Player Matchup

Bellona
Bellona
GunsxBlazin95
Bellona
Level 22
God Stats
0W - 2L
1,352 SR
Queue Stats
28W - 36L
1,414 Elo+
Party 2
Kali
Kali
Hearthereal
Kali
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,442 Elo+
Solo
Yemoja
Yemoja
Mastrix
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 3
Erlang Shen
Erlang Shen
Tilaar
Erlang Shen
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,525 Elo+
Party 3
Kuzenbo
Kuzenbo
oI Konoha Io
Kuzenbo
Level 127
God Stats
3W - 2L
1,509 SR
Queue Stats
113W - 105L
1,575 Elo+
Party 2
Team Averages
Level 49
1,472 SR
1,468 Elo+

VS

Team Averages
Level 79
1,476 SR
1,454 Elo+
Bakasura
Bakasura
Jonater7
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,293 Elo+
Solo
Baba Yaga
Baba Yaga
StampFPS
Baba Yaga
Level 109
God Stats
2W - 0L
1,605 SR
Queue Stats
69W - 58L
1,548 Elo+
Party 1
Anhur
Anhur
cpt price QC
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
frankyboy16
Heimdallr
Level 87
God Stats
1W - 1L
1,313 SR
Queue Stats
68W - 58L
1,546 Elo+
Party 1
Hel
Hel
maniacdad
Hel
Level 160
God Stats
9W - 6L
1,463 SR
Queue Stats
407W - 416L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 6 / 8
10,370
741
9,445
19,719
20,556
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 4 / 8
8,749
625
5,099
10,737
6,250
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Mastrix
Yemoja
18
4 / 2 / 4
10,061
719
13,993
10,182
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Tilaar
Erlang Shen
16
5 / 6 / 6
9,375
670
18,949
19,939
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
oI Konoha Io
Kuzenbo
16
1 / 5 / 12
9,891
707
11,696
24,150
37,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jonater7
Bakasura
16
2 / 5 / 12
10,485
749
7,569
18,749
8,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
StampFPS
Baba Yaga
19
8 / 2 / 14
11,576
827
24,695
14,831
8,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 12
9,928
709
7,587
12,198
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
frankyboy16
Heimdallr
20
10 / 1 / 11
11,850
846
26,944
14,348
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
1 / 3 / 19
9,962
712
8,256
12,396
12,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
14
Kills
23
23
Deaths
14
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
6
8
1.33
L
0
4
8
1
W
Bakasura
Jonater7
Bakasura
2
5
12
1.6
L
Yemoja
Mastrix
Yemoja
4
2
4
3
W
Baba Yaga
StampFPS
Baba Yaga
8
2
14
7.5
L
Erlang Shen
Tilaar
Erlang Shen
5
6
6
1.33
W
2
3
12
2.67
W
Heimdallr
frankyboy16
Heimdallr
10
1
11
15.5
W
1
3
19
3.5
L
Kuzenbo
oI Konoha Io
Kuzenbo
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,182
Damage
75,051
84,727
Taken
72,522
89,322
Mitigated
41,397
29,087
Healing
42,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
9,445
892
2,262
2,724
19,719
20,556
0
6,078
13,561
0
15,308
L
5,099
684
694
1,706
10,737
6,250
56
5,473
5,239
0
14,143
W
Bakasura
Jonater7
Bakasura
7,569
6,264
1,745
5,134
18,749
8,213
1,417
5,815
12,590
0
10,069
L
Yemoja
Mastrix
Yemoja
13,993
829
5,569
3,083
10,182
12,102
117
5,347
4,780
28,763
0
W
Baba Yaga
StampFPS
Baba Yaga
24,695
313
2,202
5,849
14,831
8,775
309
5,121
9,576
47,586
0
L
Erlang Shen
Tilaar
Erlang Shen
18,949
8,143
0
7,278
19,939
13,122
0
6,808
12,730
0
28,715
W
7,587
4,881
178
2,735
12,198
4,588
411
4,172
7,698
0
24,495
W
Heimdallr
frankyboy16
Heimdallr
26,944
17,773
2,015
4,911
14,348
7,598
1,756
4,873
9,182
0
51,743
W
8,256
1,368
11,518
6,348
12,396
12,223
1,156
5,708
6,567
19,915
0
L
Kuzenbo
oI Konoha Io
Kuzenbo
11,696
3,865
774
4,997
24,150
37,292
110
9,245
14,533
23,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,446
Gold Earned
53,801
108
Minions Killed
173
0
Camps Cleared
0
1,408,096
Distance Traveled
1,243,466
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,370
741
11
1
0
275,856
0
L
Kali
8,749
625
27
2
0
288,100
3
W
Bakasura
10,485
749
18
1
0
254,203
2
L
Yemoja
10,061
719
29
2
0
269,075
0
W
Baba Yaga
11,576
827
52
4
0
286,325
0
L
Erlang Shen
9,375
670
23
2
0
261,748
0
W
Anhur
9,928
709
40
3
0
232,243
0
W
Heimdallr
11,850
846
47
3
0
245,570
0
W
Hel
9,962
712
16
1
0
225,125
1
L
Kuzenbo
9,891
707
18
1
0
313,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role