Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
REPLICANTE2008
Yemoja
Level 160
God Stats
1W - 2L
1,489 SR
Queue Stats
156W - 167L
1,509 Elo+
Party 4
Kukulkan
Kukulkan
Wh1tErAiN89
Kukulkan
Level 101
God Stats
36W - 41L
1,493 SR
Queue Stats
245W - 255L
1,407 Elo+
Party 2
Nemesis
Nemesis
richie91587
Nemesis
Level 139
God Stats
4W - 2L
1,609 SR
Queue Stats
290W - 286L
1,433 Elo+
Party 2
Team Averages
Level 141
1,518 SR
1,470 Elo+

VS

Team Averages
Level 105
1,575 SR
1,415 Elo+
Neith
Neith
CaptalnDelrlous
Neith
Level 58
God Stats
8W - 4L
1,500 SR
Queue Stats
132W - 119L
1,486 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IAN45
Morgan Le Fay
Level 144
God Stats
32W - 27L
1,524 SR
Queue Stats
66W - 63L
1,470 Elo+
Party 1
Chaac
Chaac
Warazoid
Chaac
Level 68
God Stats
9W - 1L
1,779 SR
Queue Stats
244W - 267L
1,314 Elo+
Party 3
Ganesha
Ganesha
jhughes
Ganesha
Level 125
God Stats
11W - 13L
1,458 SR
Queue Stats
13W - 17L
1,360 Elo+
Party 1
Bastet
Bastet
xFranchise89
Bastet
Level 130
God Stats
13W - 7L
1,613 SR
Queue Stats
66W - 63L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
7 / 4 / 1
10,929
497
10,707
12,650
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
 
Sol
16
1 / 5 / 0
10,094
459
10,721
15,827
6,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 1 / 4
9,927
451
6,813
17,251
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Wh1tErAiN89
Kukulkan
15
1 / 9 / 1
9,666
439
3,863
14,386
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
richie91587
Nemesis
16
2 / 5 / 2
9,885
449
10,829
23,098
8,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
11,372
517
10,491
12,386
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
IAN45
Morgan Le Fay
19
6 / 1 / 3
12,484
567
14,024
8,689
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Warazoid
Chaac
20
5 / 2 / 2
13,109
596
16,608
22,561
12,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
jhughes
Ganesha
16
1 / 4 / 5
9,467
430
5,289
16,034
16,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
19
8 / 3 / 6
12,329
560
14,642
18,106
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
23
24
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
7
4
1
1.88
L
Sol
 
Sol
1
5
0
0.2
W
3
2
4
2.5
W
Morgan Le Fay
IAN45
Morgan Le Fay
6
1
3
7.5
L
1
1
4
3
W
Chaac
Warazoid
Chaac
5
2
2
3
L
Kukulkan
Wh1tErAiN89
Kukulkan
1
9
1
0.17
W
Ganesha
jhughes
Ganesha
1
4
5
0.88
L
Nemesis
richie91587
Nemesis
2
5
2
0.6
W
Bastet
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,933
Damage
61,054
83,212
Taken
77,776
44,876
Mitigated
43,933
25,010
Healing
31,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,707
3,487
0
1,752
12,650
4,113
0
4,376
8,274
0
79,462
L
Sol
 
Sol
10,721
730
0
6,342
15,827
6,992
1,030
376
15,451
66,657
0
W
10,491
4,462
1,050
4,829
12,386
4,624
2,847
2,561
9,825
0
85,347
W
Morgan Le Fay
IAN45
Morgan Le Fay
14,024
1,506
275
3,443
8,689
3,432
2,154
2,485
6,204
79,525
0
L
6,813
869
1,569
5,060
17,251
19,561
0
4,950
12,301
49,040
0
W
Chaac
Warazoid
Chaac
16,608
2,465
0
11,493
22,561
12,841
2,421
8,789
13,772
0
97,515
L
Kukulkan
Wh1tErAiN89
Kukulkan
3,863
432
0
1,795
14,386
5,261
197
5,650
8,736
63,949
0
W
Ganesha
jhughes
Ganesha
5,289
274
576
2,017
16,034
16,878
775
4,055
11,973
33,659
0
L
Nemesis
richie91587
Nemesis
10,829
5,112
0
8,492
23,098
8,949
0
4,553
18,545
0
78,175
W
Bastet
14,642
2,781
0
8,312
18,106
6,158
413
3,756
14,350
0
73,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,501
Gold Earned
58,761
588
Minions Killed
614
0
Camps Cleared
0
1,956,438
Distance Traveled
2,315,764
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,929
497
123
6
0
372,383
3
L
Sol
10,094
459
130
6
0
360,453
3
W
Neith
11,372
517
176
8
0
428,409
7
W
Morgan Le Fay
12,484
567
154
7
0
418,279
8
L
Yemoja
9,927
451
65
3
0
417,030
9
W
Chaac
13,109
596
175
8
0
473,904
3
L
Kukulkan
9,666
439
131
6
0
356,948
3
W
Ganesha
9,467
430
6
0
0
494,262
4
L
Nemesis
9,885
449
139
6
0
449,624
5
W
Bastet
12,329
560
103
5
0
500,910
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role