Player Matchup

Mulan
Mulan
Akinbenwa
Mulan
Level 31
God Stats
5W - 5L
1,404 SR
Queue Stats
67W - 65L
1,456 Elo+
Party 1
Bellona
Bellona
Asheltronic
Bellona
Level 69
God Stats
45W - 35L
1,515 SR
Queue Stats
441W - 467L
1,393 Elo+
Solo
Ra
Ra
Chimilla
Ra
Level 123
God Stats
1W - 1L
1,493 SR
Queue Stats
12W - 9L
1,299 Elo+
Party 2
Charybdis
Charybdis
Frezal
Charybdis
Level 117
God Stats
4W - 3L
1,587 SR
Queue Stats
21W - 17L
1,414 Elo+
Party 2
Cerberus
Cerberus
Senhs
Cerberus
Level 17
God Stats
7W - 10L
1,349 SR
Queue Stats
9W - 12L
1,321 Elo+
Party 1
Team Averages
Level 71
1,470 SR
1,377 Elo+

VS

Team Averages
Level 66
1,470 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
Giannone
Terra
Level 65
God Stats
2W - 11L
1,032 SR
Queue Stats
310W - 356L
1,313 Elo+
Party 3
Awilix
Awilix
Jeff_A819
Awilix
Level 83
God Stats
1W - 3L
1,634 SR
Queue Stats
259W - 347L
1,396 Elo+
Party 4
Osiris
Osiris
Luffjack
Osiris
Level 43
God Stats
2W - 1L
1,816 SR
Queue Stats
84W - 85L
1,471 Elo+
Solo
Ra
Ra
skorg666
Ra
Level 65
God Stats
8W - 17L
1,369 SR
Queue Stats
264W - 343L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Akinbenwa
Mulan
20
11 / 2 / 5
13,062
653
21,705
18,004
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Asheltronic
Bellona
20
10 / 2 / 7
12,779
639
12,617
12,207
11,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 4 / 7
10,016
501
4,343
9,973
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Frezal
Charybdis
17
5 / 2 / 12
11,102
555
13,361
15,471
6,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Senhs
Cerberus
16
6 / 1 / 16
11,343
567
12,425
10,394
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 1
8,489
424
6,816
13,754
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Giannone
Terra
13
1 / 7 / 2
8,094
405
4,324
18,201
13,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Jeff_A819
Awilix
14
5 / 7 / 2
9,340
467
6,619
15,174
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Luffjack
Osiris
14
0 / 6 / 2
8,403
420
7,780
20,213
15,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 8 / 3
9,784
489
10,451
13,033
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
33
Kills
10
11
Deaths
33
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
1
0.5
W
Mulan
Akinbenwa
Mulan
11
2
5
6.75
W
Bellona
Asheltronic
Bellona
10
2
7
6.75
W
1
4
7
1.13
W
Charybdis
Frezal
Charybdis
5
2
12
5.5
L
Terra
Giannone
Terra
1
7
2
0.29
L
Awilix
Jeff_A819
Awilix
5
7
2
0.86
L
Osiris
Luffjack
Osiris
0
6
2
0.17
W
Cerberus
Senhs
Cerberus
6
1
16
14
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,451
Damage
35,990
66,049
Taken
80,375
46,674
Mitigated
44,210
29,966
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,816
3,085
0
3,007
13,754
5,093
0
2,849
10,713
0
54,405
W
Mulan
Akinbenwa
Mulan
21,705
2,809
0
8,410
18,004
14,613
12
2,133
15,871
4,670
85,944
W
Bellona
Asheltronic
Bellona
12,617
5,282
0
3,971
12,207
11,983
1,810
2,199
10,008
0
98,270
W
4,343
224
3,302
4,022
9,973
3,479
730
2,442
7,531
57,898
0
W
Charybdis
Frezal
Charybdis
13,361
7,527
0
5,765
15,471
6,158
5,063
5,490
9,981
0
84,965
L
Terra
Giannone
Terra
4,324
1,334
2,038
3,693
18,201
13,508
0
6,075
11,896
30,289
0
L
Awilix
Jeff_A819
Awilix
6,619
1,856
0
1,857
15,174
5,951
0
3,179
11,848
0
53,538
L
Osiris
Luffjack
Osiris
7,780
3,809
0
2,988
20,213
15,586
145
2,076
17,236
0
41,735
W
Cerberus
Senhs
Cerberus
12,425
1,042
0
4,496
10,394
10,441
56
2,511
7,883
28,484
0
L
10,451
853
796
1,598
13,033
4,072
662
3,790
9,073
67,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,302
Gold Earned
44,110
577
Minions Killed
450
0
Camps Cleared
0
1,961,757
Distance Traveled
1,785,160
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,489
424
83
4
0
359,385
10
W
Mulan
13,062
653
149
7
0
387,221
1
W
Bellona
12,779
639
146
7
0
431,463
3
W
Ra
10,016
501
111
6
0
401,247
1
W
Charybdis
11,102
555
116
6
0
352,972
2
L
Terra
8,094
405
67
3
0
363,411
2
L
Awilix
9,340
467
81
4
0
397,642
1
L
Osiris
8,403
420
84
4
0
354,058
7
W
Cerberus
11,343
567
55
3
0
388,854
6
L
Ra
9,784
489
135
7
0
310,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role