Player Matchup

Kumbhakarna
Kumbhakarna
DesmontOne
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,820 Elo+
Solo
Da Ji
Da Ji
Yato8198
Da Ji
Level 41
God Stats
4W - 0L
1,712 SR
Queue Stats
127W - 86L
1,548 Elo+
Party 2
Zeus
Zeus
xI10
Zeus
Level 157
God Stats
35W - 9L
1,697 SR
Queue Stats
441W - 252L
1,688 Elo+
Party 2
Team Averages
Level 107
1,636 SR
1,685 Elo+

VS

Team Averages
Level 83
1,301 SR
1,330 Elo+
Kumbhakarna
Kumbhakarna
BarrosoGamerBR
Kumbhakarna
Level 100
God Stats
0W - 2L
1,264 SR
Queue Stats
35W - 72L
1,339 Elo+
Party 1
Scylla
Scylla
RedBar06
Scylla
Level 65
God Stats
2W - 6L
1,320 SR
Queue Stats
69W - 179L
1,336 Elo+
Party 1
Bastet
Bastet
infinity8976
Bastet
Level 84
God Stats
0W - 2L
1,319 SR
Queue Stats
61W - 137L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DesmontOne
Kumbhakarna
14
0 / 3 / 28
10,567
755
4,564
14,415
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Yato8198
Da Ji
14
10 / 2 / 14
10,678
763
10,122
8,714
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
xI10
Zeus
17
23 / 2 / 7
12,521
894
32,433
12,662
5,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BarrosoGamerBR
Kumbhakarna
13
1 / 7 / 4
9,684
692
5,398
21,317
25,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
RedBar06
Scylla
12
2 / 13 / 1
8,504
607
4,766
14,337
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
2 / 13 / 3
8,661
619
10,603
17,332
5,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
33
Kills
5
7
Deaths
33
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BarrosoGamerBR
Kumbhakarna
1
7
4
0.43
W
Kumbhakarna
DesmontOne
Kumbhakarna
0
3
28
4.67
L
Scylla
RedBar06
Scylla
2
13
1
0.19
W
Da Ji
Yato8198
Da Ji
10
2
14
8.5
L
Bastet
2
13
3
0.27
W
Zeus
xI10
Zeus
23
2
7
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,119
Damage
20,767
35,791
Taken
52,986
20,520
Mitigated
36,099
13,213
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BarrosoGamerBR
Kumbhakarna
5,398
915
0
1,424
21,317
25,663
0
15,064
6,253
14,411
0
W
Kumbhakarna
DesmontOne
Kumbhakarna
4,564
554
351
3,276
14,415
11,240
138
3,055
11,137
14,576
0
L
Scylla
RedBar06
Scylla
4,766
375
0
215
14,337
4,560
0
10,392
3,945
12,335
0
W
Da Ji
Yato8198
Da Ji
10,122
2,336
0
1,055
8,714
4,254
738
2,851
5,721
0
24,568
L
Bastet
10,603
2,068
0
1,328
17,332
5,876
0
11,733
5,599
0
24,487
W
Zeus
xI10
Zeus
32,433
4,798
0
8,531
12,662
5,026
1,049
4,370
8,156
69,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
26,849
142
Minions Killed
74
8
Camps Cleared
1
706,822
Distance Traveled
621,027
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,684
692
10
1
0
233,221
4
W
Kumbhakarna
10,567
755
26
2
2
246,196
2
L
Scylla
8,504
607
24
2
1
186,156
2
W
Da Ji
10,678
763
20
1
1
248,355
4
L
Bastet
8,661
619
40
3
0
201,650
2
W
Zeus
12,521
894
96
7
5
212,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role