607
1,360
3,473
1,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ALB3RT1K1NG
Ao Kuang
2
1
0
2
W
Janus
Bilily
Janus
1
0
0
1
L
0
0
0
0
L
1
1
1
1.5
L
1
2
0
0.5
L
0
0
1
0.5
L
Atlas
OhGalindo
Atlas
1
2
0
0.5
W
1
1
1
1.5
W
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,693
Damage
4,217
10,632
Taken
11,307
3,031
Mitigated
3,260
3,837
Healing
2,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ALB3RT1K1NG
Ao Kuang
1,695
581
113
1,670
3,108
644
160
277
2,807
7,912
0
W
Janus
Bilily
Janus
564
85
0
125
1,367
318
0
609
662
13,993
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,505
543
0
1,442
3,032
745
0
1,354
1,678
0
8,100
L
910
50
0
110
1,944
495
0
1,014
862
9,544
0
L
442
73
0
470
2,858
911
240
1,561
1,297
0
12,009
L
Atlas
OhGalindo
Atlas
1,360
638
0
822
3,473
1,109
0
414
3,059
5,042
0
W
1,988
1,006
0
689
2,115
743
396
960
1,155
0
10,494
W
2,257
932
0
183
2,029
602
1,066
0
2,029
17,239
2,788
W
189
31
51
1,006
2,013
724
102
304
1,709
6,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,332
Gold Earned
15,440
142
Minions Killed
74
0
Camps Cleared
0
470,763
Distance Traveled
383,489
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,558
712
22
4
0
104,306
0
W
Janus
3,810
762
28
6
0
101,209
0
L
Medusa
2,409
482
0
0
0
769
0
L
Bastet
3,314
663
23
5
0
103,439
1
L
Eset
3,244
649
20
4
0
88,664
0
L
Set
3,439
688
28
6
0
100,296
1
L
Atlas
3,034
607
3
1
0
90,321
0
W
Neith
3,479
696
28
6
0
82,730
1
W
Sol
4,079
816
51
10
0
77,048
2
W
Geb
3,406
681
13
3
0
105,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role