Player Matchup

Chronos
Chronos
FilthySami
Chronos
Level 42
God Stats
1W - 3L
1,323 SR
Queue Stats
13W - 11L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PastorLM
Tsukuyomi
Level 7
God Stats
0W - 3L
1,288 SR
Queue Stats
2W - 4L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
SobaMask812
Gilgamesh
Level 89
God Stats
10W - 4L
1,840 SR
Queue Stats
76W - 80L
1,506 Elo+
Party 1
Ares
Ares
jray0523
Ares
Level 84
God Stats
33W - 27L
1,616 SR
Queue Stats
169W - 219L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
mrayyy19
Hou Yi
Level 49
God Stats
1W - 1L
1,676 SR
Queue Stats
172W - 165L
1,530 Elo+
Party 2
Team Averages
Level 54
1,548 SR
1,460 Elo+

VS

Team Averages
Level 62
1,504 SR
1,510 Elo+
Kali
Kali
Handles01
Kali
Level 14
God Stats
2W - 0L
1,739 SR
Queue Stats
10W - 5L
1,540 Elo+
Party 3
Atlas
Atlas
Hungules
Atlas
Level 54
God Stats
13W - 12L
1,560 SR
Queue Stats
79W - 71L
1,483 Elo+
Party 3
Achilles
Achilles
TMGAngelic
Achilles
Level 108
God Stats
3W - 7L
1,503 SR
Queue Stats
464W - 462L
1,570 Elo+
Party 4
Medusa
Medusa
Vamp Yacht
Medusa
Level 24
God Stats
10W - 7L
1,621 SR
Queue Stats
36W - 27L
1,505 Elo+
Party 4
Tiamat
Tiamat
Zeffel
Tiamat
Level 109
God Stats
2W - 4L
1,096 SR
Queue Stats
31W - 36L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FilthySami
Chronos
10
0 / 3 / 0
6,169
475
4,492
9,402
3,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
PastorLM
Tsukuyomi
8
0 / 5 / 1
5,597
431
3,747
7,296
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SobaMask812
Gilgamesh
10
1 / 2 / 0
6,387
491
5,337
10,407
6,549
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
0 / 3 / 2
5,333
410
2,441
10,138
6,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
mrayyy19
Hou Yi
11
2 / 6 / 0
6,716
517
5,488
8,977
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
4 / 0 / 4
7,736
595
5,785
10,587
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Hungules
Atlas
12
3 / 1 / 7
7,653
589
5,744
10,767
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
TMGAngelic
Achilles
13
2 / 1 / 0
7,828
602
7,300
8,929
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Vamp Yacht
Medusa
14
5 / 0 / 2
8,188
630
6,156
6,607
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Zeffel
Tiamat
13
5 / 1 / 4
7,778
598
9,032
7,236
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
19
19
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
FilthySami
Chronos
0
3
0
0
W
Kali
4
0
4
6
W
Atlas
Hungules
Atlas
3
1
7
6.5
L
Tsukuyomi
PastorLM
Tsukuyomi
0
5
1
0.1
L
Gilgamesh
SobaMask812
Gilgamesh
1
2
0
0.5
W
Achilles
TMGAngelic
Achilles
2
1
0
2
W
Medusa
Vamp Yacht
Medusa
5
0
2
6
W
Tiamat
Zeffel
Tiamat
5
1
4
7
L
Ares
0
3
2
0.33
L
Hou Yi
mrayyy19
Hou Yi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,505
Damage
34,017
46,220
Taken
44,126
19,438
Mitigated
26,336
9,333
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FilthySami
Chronos
4,492
2,357
0
2,673
9,402
3,097
0
5,552
3,526
36,261
0
W
Kali
5,785
2,600
0
6,018
10,587
4,989
202
1,405
9,182
0
59,360
W
Atlas
Hungules
Atlas
5,744
2,702
516
3,550
10,767
9,672
0
2,181
8,586
22,430
0
L
Tsukuyomi
PastorLM
Tsukuyomi
3,747
714
0
1,584
7,296
2,018
0
2,530
4,672
0
23,173
L
Gilgamesh
SobaMask812
Gilgamesh
5,337
1,554
0
1,684
10,407
6,549
126
387
9,328
0
33,428
W
Achilles
TMGAngelic
Achilles
7,300
2,201
0
3,128
8,929
5,530
348
0
8,929
2,338
39,008
W
Medusa
Vamp Yacht
Medusa
6,156
2,727
0
2,633
6,607
1,919
1,670
506
6,101
0
55,862
W
Tiamat
Zeffel
Tiamat
9,032
467
73
2,106
7,236
4,226
0
2,841
4,395
41,112
0
L
Ares
2,441
90
252
1,636
10,138
6,124
0
4,662
5,280
13,714
0
L
Hou Yi
mrayyy19
Hou Yi
5,488
1,910
0
1,504
8,977
1,650
0
1,418
7,559
0
39,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
39,183
299
Minions Killed
406
0
Camps Cleared
0
1,196,347
Distance Traveled
1,396,950
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,169
475
82
6
0
242,259
3
W
Kali
7,736
595
88
7
0
314,034
8
W
Atlas
7,653
589
26
2
0
269,768
4
L
Tsukuyomi
5,597
431
52
4
0
234,189
1
L
Gilgamesh
6,387
491
71
5
0
218,501
0
W
Achilles
7,828
602
87
7
0
267,635
5
W
Medusa
8,188
630
106
8
0
273,376
7
W
Tiamat
7,778
598
99
8
0
272,137
3
L
Ares
5,333
410
22
2
0
262,217
1
L
Hou Yi
6,716
517
72
6
0
239,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role