Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BATMAN__GITANO
Zeus
Level 160
God Stats
3W - 1L
1,770 SR
Queue Stats
11W - 22L
1,345 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Luck-Marcossan
Kumbhakarna
Level 150
God Stats
1W - 0L
1,697 SR
Queue Stats
8W - 10L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
Tony_Brown_Jr
Erlang Shen
Level 157
God Stats
1W - 0L
1,801 SR
Queue Stats
7W - 12L
1,441 Elo+
Party 1
Team Averages
Level 156
1,654 SR
1,446 Elo+

VS

Team Averages
Level 68
1,512 SR
1,382 Elo+
Achilles
Achilles
Jacaroo228
Achilles
Level 78
God Stats
0W - 3L
1,662 SR
Queue Stats
30W - 34L
1,449 Elo+
Solo
Apollo
Apollo
MagicGamer11
Apollo
Level 37
God Stats
0W - 1L
1,551 SR
Queue Stats
6W - 12L
1,310 Elo+
Solo
Zeus
Zeus
Mishifu07
Zeus
Level 81
God Stats
1W - 3L
1,695 SR
Queue Stats
119W - 157L
1,415 Elo+
Party 2
Cupid
Cupid
davidjess08
Cupid
Level 80
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 8L
1,309 Elo+
Party 2
Atlas
Atlas
fuerzavinagre
Atlas
Level 66
God Stats
3W - 4L
1,366 SR
Queue Stats
126W - 160L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 9
8,333
833
5,636
8,252
6,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
 
Vulcan
14
3 / 0 / 9
8,309
831
13,454
5,850
2,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
11 / 3 / 8
9,947
995
22,270
5,120
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Luck-Marcossan
Kumbhakarna
14
2 / 0 / 16
9,293
929
4,113
11,294
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erlang Shen
Tony_Brown_Jr
Erlang Shen
14
6 / 1 / 2
8,378
838
6,342
7,601
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jacaroo228
Achilles
12
1 / 4 / 1
6,844
684
7,139
12,797
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
1 / 4 / 1
6,735
674
2,896
9,005
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
14
2 / 6 / 1
8,129
813
8,777
8,430
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 8 / 2
5,957
596
4,471
9,699
3,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 3
7,537
754
4,180
18,913
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
25
Kills
5
5
Deaths
25
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
9
7.5
W
Vulcan
 
Vulcan
3
0
9
7.5
W
11
3
8
5
L
Achilles
Jacaroo228
Achilles
1
4
1
0.38
W
Kumbhakarna
Luck-Marcossan
Kumbhakarna
2
0
16
10
L
Apollo
1
4
1
0.38
L
Zeus
2
6
1
0.42
W
Erlang Shen
Tony_Brown_Jr
Erlang Shen
6
1
2
7
L
0
8
2
0.13
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,815
Damage
27,463
38,117
Taken
58,844
26,274
Mitigated
32,311
11,822
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,636
785
0
3,164
8,252
6,895
640
3,459
4,588
0
29,406
W
Vulcan
 
Vulcan
13,454
7,163
0
1,874
5,850
2,367
213
2,487
3,155
34,173
0
W
22,270
1,826
0
190
5,120
2,012
82
3,187
1,735
39,332
0
L
Achilles
Jacaroo228
Achilles
7,139
879
413
2,007
12,797
7,916
1
9,833
2,680
3,589
16,334
W
Kumbhakarna
Luck-Marcossan
Kumbhakarna
4,113
511
493
4,222
11,294
9,725
364
3,520
7,345
9,328
0
L
Apollo
2,896
839
0
273
9,005
2,808
0
5,543
3,377
0
12,064
L
Zeus
8,777
875
0
201
8,430
2,746
0
5,199
3,100
25,134
0
W
Erlang Shen
Tony_Brown_Jr
Erlang Shen
6,342
2,610
0
1,879
7,601
5,275
1,566
1,266
6,043
0
17,261
L
4,471
2,223
119
831
9,699
3,194
0
5,389
4,208
0
11,595
L
4,180
1,205
0
1,944
18,913
15,647
0
13,992
4,799
14,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,260
Gold Earned
35,202
223
Minions Killed
147
8
Camps Cleared
3
961,677
Distance Traveled
855,465
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,333
833
63
6
2
164,134
0
W
Vulcan
8,309
831
69
7
0
215,538
2
W
Zeus
9,947
995
44
4
2
168,170
0
L
Achilles
6,844
684
33
3
0
183,553
1
W
Kumbhakarna
9,293
929
11
1
0
203,396
1
L
Apollo
6,735
674
31
3
0
168,220
3
L
Zeus
8,129
813
52
5
2
158,066
2
W
Erlang Shen
8,378
838
36
4
4
210,439
0
L
Cupid
5,957
596
18
2
1
148,226
0
L
Atlas
7,537
754
13
1
0
197,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role