Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CallMeRavan
Ra
Level 157
God Stats
3W - 6L
1,492 SR
Queue Stats
92W - 94L
1,602 Elo+
Party 1
Bellona
Bellona
Shaxow-379865
Bellona
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 38L
1,725 Elo+
Party 1
Cliodhna
Cliodhna
cosmos_panini
Cliodhna
Level 126
God Stats
2W - 2L
1,718 SR
Queue Stats
248W - 231L
1,527 Elo+
Party 1
Izanami
Izanami
me_thbaby
Izanami
Level 128
God Stats
81W - 70L
1,515 SR
Queue Stats
164W - 160L
1,509 Elo+
Party 1
Team Averages
Level 120
1,545 SR
1,573 Elo+

VS

Team Averages
Level 82
1,367 SR
1,476 Elo+
Jing Wei
Jing Wei
Deathguru22
Jing Wei
Level 155
God Stats
0W - 1L
1,175 SR
Queue Stats
251W - 298L
1,519 Elo+
Party 2
Skadi
Skadi
MilestonePeak
Skadi
Level 49
God Stats
1W - 3L
1,572 SR
Queue Stats
67W - 88L
1,423 Elo+
Solo
Bacchus
Bacchus
RoxelFlame813
Bacchus
Level 147
God Stats
13W - 15L
1,458 SR
Queue Stats
339W - 459L
1,481 Elo+
Party 2
Bastet
Bastet
Weak3nsDad
Bastet
Level 16
God Stats
2W - 3L
1,233 SR
Queue Stats
30W - 22L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
azacel_HH
Nu Wa
Level 41
God Stats
2W - 5L
1,399 SR
Queue Stats
121W - 134L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
6 / 1 / 3
6,890
689
4,479
10,194
3,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
5 / 2 / 5
6,377
638
8,961
6,930
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
8 / 1 / 2
7,375
738
8,903
9,246
7,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
cosmos_panini
Cliodhna
12
4 / 0 / 4
6,920
692
3,318
7,043
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
me_thbaby
Izanami
10
1 / 2 / 5
6,334
633
5,137
5,450
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deathguru22
Jing Wei
10
2 / 5 / 2
6,323
632
3,652
6,225
1,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
4,790
479
4,756
9,782
2,557
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
7
0 / 3 / 3
4,812
481
2,812
9,307
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Weak3nsDad
Bastet
11
4 / 2 / 1
6,551
655
6,119
8,208
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
azacel_HH
Nu Wa
7
0 / 7 / 2
4,781
478
4,631
6,268
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
24
Kills
6
6
Deaths
24
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
3
7.5
W
5
2
5
3.75
L
Jing Wei
Deathguru22
Jing Wei
2
5
2
0.6
L
0
7
0
0
L
Bacchus
0
3
3
0.5
W
Bellona
8
1
2
9
L
Bastet
Weak3nsDad
Bastet
4
2
1
2.25
L
Nu Wa
azacel_HH
Nu Wa
0
7
2
0.14
W
Cliodhna
cosmos_panini
Cliodhna
4
0
4
6
W
Izanami
me_thbaby
Izanami
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
21,970
38,863
Taken
39,790
16,608
Mitigated
13,780
15,901
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,479
1,650
854
4,498
10,194
3,401
288
2,096
8,098
24,156
0
W
8,961
1,156
596
2,352
6,930
2,197
192
2,626
4,304
35,177
0
L
Jing Wei
Deathguru22
Jing Wei
3,652
1,789
0
140
6,225
1,655
0
2,390
3,835
0
22,186
L
4,756
2,279
0
202
9,782
2,557
0
893
8,889
0
22,139
L
Bacchus
2,812
299
554
1,344
9,307
5,654
0
4,116
5,191
12,398
0
W
Bellona
8,903
1,227
0
3,529
9,246
7,169
262
837
8,409
0
38,936
L
Bastet
Weak3nsDad
Bastet
6,119
1,411
0
2,258
8,208
2,272
0
2,538
5,670
0
23,984
L
Nu Wa
azacel_HH
Nu Wa
4,631
564
0
446
6,268
1,642
0
3,503
2,765
21,808
0
W
Cliodhna
cosmos_panini
Cliodhna
3,318
291
0
3,592
7,043
2,323
0
890
6,153
0
43,624
W
Izanami
me_thbaby
Izanami
5,137
3,846
0
480
5,450
1,518
1,802
994
4,456
0
34,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
27,257
370
Minions Killed
190
0
Camps Cleared
0
1,085,299
Distance Traveled
992,852
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,890
689
42
4
0
202,922
3
W
Ra
6,377
638
71
7
0
212,340
0
L
Jing Wei
6,323
632
42
4
0
210,651
3
L
Skadi
4,790
479
48
5
0
184,442
1
L
Bacchus
4,812
481
21
2
0
188,425
1
W
Bellona
7,375
738
84
8
0
213,438
1
L
Bastet
6,551
655
47
5
0
233,171
0
L
Nu Wa
4,781
478
32
3
0
176,163
0
W
Cliodhna
6,920
692
92
9
0
253,976
1
W
Izanami
6,334
633
81
8
0
202,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role