Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
BIGCOC666
King Arthur
Silver I
Level 82
God Stats
4W - 8L
1,563 SR
Queue Stats
97W - 141L
1,425 MMR
Solo
Bacchus
Bacchus
Bronze III
URaBOTiPROMISE
Bacchus
Bronze III
Level 69
God Stats
0W - 1L
1,489 SR
Queue Stats
2W - 4L
1,383 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,517 SR
1,436 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 58
1,524 SR
1,571 MMR
Chaac
Chaac
Silver I
K1ndaAv3rage
Chaac
Silver I
Level 46
God Stats
16W - 20L
1,561 SR
Queue Stats
49W - 70L
1,380 MMR
Solo
Poseidon
Poseidon
Gold V
Trickstini
Poseidon
Gold V
Level 66
God Stats
1W - 1L
1,512 SR
Queue Stats
19W - 15L
1,677 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
ViperVenom
Tsukuyomi
Gold V
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 15L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 6 / 6
9,463
631
12,012
10,783
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
BIGCOC666
King Arthur
14
5 / 5 / 1
10,688
713
12,470
22,389
17,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 8 / 4
9,833
656
5,777
23,501
31,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArtioGaneshaGebHou YiAchilles

VS

Bans
AgniOdinCupidAresSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 11
11,414
761
11,283
20,653
19,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
Trickstini
Poseidon
16
5 / 1 / 12
10,865
724
17,480
5,517
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
ViperVenom
Tsukuyomi
15
6 / 3 / 13
11,032
735
19,681
21,875
16,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
19
19
Deaths
6
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
6
0.5
L
King Arthur
BIGCOC666
King Arthur
5
5
1
1.1
W
8
2
11
6.75
W
Poseidon
Trickstini
Poseidon
5
1
12
11
L
1
8
4
0.38
W
Tsukuyomi
ViperVenom
Tsukuyomi
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,259
Damage
48,444
56,673
Taken
48,045
52,948
Mitigated
38,253
10,976
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,012
2,939
0
2,871
10,783
4,185
959
1,422
8,678
50,080
0
L
King Arthur
BIGCOC666
King Arthur
12,470
1,077
0
3,038
22,389
17,568
408
7,217
14,294
0
25,612
W
11,283
2,093
563
9,147
20,653
19,929
846
6,848
13,321
649
41,386
W
Poseidon
Trickstini
Poseidon
17,480
3,368
453
1,183
5,517
1,935
1,290
3,447
2,070
61,755
0
L
5,777
583
256
4,811
23,501
31,195
208
9,680
12,753
16,161
0
W
Tsukuyomi
ViperVenom
Tsukuyomi
19,681
3,695
0
5,615
21,875
16,389
563
9,171
12,228
0
34,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
33,311
143
Minions Killed
185
6
Camps Cleared
7
815,191
Distance Traveled
913,163
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,463
631
102
7
4
259,119
3
L
King Arthur
10,688
713
28
2
1
271,478
1
W
Chaac
11,414
761
50
3
3
316,537
3
W
Poseidon
10,865
724
114
8
3
298,622
4
L
Bacchus
9,833
656
13
1
1
284,594
7
W
Tsukuyomi
11,032
735
21
1
1
298,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role