Player Matchup

Heimdallr
Heimdallr
Blessed_WILL_
Heimdallr
Level 104
God Stats
6W - 5L
1,600 SR
Queue Stats
208W - 195L
1,533 Elo+
Party 1
Ymir
Ymir
FlyShtOnlyyy_
Ymir
Level 17
God Stats
4W - 2L
1,629 SR
Queue Stats
11W - 15L
1,486 Elo+
Party 1
Charybdis
Charybdis
Grim_reaper814
Charybdis
Level 127
God Stats
1W - 2L
1,262 SR
Queue Stats
228W - 211L
1,545 Elo+
Party 1
Ra
Ra
TouchMe_Sama77
Ra
Level 106
God Stats
15W - 16L
1,532 SR
Queue Stats
348W - 335L
1,504 Elo+
Party 1
Thanatos
Thanatos
segun223
Thanatos
Level 126
God Stats
2W - 1L
1,843 SR
Queue Stats
439W - 388L
1,524 Elo+
Party 1
Team Averages
Level 96
1,573 SR
1,519 Elo+

VS

Team Averages
Level 81
1,580 SR
1,541 Elo+
Thanatos
Thanatos
Bryce_Crispy
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 42L
1,542 Elo+
Party 2
Ares
Ares
El_Sprayo
Ares
Level 105
God Stats
2W - 2L
1,662 SR
Queue Stats
323W - 261L
1,593 Elo+
Party 2
Hera
Hera
OneWingAngel2816
Hera
Level 125
God Stats
8W - 3L
1,756 SR
Queue Stats
276W - 245L
1,574 Elo+
Party 2
Artio
Artio
Prof_Physics
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,542 Elo+
Party 2
Charybdis
Charybdis
V1pEr xK
Charybdis
Level 43
God Stats
1W - 6L
1,482 SR
Queue Stats
152W - 150L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blessed_WILL_
Heimdallr
15
2 / 1 / 8
8,981
599
9,758
9,185
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 7
7,549
503
3,047
9,173
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Grim_reaper814
Charybdis
14
3 / 3 / 8
8,398
560
9,362
6,991
2,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 15
10,174
678
15,021
8,401
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
segun223
Thanatos
16
22 / 2 / 8
11,005
734
17,227
13,349
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bryce_Crispy
Thanatos
10
2 / 10 / 1
7,196
480
4,526
14,235
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
9
1 / 9 / 6
6,420
428
6,140
19,036
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 9 / 1
7,198
480
4,951
10,345
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 2
7,536
502
5,297
12,494
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
V1pEr xK
Charybdis
12
5 / 8 / 2
7,694
513
8,184
11,285
2,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
38
Kills
11
11
Deaths
38
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Blessed_WILL_
Heimdallr
2
1
8
6
L
Thanatos
Bryce_Crispy
Thanatos
2
10
1
0.25
L
Ares
1
9
6
0.44
W
3
4
7
1.63
W
Charybdis
Grim_reaper814
Charybdis
3
3
8
2.33
L
2
9
1
0.28
L
1
2
2
1
W
8
1
15
15.5
L
Charybdis
V1pEr xK
Charybdis
5
8
2
0.75
W
Thanatos
segun223
Thanatos
22
2
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,415
Damage
29,098
47,099
Taken
67,395
20,632
Mitigated
31,753
24,738
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Blessed_WILL_
Heimdallr
9,758
5,829
0
3,236
9,185
3,515
1,764
5,091
3,406
0
60,000
L
Thanatos
Bryce_Crispy
Thanatos
4,526
1,128
0
4,974
14,235
3,678
0
3,594
10,461
0
27,670
L
Ares
6,140
794
440
1,838
19,036
12,196
0
5,616
13,152
14,853
0
W
3,047
1,066
40
682
9,173
7,165
0
2,212
6,945
14,356
0
W
Charybdis
Grim_reaper814
Charybdis
9,362
4,590
0
1,125
6,991
2,024
1,792
1,500
5,467
0
48,685
L
4,951
1,395
0
566
10,345
2,501
0
2,995
7,250
35,151
0
L
5,297
777
150
4,534
12,494
10,766
0
3,245
9,125
39,365
0
W
15,021
1,049
1,287
3,692
8,401
3,012
481
2,821
5,387
63,103
0
L
Charybdis
V1pEr xK
Charybdis
8,184
5,888
0
1,183
11,285
2,612
91
1,906
9,339
0
33,325
W
Thanatos
segun223
Thanatos
17,227
6,958
0
14,676
13,349
4,916
602
3,753
9,506
0
60,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,107
Gold Earned
36,044
422
Minions Killed
306
0
Camps Cleared
0
1,436,930
Distance Traveled
1,369,947
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,981
599
112
7
0
255,911
1
L
Thanatos
7,196
480
61
4
0
249,600
2
L
Ares
6,420
428
23
2
0
271,436
10
W
Ymir
7,549
503
28
2
0
258,006
2
W
Charybdis
8,398
560
74
5
0
260,556
1
L
Hera
7,198
480
80
5
0
254,724
5
L
Artio
7,536
502
88
6
0
320,715
0
W
Ra
10,174
678
127
8
0
339,243
0
L
Charybdis
7,694
513
54
4
0
273,472
1
W
Thanatos
11,005
734
81
5
0
323,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role