Player Matchup

Chaac
Chaac
Alm1ghtyM3rkz
Chaac
Level 23
God Stats
2W - 1L
1,766 SR
Queue Stats
18W - 13L
1,544 Elo+
Party 1
Medusa
Medusa
GalakticGrim
Medusa
Level 69
God Stats
2W - 2L
1,182 SR
Queue Stats
44W - 48L
1,416 Elo+
Party 1
Ares
Ares
RomeCity1
Ares
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 69L
1,482 Elo+
Solo
Zeus
Zeus
W1P3OUT JR
Zeus
Level 148
God Stats
4W - 1L
1,655 SR
Queue Stats
170W - 177L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
XXFaZeYOLOswagXX
Ne Zha
Level 137
God Stats
14W - 14L
1,371 SR
Queue Stats
251W - 251L
1,471 Elo+
Party 1
Team Averages
Level 84
1,495 SR
1,474 Elo+

VS

Team Averages
Level 54
1,559 SR
1,459 Elo+
Tiamat
Tiamat
DJEsco3
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,438 Elo+
Party 3
Sun Wukong
Sun Wukong
ImpaIe-
Sun Wukong
Level 80
God Stats
15W - 18L
1,460 SR
Queue Stats
306W - 320L
1,433 Elo+
Party 2
Scylla
Scylla
SkiiiMob-
Scylla
Level 44
God Stats
36W - 44L
1,448 SR
Queue Stats
78W - 85L
1,448 Elo+
Party 2
Ratatoskr
Ratatoskr
SlowMoSlug
Ratatoskr
Level 83
God Stats
2W - 2L
1,757 SR
Queue Stats
113W - 102L
1,521 Elo+
Party 2
Medusa
Medusa
gigiii_1
Medusa
Level 44
God Stats
4W - 3L
1,627 SR
Queue Stats
61W - 63L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
11,831
538
13,103
21,149
11,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
16
8 / 4 / 12
11,084
504
9,977
11,158
5,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
16
6 / 2 / 14
11,427
519
9,520
15,695
19,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 2 / 12
12,221
556
20,442
12,956
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 3 / 10
12,015
546
18,496
16,502
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DJEsco3
Tiamat
14
4 / 10 / 1
9,890
450
7,819
15,847
6,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ImpaIe-
Sun Wukong
16
6 / 4 / 2
10,763
489
14,169
22,348
21,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SkiiiMob-
Scylla
14
0 / 9 / 5
9,125
415
6,086
17,173
4,973
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
SlowMoSlug
Ratatoskr
17
5 / 10 / 2
11,151
507
8,071
20,545
9,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
gigiii_1
Medusa
15
0 / 7 / 4
8,736
397
4,935
13,343
4,029
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
40
Kills
15
15
Deaths
40
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Tiamat
DJEsco3
Tiamat
4
10
1
0.45
W
Medusa
8
4
12
3.5
L
Sun Wukong
ImpaIe-
Sun Wukong
6
4
2
1.75
W
Ares
6
2
14
6.5
L
Scylla
SkiiiMob-
Scylla
0
9
5
0.28
L
Ratatoskr
SlowMoSlug
Ratatoskr
5
10
2
0.6
W
7
2
12
6.5
W
13
3
10
6
L
Medusa
gigiii_1
Medusa
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,538
Damage
41,080
77,460
Taken
89,256
49,093
Mitigated
46,249
24,484
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,103
2,109
1,896
6,670
21,149
11,927
978
2,166
18,213
0
62,884
L
Tiamat
DJEsco3
Tiamat
7,819
1,163
249
2,893
15,847
6,589
963
6,452
9,244
36,168
0
W
Medusa
9,977
3,783
0
1,529
11,158
5,036
1,770
3,251
7,907
0
66,681
L
Sun Wukong
ImpaIe-
Sun Wukong
14,169
3,236
87
6,901
22,348
21,468
137
4,887
17,303
0
58,996
W
Ares
9,520
1,040
0
1,931
15,695
19,647
1,087
3,196
12,318
27,218
0
L
Scylla
SkiiiMob-
Scylla
6,086
787
69
3,792
17,173
4,973
0
4,569
12,340
41,582
0
L
Ratatoskr
SlowMoSlug
Ratatoskr
8,071
776
0
4,487
20,545
9,190
0
7,101
13,022
0
67,072
W
20,442
2,753
700
4,184
12,956
5,482
1,610
3,782
9,058
83,772
0
W
18,496
5,380
0
7,574
16,502
7,001
1,537
1,702
14,692
0
82,593
L
Medusa
gigiii_1
Medusa
4,935
1,992
140
1,339
13,343
4,029
2,066
5,891
7,385
0
42,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,578
Gold Earned
49,665
496
Minions Killed
464
0
Camps Cleared
0
2,189,074
Distance Traveled
1,933,573
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,831
538
94
4
0
490,269
2
L
Tiamat
9,890
450
79
4
0
352,745
5
W
Medusa
11,084
504
107
5
0
431,799
4
L
Sun Wukong
10,763
489
118
5
0
430,266
1
W
Ares
11,427
519
31
1
0
436,657
6
L
Scylla
9,125
415
70
3
0
359,996
0
L
Ratatoskr
11,151
507
123
6
0
425,584
2
W
Zeus
12,221
556
153
7
0
389,042
2
W
Ne Zha
12,015
546
111
5
0
441,307
2
L
Medusa
8,736
397
74
3
0
364,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role