Player Matchup

Charybdis
Charybdis
End Hate8219
Charybdis
Level 82
God Stats
28W - 45L
1,361 SR
Queue Stats
543W - 795L
1,270 Elo+
Solo
Nike
Nike
Pippster2
Nike
Level 49
God Stats
6W - 7L
1,237 SR
Queue Stats
149W - 185L
1,282 Elo+
Solo
Raijin
Raijin
Why Tsar Why
Raijin
Level 63
God Stats
1W - 1L
1,167 SR
Queue Stats
51W - 78L
1,212 Elo+
Solo
Team Averages
Level 65
1,255 SR
1,255 Elo+

VS

Team Averages
Level 56
1,533 SR
1,228 Elo+
Tsukuyomi
Tsukuyomi
Asmallbaby2910
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 51L
1,185 Elo+
Party 1
Hera
Hera
Zunadz
Hera
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,146 Elo+
Solo
Pele
Pele
hey it VorteX
Pele
Level 85
God Stats
4W - 4L
1,600 SR
Queue Stats
65W - 89L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
End Hate8219
Charybdis
15
7 / 4 / 8
11,722
733
9,557
12,611
3,626
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
16
8 / 5 / 10
12,430
777
9,809
17,681
6,617
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
16
7 / 8 / 8
12,509
782
9,814
13,293
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Asmallbaby2910
Tsukuyomi
8
0 / 1 / 3
8,555
535
0
1,486
267
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Zunadz
Hera
16
7 / 8 / 5
11,997
750
14,301
13,149
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
9 / 13 / 5
11,774
736
18,138
19,183
5,972
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
22
Kills
16
17
Deaths
22
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Asmallbaby2910
Tsukuyomi
0
1
3
1.5
W
Charybdis
End Hate8219
Charybdis
7
4
8
2.75
W
Nike
8
5
10
2.6
W
Raijin
7
8
8
1.38
L
Hera
Zunadz
Hera
7
8
5
1.19
L
9
13
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
32,439
43,585
Taken
33,818
14,021
Mitigated
10,345
5,794
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Asmallbaby2910
Tsukuyomi
0
0
0
0
1,486
267
0
1,369
93
0
0
W
Charybdis
End Hate8219
Charybdis
9,557
7,598
0
1,005
12,611
3,626
841
2,625
9,844
0
46,972
W
Nike
9,809
2,093
185
3,340
17,681
6,617
1,473
9,555
7,676
0
38,352
W
Raijin
9,814
1,682
11
1,253
13,293
3,778
0
2,887
10,284
38,510
0
L
Hera
Zunadz
Hera
14,301
3,521
0
1,210
13,149
4,106
19
3,082
9,771
41,173
0
L
18,138
5,960
0
2,816
19,183
5,972
0
4,869
14,068
0
36,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
32,326
195
Minions Killed
105
10
Camps Cleared
3
739,257
Distance Traveled
432,873
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,555
535
0
0
0
0
0
W
Charybdis
11,722
733
88
6
3
241,244
1
W
Nike
12,430
777
46
3
1
262,255
0
W
Raijin
12,509
782
61
4
6
235,758
0
L
Hera
11,997
750
71
4
1
229,771
2
L
Pele
11,774
736
34
2
2
203,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role