Player Matchup

Achilles
Achilles
Dylgore
Achilles
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 37L
1,598 Elo+
Party 2
Jormungandr
Jormungandr
Shrek Da Great
Jormungandr
Level 66
God Stats
45W - 20L
1,637 SR
Queue Stats
76W - 49L
1,580 Elo+
Party 2
Sol
Sol
YeetTheFrozen
Sol
Level 122
God Stats
3W - 1L
1,496 SR
Queue Stats
237W - 180L
1,550 Elo+
Party 2
Team Averages
Level 90
1,544 SR
1,576 Elo+

VS

Team Averages
Level 83
1,484 SR
1,399 Elo+
Cthulhu
Cthulhu
Lightskingod_01
Cthulhu
Level 47
God Stats
26W - 26L
1,469 SR
Queue Stats
36W - 38L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
TheDuncan01
Danzaburou
Level 144
God Stats
6W - 5L
1,468 SR
Queue Stats
96W - 92L
1,423 Elo+
Party 1
Merlin
Merlin
xX0beyNobleXx
Merlin
Level 57
God Stats
8W - 7L
1,517 SR
Queue Stats
41W - 43L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dylgore
Achilles
16
2 / 2 / 10
11,103
617
8,744
13,649
13,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Shrek Da Great
Jormungandr
15
4 / 1 / 4
11,083
616
10,441
10,942
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 1 / 6
11,886
660
17,890
16,676
6,166
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
9,482
527
9,762
14,736
19,046
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheDuncan01
Danzaburou
14
3 / 6 / 1
10,846
603
10,788
19,934
7,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 2
10,356
575
10,908
9,420
3,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dylgore
Achilles
2
2
10
3.5
L
0
4
3
0.38
W
Jormungandr
Shrek Da Great
Jormungandr
4
1
4
6
L
Danzaburou
TheDuncan01
Danzaburou
3
6
1
0.58
W
6
1
6
9
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,075
Damage
31,458
41,267
Taken
44,090
30,639
Mitigated
29,868
14,724
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dylgore
Achilles
8,744
1,602
0
1,091
13,649
13,994
306
4,970
8,679
4,796
19,422
L
9,762
355
972
1,065
14,736
19,046
0
10,955
3,098
24,856
0
W
Jormungandr
Shrek Da Great
Jormungandr
10,441
1,492
0
2,180
10,942
10,479
281
5,344
5,598
36,862
0
L
Danzaburou
TheDuncan01
Danzaburou
10,788
5,704
0
5,397
19,934
7,341
342
11,181
7,674
0
48,974
W
17,890
9,312
0
11,453
16,676
6,166
2,360
10,757
5,919
62,322
0
L
10,908
430
119
2,645
9,420
3,481
0
6,706
2,459
43,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
30,684
207
Minions Killed
183
7
Camps Cleared
7
1,031,095
Distance Traveled
919,241
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,103
617
21
1
2
371,136
1
L
Cthulhu
9,482
527
28
2
0
321,845
0
W
Jormungandr
11,083
616
55
3
1
320,194
5
L
Danzaburou
10,846
603
71
4
4
282,725
2
W
Sol
11,886
660
131
7
4
339,765
5
L
Merlin
10,356
575
84
5
3
314,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role