Player Matchup

Izanami
Izanami
Bunnysoulz
Izanami
Level 27
God Stats
1W - 3L
1,375 SR
Queue Stats
112W - 127L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
CrimsonRasengan
Kukulkan
Level 12
God Stats
8W - 5L
1,593 SR
Queue Stats
13W - 11L
1,533 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DRAGONMASTERXD
Tsukuyomi
Level 99
God Stats
8W - 6L
1,593 SR
Queue Stats
132W - 127L
1,398 Elo+
Party 3
Sun Wukong
Sun Wukong
SNXCKDXDDY
Sun Wukong
Level 104
God Stats
36W - 31L
1,549 SR
Queue Stats
165W - 176L
1,474 Elo+
Party 2
Yemoja
Yemoja
slicktheweasel
Yemoja
Level 5
God Stats
2W - 4L
1,432 SR
Queue Stats
2W - 4L
1,446 Elo+
Party 3
Team Averages
Level 49
1,508 SR
1,458 Elo+

VS

Team Averages
Level 90
1,613 SR
1,566 Elo+
Neith
Neith
ImStillTalking
Neith
Level 18
God Stats
2W - 0L
1,739 SR
Queue Stats
22W - 8L
1,717 Elo+
Party 1
Pele
Pele
PostB
Pele
Level 39
God Stats
6W - 2L
1,619 SR
Queue Stats
158W - 159L
1,358 Elo+
Solo
Sol
Sol
SheLuvsKilla
Sol
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
i-ZynX
Sylvanus
Level 159
God Stats
8W - 11L
1,458 SR
Queue Stats
457W - 434L
1,609 Elo+
Party 1
Bacchus
Bacchus
itsjust_A
Bacchus
Level 138
God Stats
2W - 1L
1,752 SR
Queue Stats
71W - 81L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bunnysoulz
Izanami
8
0 / 3 / 0
4,963
451
1,407
5,541
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
10
2 / 6 / 1
6,155
560
2,117
5,861
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DRAGONMASTERXD
Tsukuyomi
9
2 / 3 / 1
5,705
519
3,995
7,930
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
SNXCKDXDDY
Sun Wukong
10
0 / 4 / 2
5,650
514
6,159
10,135
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,989
454
779
5,756
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,066
642
9,314
7,735
2,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
PostB
Pele
11
2 / 1 / 5
6,369
579
1,950
5,905
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 0 / 2
5,990
545
5,069
2,592
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
i-ZynX
Sylvanus
12
7 / 0 / 1
7,564
688
5,058
4,381
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
itsjust_A
Bacchus
9
2 / 1 / 3
5,952
541
3,579
5,103
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
17
17
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bunnysoulz
Izanami
0
3
0
0
L
Kukulkan
2
6
1
0.42
L
Tsukuyomi
DRAGONMASTERXD
Tsukuyomi
2
3
1
0.83
W
4
2
3
2.75
W
Pele
PostB
Pele
2
1
5
4.5
L
Sun Wukong
SNXCKDXDDY
Sun Wukong
0
4
2
0.25
W
2
0
2
3
W
Sylvanus
i-ZynX
Sylvanus
7
0
1
7.5
W
Bacchus
itsjust_A
Bacchus
2
1
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,457
Damage
24,970
35,223
Taken
25,716
14,175
Mitigated
10,372
9,185
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bunnysoulz
Izanami
1,407
1,108
0
665
5,541
1,313
814
3,098
2,131
0
29,182
L
Kukulkan
2,117
473
0
250
5,861
1,674
992
2,155
3,706
29,734
0
L
Tsukuyomi
DRAGONMASTERXD
Tsukuyomi
3,995
798
0
2,398
7,930
2,778
0
3,038
4,892
0
25,241
W
9,314
3,002
0
2,342
7,735
2,315
991
603
6,555
0
41,115
W
Pele
PostB
Pele
1,950
508
0
497
5,905
1,651
552
554
5,323
0
32,622
L
Sun Wukong
SNXCKDXDDY
Sun Wukong
6,159
1,147
136
3,914
10,135
5,977
0
0
10,135
0
28,910
W
5,069
918
0
1,063
2,592
674
837
178
2,414
35,016
0
W
Sylvanus
i-ZynX
Sylvanus
5,058
1,837
308
2,191
4,381
2,252
168
866
3,515
32,989
7,975
W
Bacchus
itsjust_A
Bacchus
3,579
196
0
1,810
5,103
3,480
298
695
4,408
10,733
0
L
779
315
675
1,147
5,756
2,433
225
4,134
1,184
3,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
32,941
259
Minions Killed
335
0
Camps Cleared
0
999,423
Distance Traveled
1,045,945
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,963
451
68
6
0
193,868
2
L
Kukulkan
6,155
560
64
6
0
185,919
0
L
Tsukuyomi
5,705
519
59
5
0
226,457
0
W
Neith
7,066
642
76
7
0
195,148
0
W
Pele
6,369
579
65
6
0
236,031
2
L
Sun Wukong
5,650
514
63
6
0
204,636
2
W
Sol
5,990
545
81
7
0
190,454
4
W
Sylvanus
7,564
688
97
9
0
212,751
2
W
Bacchus
5,952
541
16
1
0
211,561
2
L
Yemoja
4,989
454
5
0
0
188,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role