Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
Level 124
God Stats
14W - 9L
1,444 SR
Queue Stats
43W - 48L
1,428 Elo+
Party 2
Bacchus
Bacchus
IXxD3ATHL0RDxXI
Bacchus
Level 104
God Stats
2W - 1L
1,822 SR
Queue Stats
88W - 101L
1,387 Elo+
Party 2
Ra
Ra
TheGoat12564
Ra
Level 38
God Stats
3W - 5L
1,198 SR
Queue Stats
11W - 20L
1,265 Elo+
Solo
Team Averages
Level 89
1,488 SR
1,360 Elo+

VS

Team Averages
Level 83
1,523 SR
1,439 Elo+
Ra
Ra
BTA_KILLERSNAKE
Ra
Level 129
God Stats
5W - 3L
1,686 SR
Queue Stats
160W - 147L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
BTA_REX
Danzaburou
Level 74
God Stats
24W - 23L
1,488 SR
Queue Stats
144W - 136L
1,465 Elo+
Party 1
Ganesha
Ganesha
L0rd-R1ZEN
Ganesha
Level 47
God Stats
0W - 2L
1,396 SR
Queue Stats
28W - 38L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
17
10 / 1 / 8
13,644
718
25,757
14,439
5,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 3 / 9
13,449
708
9,846
18,790
24,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 3 / 7
11,840
623
10,641
7,374
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 1
12,930
681
11,791
15,259
7,417
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BTA_REX
Danzaburou
14
1 / 9 / 5
11,405
600
10,460
19,195
8,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
L0rd-R1ZEN
Ganesha
12
0 / 6 / 5
10,931
575
7,333
18,465
24,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
7
7
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
Danzaburou
BTA_REX
Danzaburou
1
9
5
0.39
W
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
10
1
8
14
W
5
3
9
3.17
L
Ganesha
L0rd-R1ZEN
Ganesha
0
6
5
0.42
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,244
Damage
29,584
40,603
Taken
52,919
33,804
Mitigated
40,563
15,275
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,791
689
2,378
3,595
15,259
7,417
100
5,250
10,009
61,586
0
L
Danzaburou
BTA_REX
Danzaburou
10,460
2,794
0
2,639
19,195
8,899
1,509
8,433
10,762
0
43,680
W
Ah Muzen Cab
GHOSTxKROK
Ah Muzen Cab
25,757
9,635
0
7,373
14,439
5,962
2,167
7,138
7,214
0
73,661
W
9,846
723
0
4,622
18,790
24,021
251
8,506
10,284
19,636
0
L
Ganesha
L0rd-R1ZEN
Ganesha
7,333
1,240
0
1,144
18,465
24,247
0
7,164
11,301
20,613
0
W
10,641
545
2,533
747
7,374
3,821
750
4,117
3,257
42,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
35,266
184
Minions Killed
222
6
Camps Cleared
8
1,020,041
Distance Traveled
890,895
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,930
681
140
7
3
336,577
1
L
Danzaburou
11,405
600
76
4
5
289,677
2
W
Ah Muzen Cab
13,644
718
100
5
3
366,023
5
W
Bacchus
13,449
708
7
0
2
318,783
6
L
Ganesha
10,931
575
6
0
0
264,641
2
W
Ra
11,840
623
77
4
1
335,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role