Player Matchup

Set
Set
Diamond III
 
Set
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
UhBuhBuhBuh
Ao Kuang
Platinum I
Level 60
God Stats
0W - 1L
1,255 SR
Queue Stats
125W - 112L
2,116 MMR
Solo
Artemis
Artemis
Platinum I
XiXLogic
Artemis
Platinum I
Level 103
God Stats
6W - 6L
1,587 SR
Queue Stats
180W - 169L
1,908 MMR
Solo
Ra
Ra
Platinum I
damntrees
Ra
Platinum I
Level 146
God Stats
20W - 32L
1,529 SR
Queue Stats
354W - 362L
1,885 MMR
Solo
Sylvanus
Sylvanus
Platinum III
mvilla
Sylvanus
Platinum III
Level 153
God Stats
0W - 2L
1,469 SR
Queue Stats
440W - 441L
1,898 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,468 SR
1,861 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,739 SR
1,874 MMR
Tiamat
Tiamat
Diamond V
 
Tiamat
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Clo0t
Xbalanque
Diamond IV
Level 125
God Stats
10W - 13L
1,633 SR
Queue Stats
179W - 171L
2,135 MMR
Solo
Ymir
Ymir
Gold I
Honchkrоw
Ymir
Gold I
Level 143
God Stats
6W - 0L
2,081 SR
Queue Stats
20W - 12L
1,931 MMR
Party 1
Kali
Kali
Platinum I
Krishnafro
Kali
Platinum I
Level 160
God Stats
95W - 69L
1,611 SR
Queue Stats
839W - 850L
1,785 MMR
Solo
Guan Yu
Guan Yu
Platinum V
julian94
Guan Yu
Platinum V
Level 64
God Stats
3W - 1L
1,873 SR
Queue Stats
21W - 14L
2,019 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
5 / 1 / 0
6,308
701
3,027
6,232
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
UhBuhBuhBuh
Ao Kuang
8
1 / 3 / 0
4,758
529
3,986
7,516
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
XiXLogic
Artemis
8
0 / 2 / 0
4,405
489
3,148
5,128
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 2
5,705
634
3,817
4,279
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
mvilla
Sylvanus
8
1 / 0 / 0
4,611
512
2,425
4,730
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
GebOdinBaba Yaga

VS

Bans
CthulhuCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 3 / 1
5,067
563
2,504
4,830
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Clo0t
Xbalanque
9
1 / 1 / 2
5,073
564
4,617
4,414
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 1
5,738
638
2,190
6,119
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 3
5,306
590
2,435
5,160
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
julian94
Guan Yu
11
4 / 2 / 0
6,598
733
6,914
9,265
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
8
Kills
7
7
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
1
0
5
W
Tiamat
 
Tiamat
0
3
1
0.17
W
Xbalanque
Clo0t
Xbalanque
1
1
2
2
W
2
1
1
2.5
W
0
1
3
1.5
L
Ao Kuang
UhBuhBuhBuh
Ao Kuang
1
3
0
0.33
L
Artemis
XiXLogic
Artemis
0
2
0
0
L
1
1
2
2
W
Guan Yu
julian94
Guan Yu
4
2
0
2
L
Sylvanus
mvilla
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,403
Damage
18,660
27,885
Taken
29,788
7,806
Mitigated
12,188
10,514
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,027
1,374
0
781
6,232
1,700
0
231
5,831
0
38,384
W
Tiamat
 
Tiamat
2,504
405
0
1,087
4,830
2,003
0
2,201
2,469
24,209
0
W
Xbalanque
Clo0t
Xbalanque
4,617
2,134
0
2,114
4,414
739
0
477
3,895
0
31,490
W
2,190
714
0
2,402
6,119
2,633
0
1,964
4,047
18,241
0
W
2,435
872
0
2,397
5,160
1,935
0
1,187
3,870
0
30,054
L
Ao Kuang
UhBuhBuhBuh
Ao Kuang
3,986
562
0
3,497
7,516
1,304
0
0
7,010
18,037
0
L
Artemis
XiXLogic
Artemis
3,148
1,135
0
1,406
5,128
1,344
0
1,109
4,019
0
19,853
L
3,817
223
101
1,317
4,279
1,447
0
2,134
1,867
37,210
0
W
Guan Yu
julian94
Guan Yu
6,914
1,715
128
5,330
9,265
4,878
866
3,533
5,732
0
35,477
L
Sylvanus
mvilla
Sylvanus
2,425
1,171
1,110
2,302
4,730
2,011
0
878
3,800
17,952
7,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
27,782
316
Minions Killed
306
0
Camps Cleared
0
867,772
Distance Traveled
958,455
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,308
701
89
10
0
214,204
2
W
Tiamat
5,067
563
64
7
0
175,878
5
W
Xbalanque
5,073
564
72
8
0
176,507
2
W
Ymir
5,738
638
23
3
0
186,414
3
W
Kali
5,306
590
73
8
0
218,372
1
L
Ao Kuang
4,758
529
41
5
0
142,130
0
L
Artemis
4,405
489
44
5
0
165,737
3
L
Ra
5,705
634
86
10
0
181,646
3
W
Guan Yu
6,598
733
74
8
0
201,284
3
L
Sylvanus
4,611
512
56
6
0
164,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role