Player Matchup

Fafnir
Fafnir
AppleBad
Fafnir
Level 101
God Stats
32W - 26L
1,551 SR
Queue Stats
148W - 149L
1,515 Elo+
Party 1
Artemis
Artemis
Cosmologicall
Artemis
Level 29
God Stats
13W - 3L
1,732 SR
Queue Stats
37W - 36L
1,495 Elo+
Party 1
Neith
Neith
Mrseaturtles
Neith
Level 108
God Stats
7W - 3L
1,694 SR
Queue Stats
215W - 206L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
The_Tacomancer
Amaterasu
Level 109
God Stats
3W - 1L
1,332 SR
Queue Stats
32W - 33L
1,558 Elo+
Party 1
Da Ji
Da Ji
Thee12fear
Da Ji
Level 87
God Stats
4W - 1L
1,712 SR
Queue Stats
100W - 99L
1,577 Elo+
Party 1
Team Averages
Level 87
1,604 SR
1,538 Elo+

VS

Team Averages
Level 82
1,544 SR
1,588 Elo+
Chang'e
Chang'e
EpicBioHazard
Chang'e
Level 123
God Stats
99W - 99L
1,587 SR
Queue Stats
601W - 597L
1,542 Elo+
Party 2
Camazotz
Camazotz
JTips-Gaming420
Camazotz
Level 155
God Stats
9W - 19L
1,419 SR
Queue Stats
587W - 595L
1,582 Elo+
Party 2
Bacchus
Bacchus
Juliaturtlee
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 3
Chaac
Chaac
SebastianHat
Chaac
Level 89
God Stats
8W - 5L
1,715 SR
Queue Stats
329W - 343L
1,584 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sabnovaa
Ah Muzen Cab
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 125L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AppleBad
Fafnir
14
7 / 0 / 3
9,384
626
7,166
11,418
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
13
2 / 4 / 5
8,060
537
8,167
11,556
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 3 / 5
9,648
643
7,797
7,658
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
The_Tacomancer
Amaterasu
15
3 / 3 / 3
8,666
578
5,829
16,358
10,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
14
5 / 0 / 4
8,479
565
7,239
7,270
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 6 / 0
7,186
479
3,175
8,121
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
12
2 / 4 / 0
7,551
503
5,775
11,803
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Juliaturtlee
Bacchus
7
0 / 6 / 1
5,695
380
510
7,819
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 5 / 3
8,515
568
10,867
13,198
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
sabnovaa
Ah Muzen Cab
13
2 / 3 / 3
7,852
523
7,575
9,956
2,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
24
Kills
10
10
Deaths
24
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AppleBad
Fafnir
7
0
3
8.5
W
Artemis
2
4
5
1.13
L
Chang'e
2
6
0
0.33
L
Camazotz
2
4
0
0.5
L
Bacchus
Juliaturtlee
Bacchus
0
6
1
0.08
W
7
3
5
3.17
L
4
5
3
1.1
W
Amaterasu
The_Tacomancer
Amaterasu
3
3
3
1.5
W
Da Ji
5
0
4
7
L
Ah Muzen Cab
sabnovaa
Ah Muzen Cab
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
27,902
54,260
Taken
50,897
33,628
Mitigated
18,598
18,815
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AppleBad
Fafnir
7,166
2,031
116
3,890
11,418
13,092
30
1,815
9,603
31,412
0
W
Artemis
8,167
4,562
0
3,001
11,556
3,486
0
388
11,168
0
56,015
L
Chang'e
3,175
332
435
2,142
8,121
2,092
190
2,060
6,061
33,973
0
L
Camazotz
5,775
2,016
0
5,009
11,803
4,293
0
0
11,803
0
40,238
L
Bacchus
Juliaturtlee
Bacchus
510
146
0
354
7,819
2,879
0
2,260
5,559
4,671
0
W
7,797
3,746
0
1,626
7,658
3,712
2,754
1,077
6,581
0
63,666
L
10,867
2,847
0
4,204
13,198
6,598
273
1,159
12,039
0
44,337
W
Amaterasu
The_Tacomancer
Amaterasu
5,829
3,524
0
6,228
16,358
10,420
840
23
15,787
0
54,018
W
Da Ji
7,239
2,296
0
3,954
7,270
2,918
0
382
6,863
0
56,341
L
Ah Muzen Cab
sabnovaa
Ah Muzen Cab
7,575
1,904
0
2,302
9,956
2,736
624
1,687
8,269
0
51,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,237
Gold Earned
36,799
494
Minions Killed
319
0
Camps Cleared
0
1,407,075
Distance Traveled
1,322,835
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,384
626
55
4
0
261,753
1
W
Artemis
8,060
537
107
7
0
233,411
0
L
Chang'e
7,186
479
64
4
0
261,871
7
L
Camazotz
7,551
503
78
5
0
240,629
1
L
Bacchus
5,695
380
8
1
0
260,605
0
W
Neith
9,648
643
118
8
0
249,255
1
L
Chaac
8,515
568
75
5
0
312,758
2
W
Amaterasu
8,666
578
113
8
0
319,186
0
W
Da Ji
8,479
565
101
7
0
343,470
6
L
Ah Muzen Cab
7,852
523
94
6
0
246,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role