Player Matchup

Cernunnos
Cernunnos
MoonStar925
Cernunnos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
MorningStarChan
Ymir
Level 27
God Stats
1W - 0L
1,736 SR
Queue Stats
37W - 20L
1,611 Elo+
Party 1
Achilles
Achilles
vkgamythic
Achilles
Level 61
God Stats
4W - 1L
1,605 SR
Queue Stats
89W - 98L
1,472 Elo+
Party 1
Team Averages
Level 31
1,614 SR
1,528 Elo+

VS

Team Averages
Level 79
1,562 SR
1,501 Elo+
Merlin
Merlin
Davidtfer_
Merlin
Level 25
God Stats
3W - 2L
1,599 SR
Queue Stats
83W - 76L
1,516 Elo+
Party 2
He Bo
He Bo
Leaning_0gKush
He Bo
Level 73
God Stats
4W - 4L
1,515 SR
Queue Stats
378W - 550L
1,443 Elo+
Solo
Mulan
Mulan
Nickolas-1908
Mulan
Level 140
God Stats
15W - 15L
1,572 SR
Queue Stats
296W - 315L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MoonStar925
Cernunnos
13
4 / 2 / 9
9,138
703
9,110
11,608
4,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 14
10,153
781
10,353
18,350
13,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
vkgamythic
Achilles
15
10 / 1 / 9
10,433
803
9,855
13,565
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Davidtfer_
Merlin
12
1 / 6 / 3
8,166
628
9,818
9,273
2,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 3
8,312
639
6,737
8,924
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 7 / 2
8,626
664
13,252
16,111
17,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
4
5
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Davidtfer_
Merlin
1
6
3
0.42
L
1
6
3
0.42
W
Cernunnos
MoonStar925
Cernunnos
4
2
9
4.25
W
5
2
14
6
L
2
7
2
0.43
W
Achilles
vkgamythic
Achilles
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,318
Damage
29,807
43,523
Taken
34,308
30,948
Mitigated
22,736
16,222
Healing
2,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Davidtfer_
Merlin
9,818
819
0
0
9,273
2,754
0
2,803
6,142
29,932
0
L
6,737
229
188
625
8,924
2,335
0
3,168
5,451
10,503
0
W
Cernunnos
MoonStar925
Cernunnos
9,110
5,649
301
3,350
11,608
4,454
1,595
4,613
6,716
0
34,892
W
10,353
3,457
391
6,616
18,350
13,690
544
7,089
10,420
39,378
0
L
13,252
1,427
0
1,416
16,111
17,647
0
4,508
11,174
0
29,195
W
Achilles
vkgamythic
Achilles
9,855
1,919
1,429
4,135
13,565
12,804
554
4,374
8,651
0
22,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
25,104
137
Minions Killed
97
7
Camps Cleared
3
689,904
Distance Traveled
562,711
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,166
628
47
4
0
205,467
1
L
He Bo
8,312
639
20
2
0
161,884
0
W
Cernunnos
9,138
703
53
4
1
219,094
0
W
Ymir
10,153
781
58
4
3
211,759
0
L
Mulan
8,626
664
30
2
3
195,360
3
W
Achilles
10,433
803
26
2
3
259,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role