Player Matchup

Khepri
Khepri
Domski92
Khepri
Level 101
God Stats
6W - 2L
1,709 SR
Queue Stats
162W - 151L
1,575 Elo+
Party 1
Osiris
Osiris
Drty JerzE
Osiris
Level 158
God Stats
15W - 14L
1,505 SR
Queue Stats
692W - 559L
1,608 Elo+
Party 1
Zeus
Zeus
Kryptonite008
Zeus
Level 119
God Stats
10W - 10L
1,545 SR
Queue Stats
777W - 690L
1,576 Elo+
Party 1
Ra
Ra
Prey4eyes
Ra
Level 154
God Stats
4W - 3L
1,502 SR
Queue Stats
497W - 416L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
hiperay
Nu Wa
Level 127
God Stats
2W - 2L
1,359 SR
Queue Stats
460W - 375L
1,672 Elo+
Party 1
Team Averages
Level 132
1,524 SR
1,608 Elo+

VS

Team Averages
Level 147
1,640 SR
1,533 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
TheKevMor2003
Chang'e
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 229L
1,539 Elo+
Solo
Artemis
Artemis
UCantBeadsDeath
Artemis
Level 160
God Stats
6W - 7L
1,603 SR
Queue Stats
99W - 101L
1,581 Elo+
Solo
Osiris
Osiris
wackiestace
Osiris
Level 148
God Stats
1W - 1L
1,725 SR
Queue Stats
40W - 45L
1,506 Elo+
Solo
Tyr
Tyr
xxMortbide
Tyr
Level 159
God Stats
3W - 1L
1,871 SR
Queue Stats
1,353W - 1,349L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Domski92
Khepri
18
1 / 3 / 13
11,260
593
7,618
15,643
29,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Drty JerzE
Osiris
20
5 / 2 / 13
12,455
656
23,599
25,144
44,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 2 / 12
12,363
651
24,670
8,823
5,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 11
12,740
671
13,127
13,925
12,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
hiperay
Nu Wa
20
5 / 2 / 11
13,027
686
22,601
11,401
7,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
3 / 4 / 5
12,068
635
11,057
16,976
6,929
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
18
1 / 3 / 8
11,427
601
16,199
21,456
11,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 5 / 5
12,526
659
19,707
16,700
7,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
18
1 / 4 / 8
11,112
585
11,398
23,265
30,946
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 10
12,069
635
8,543
31,481
41,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
19
Kills
11
11
Deaths
21
60
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
4
5
1.38
W
Khepri
Domski92
Khepri
1
3
13
2.5
W
Osiris
Drty JerzE
Osiris
5
2
13
5.75
W
3
2
12
4.5
W
5
2
11
5.25
L
Chang'e
1
3
8
1.67
L
5
5
5
1.5
W
Nu Wa
hiperay
Nu Wa
5
2
11
5.25
L
Osiris
1
4
8
1.25
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,615
Damage
66,904
74,936
Taken
109,878
97,963
Mitigated
97,636
28,954
Healing
60,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,057
7,299
3,311
4,600
16,976
6,929
747
13,234
3,604
0
40,325
W
Khepri
Domski92
Khepri
7,618
186
1,810
1,507
15,643
29,106
223
2,634
13,009
16,441
0
W
Osiris
Drty JerzE
Osiris
23,599
2,677
142
5,242
25,144
44,042
732
8,126
17,018
10,065
27,457
W
24,670
2,167
491
327
8,823
5,110
2,108
1,629
7,194
48,659
0
W
13,127
1,090
14,409
5,026
13,925
12,349
1,512
1,766
12,159
46,044
0
L
Chang'e
16,199
596
16,220
11,530
21,456
11,459
1,362
13,412
7,364
51,882
0
L
19,707
4,703
2,487
3,900
16,700
7,026
2,662
10,218
6,172
0
41,314
W
Nu Wa
hiperay
Nu Wa
22,601
6,248
0
0
11,401
7,356
2,087
2,044
9,357
46,248
0
L
Osiris
11,398
2,112
1,283
1,696
23,265
30,946
389
13,958
8,641
0
39,059
L
8,543
952
3,933
11,074
31,481
41,276
270
21,342
9,212
0
23,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,845
Gold Earned
59,202
194
Minions Killed
234
0
Camps Cleared
0
1,704,020
Distance Traveled
1,753,223
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,068
635
71
4
0
315,436
4
W
Khepri
11,260
593
17
1
0
345,200
1
W
Osiris
12,455
656
11
1
0
351,921
1
W
Zeus
12,363
651
53
3
0
298,825
7
W
Ra
12,740
671
64
3
0
353,164
1
L
Chang'e
11,427
601
64
3
0
394,277
0
L
Artemis
12,526
659
44
2
0
303,833
3
W
Nu Wa
13,027
686
49
3
0
354,910
0
L
Osiris
11,112
585
23
1
0
356,501
1
L
Tyr
12,069
635
32
2
0
383,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role