Player Matchup

Sylvanus
Sylvanus
CFuller726
Sylvanus
Level 28
God Stats
1W - 1L
1,765 SR
Queue Stats
3W - 5L
1,295 Elo+
Party 2
Arachne
Arachne
DamnHeTrash
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,246 Elo+
Party 2
Hera
Hera
HackerJ_
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,240 Elo+
Party 2
Pele
Pele
IM-OMW-2FYB-
Pele
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
KamGC
Zhong Kui
Level 80
God Stats
17W - 21L
1,442 SR
Queue Stats
60W - 63L
1,425 Elo+
Solo
Team Averages
Level 40
1,541 SR
1,334 Elo+

VS

Team Averages
Level 79
1,409 SR
1,450 Elo+
Mulan
Mulan
FoxFromMusic
Mulan
Level 48
God Stats
5W - 3L
1,403 SR
Queue Stats
102W - 110L
1,385 Elo+
Party 1
Medusa
Medusa
GODraf_
Medusa
Level 127
God Stats
6W - 5L
1,400 SR
Queue Stats
1,175W - 1,086L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
RitualNevada02
Jormungandr
Level 62
God Stats
4W - 6L
1,332 SR
Queue Stats
144W - 177L
1,379 Elo+
Party 1
Janus
Janus
kindasmurf
Janus
Level 78
God Stats
47W - 49L
1,435 SR
Queue Stats
376W - 375L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
tofsla_i_vifsla
Erlang Shen
Level 79
God Stats
8W - 7L
1,472 SR
Queue Stats
361W - 377L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CFuller726
Sylvanus
6
0 / 5 / 1
4,565
415
2,965
8,575
3,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
DamnHeTrash
Arachne
9
0 / 5 / 1
5,202
473
1,855
9,266
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
8
0 / 8 / 1
5,052
459
1,113
6,412
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 5 / 1
6,376
580
3,589
9,060
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
KamGC
Zhong Kui
9
1 / 4 / 1
5,209
474
3,236
8,133
4,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 5
6,875
625
6,748
4,437
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
GODraf_
Medusa
13
10 / 1 / 3
7,913
719
8,598
6,516
2,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
RitualNevada02
Jormungandr
9
2 / 0 / 8
6,260
569
2,973
6,817
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
12
5 / 2 / 8
7,026
639
7,093
3,275
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
tofsla_i_vifsla
Erlang Shen
11
4 / 1 / 9
6,735
612
5,274
8,335
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
27
27
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CFuller726
Sylvanus
0
5
1
0.1
L
Arachne
DamnHeTrash
Arachne
0
5
1
0.1
W
6
0
5
8.5
W
Medusa
GODraf_
Medusa
10
1
3
11.5
L
Hera
0
8
1
0.06
L
3
5
1
0.7
L
Zhong Kui
KamGC
Zhong Kui
1
4
1
0.38
W
Jormungandr
RitualNevada02
Jormungandr
2
0
8
6
W
Janus
5
2
8
4.5
W
Erlang Shen
tofsla_i_vifsla
Erlang Shen
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,758
Damage
30,686
41,446
Taken
29,380
14,467
Mitigated
14,681
8,836
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CFuller726
Sylvanus
2,965
1,251
562
708
8,575
3,136
0
2,856
5,719
10,077
0
L
Arachne
DamnHeTrash
Arachne
1,855
1,404
0
3,045
9,266
3,598
0
1,396
7,556
0
23,055
W
6,748
938
0
1,054
4,437
2,857
507
388
4,049
1,572
29,214
W
Medusa
GODraf_
Medusa
8,598
4,022
0
1,384
6,516
2,265
1,726
2,746
3,770
0
47,082
L
Hera
1,113
294
0
0
6,412
1,207
0
1,080
5,332
19,818
0
L
3,589
1,003
0
2,353
9,060
2,255
0
2,222
6,779
0
22,202
L
Zhong Kui
KamGC
Zhong Kui
3,236
244
175
1,993
8,133
4,271
0
2,657
5,437
20,323
0
W
Jormungandr
RitualNevada02
Jormungandr
2,973
757
338
1,137
6,817
4,552
65
1,838
4,979
14,597
0
W
Janus
7,093
586
0
405
3,275
1,027
28
1,139
2,136
37,202
0
W
Erlang Shen
tofsla_i_vifsla
Erlang Shen
5,274
3,555
0
1,709
8,335
3,980
0
1,203
7,132
0
39,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
34,809
186
Minions Killed
338
0
Camps Cleared
0
946,026
Distance Traveled
1,139,281
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,565
415
11
1
0
136,520
1
L
Arachne
5,202
473
55
5
0
216,572
1
W
Mulan
6,875
625
69
6
0
224,643
3
W
Medusa
7,913
719
86
8
0
211,136
0
L
Hera
5,052
459
33
3
0
180,450
2
L
Pele
6,376
580
49
4
0
230,335
0
L
Zhong Kui
5,209
474
38
3
0
182,149
2
W
Jormungandr
6,260
569
35
3
0
199,308
3
W
Janus
7,026
639
81
7
0
249,571
5
W
Erlang Shen
6,735
612
67
6
0
254,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role