Player Matchup

Agni
Agni
Silver I
Spidercerda
Agni
Silver I
Level 102
God Stats
3W - 6L
1,386 SR
Queue Stats
11W - 13L
1,552 MMR
Party 1
Fenrir
Fenrir
Silver I
alpha300
Fenrir
Silver I
Level 147
God Stats
3W - 3L
1,667 SR
Queue Stats
11W - 13L
1,552 MMR
Party 1
Bacchus
Bacchus
Silver I
pepitotollo
Bacchus
Silver I
Level 109
God Stats
2W - 2L
1,510 SR
Queue Stats
11W - 13L
1,552 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,521 SR
1,552 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,514 SR
1,584 MMR
Chiron
Chiron
Gold III
Hari93
Chiron
Gold III
Level 142
God Stats
17W - 24L
1,542 SR
Queue Stats
205W - 273L
1,598 MMR
Solo
Chronos
Chronos
Bronze III
PC4LYF
Chronos
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,640 MMR
Solo
Odin
Odin
Bronze III
dimitros42
Odin
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 16
13,281
664
15,217
11,103
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
alpha300
Fenrir
17
8 / 4 / 10
13,565
678
20,143
18,732
17,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
pepitotollo
Bacchus
18
9 / 0 / 11
13,616
681
17,418
17,436
26,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ThothAchillesZeusSolDiscordia

VS

Bans
MulanKhepriAh Muzen CabAresCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hari93
Chiron
13
0 / 8 / 2
10,585
529
11,753
12,389
4,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
PC4LYF
Chronos
13
0 / 10 / 3
10,928
546
13,471
20,763
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 0
12,096
605
13,152
23,921
22,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
4
4
Deaths
20
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
Hari93
Chiron
0
8
2
0.13
L
Chronos
PC4LYF
Chronos
0
10
3
0.15
W
3
0
16
11
W
Fenrir
alpha300
Fenrir
8
4
10
3.25
L
4
2
0
2
W
Bacchus
pepitotollo
Bacchus
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,778
Damage
38,376
47,271
Taken
57,073
48,942
Mitigated
35,196
15,607
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Hari93
Chiron
11,753
5,489
781
2,227
12,389
4,548
0
5,584
6,294
0
32,426
L
Chronos
PC4LYF
Chronos
13,471
3,368
0
2,760
20,763
7,852
0
11,273
8,662
50,638
0
W
15,217
1,315
99
5,071
11,103
4,143
2,104
4,118
6,985
73,491
0
W
Fenrir
alpha300
Fenrir
20,143
5,104
0
5,211
18,732
17,950
235
7,876
10,856
0
57,524
L
13,152
2,165
0
520
23,921
22,796
0
14,596
7,715
5,432
28,327
W
Bacchus
pepitotollo
Bacchus
17,418
1,820
0
5,226
17,436
26,849
740
5,308
12,128
40,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
33,609
233
Minions Killed
194
13
Camps Cleared
5
1,167,165
Distance Traveled
1,052,098
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,585
529
50
3
2
320,524
6
L
Chronos
10,928
546
106
5
2
352,022
5
W
Agni
13,281
664
129
6
7
381,648
0
W
Fenrir
13,565
678
69
3
5
380,534
4
L
Odin
12,096
605
38
2
1
379,552
2
W
Bacchus
13,616
681
35
2
1
404,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role