Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Bronze I
MamaMisto28
Set
Bronze I
Level 66
God Stats
0W - 3L
1,306 SR
Queue Stats
4W - 17L
943 MMR
Party 1
Horus
Horus
Bronze III
Nandes14
Horus
Bronze III
Level 67
God Stats
2W - 7L
1,243 SR
Queue Stats
12W - 35L
534 MMR
Party 1
Camazotz
Camazotz
Silver V
Yaso2k
Camazotz
Silver V
Level 69
God Stats
15W - 13L
1,298 SR
Queue Stats
50W - 48L
1,126 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,369 SR
1,121 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,533 SR
1,029 MMR
Nemesis
Nemesis
Silver III
 
Nemesis
Silver III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
PickinOneIsHard
Bacchus
Silver III
Level 122
God Stats
3W - 3L
1,566 SR
Queue Stats
44W - 51L
954 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Skaymisher
Cernunnos
Silver IV
Level 157
God Stats
19W - 11L
1,451 SR
Queue Stats
126W - 148L
637 MMR
Solo
Freya
Freya
Silver I
saidula007
Freya
Silver I
Level 83
God Stats
13W - 14L
1,550 SR
Queue Stats
191W - 198L
1,184 MMR
Solo
Kukulkan
Kukulkan
Silver III
醉卧沙场你别笑
Kukulkan
Silver III
Level 115
God Stats
183W - 155L
1,599 SR
Queue Stats
821W - 850L
871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 0 / 0
7,000
583
4,918
4,706
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
 
Anhur
9
1 / 3 / 0
5,674
473
4,344
7,567
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
5,957
496
1,213
8,017
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Nandes14
Horus
7
0 / 6 / 1
4,904
409
1,378
9,159
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
Yaso2k
Camazotz
12
1 / 1 / 2
6,536
545
6,434
12,655
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SylvanusThanatosArachneMulan

VS

Bans
CliodhnaGebTyrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 0 / 2
7,353
613
5,342
5,899
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 9
6,786
566
6,127
8,477
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Skaymisher
Cernunnos
13
8 / 1 / 2
8,067
672
8,870
7,246
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
13
1 / 2 / 2
7,253
604
7,201
8,096
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 2 / 1
7,188
599
1,498
4,485
1,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
14
14
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
0
0
3
L
Anhur
 
Anhur
1
3
0
0.33
W
Nemesis
 
Nemesis
2
0
2
3
L
1
4
2
0.5
L
Horus
Nandes14
Horus
0
6
1
0.08
W
2
1
9
6.5
W
Cernunnos
Skaymisher
Cernunnos
8
1
2
9
L
Camazotz
Yaso2k
Camazotz
1
1
2
2
W
Freya
1
2
2
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
29,038
42,104
Taken
34,203
16,647
Mitigated
16,149
16,180
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,918
916
0
1,018
4,706
1,540
0
1,602
3,104
45,621
0
L
Anhur
 
Anhur
4,344
2,398
0
2,674
7,567
1,809
0
1,744
5,823
0
28,397
W
Nemesis
 
Nemesis
5,342
2,319
0
625
5,899
1,993
128
827
4,846
0
49,751
L
1,213
289
0
2,472
8,017
2,629
0
2,235
5,782
0
28,771
L
Horus
Nandes14
Horus
1,378
731
441
1,665
9,159
3,653
236
2,139
7,020
0
10,287
W
6,127
842
0
1,922
8,477
7,880
0
948
7,400
14,210
0
W
Cernunnos
Skaymisher
Cernunnos
8,870
3,910
0
2,684
7,246
2,218
980
740
6,488
0
52,256
L
Camazotz
Yaso2k
Camazotz
6,434
1,306
0
7,910
12,655
7,016
0
7,106
5,549
0
36,932
W
Freya
7,201
2,487
0
4,217
8,096
2,711
600
0
7,494
46,294
0
W
1,498
118
0
1,457
4,485
1,347
388
2,136
2,183
47,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
36,647
326
Minions Killed
411
0
Camps Cleared
0
1,202,617
Distance Traveled
1,248,115
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,000
583
89
7
0
255,243
6
L
Anhur
5,674
473
67
6
0
214,551
5
W
Nemesis
7,353
613
107
9
0
303,945
6
L
Set
5,957
496
73
6
0
231,569
0
L
Horus
4,904
409
14
1
0
243,116
10
W
Bacchus
6,786
566
11
1
0
264,858
3
W
Cernunnos
8,067
672
91
8
0
242,871
2
L
Camazotz
6,536
545
83
7
0
258,138
3
W
Freya
7,253
604
93
8
0
206,857
4
W
Kukulkan
7,188
599
109
9
0
229,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role