Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Bruder Massa
Anhur
Level 127
God Stats
4W - 2L
1,432 SR
Queue Stats
354W - 323L
1,494 Elo+
Solo
Sobek
Sobek
GHOSTDEMON03
Sobek
Level 104
God Stats
19W - 27L
1,531 SR
Queue Stats
553W - 519L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Sniper X Coma
Baron Samedi
Level 106
God Stats
15W - 5L
1,733 SR
Queue Stats
77W - 72L
1,457 Elo+
Party 1
Team Averages
Level 118
1,539 SR
1,479 Elo+

VS

Team Averages
Level 109
1,496 SR
1,513 Elo+
Neith
Neith
BackBee3
Neith
Level 106
God Stats
27W - 18L
1,580 SR
Queue Stats
99W - 113L
1,464 Elo+
Party 2
Bastet
Bastet
OldAsianPerv
Bastet
Level 128
God Stats
2W - 3L
1,407 SR
Queue Stats
25W - 26L
1,510 Elo+
Solo
Guan Yu
Guan Yu
Pineappleracer69
Guan Yu
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
536W - 551L
1,467 Elo+
Solo
Atlas
Atlas
RFGxTiger
Atlas
Level 106
God Stats
3W - 2L
1,504 SR
Queue Stats
279W - 303L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UGO Legitfly
Morgan Le Fay
Level 101
God Stats
4W - 3L
1,488 SR
Queue Stats
326W - 293L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 0 / 1
6,454
587
4,740
7,219
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
 
Cthulhu
10
0 / 0 / 1
5,937
540
2,820
3,366
1,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 3 / 1
6,396
581
5,685
7,017
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 3
6,165
560
3,804
7,133
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Sniper X Coma
Baron Samedi
11
1 / 1 / 2
6,264
569
1,595
4,589
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BackBee3
Neith
9
0 / 3 / 2
5,183
471
3,668
4,567
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
10
2 / 2 / 1
5,946
541
3,581
7,907
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 1 / 2
4,736
431
1,870
7,099
2,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
RFGxTiger
Atlas
8
0 / 0 / 1
4,945
450
567
2,732
1,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
UGO Legitfly
Morgan Le Fay
10
1 / 2 / 1
5,743
522
5,318
6,417
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
4
4
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
1
3.5
W
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Neith
BackBee3
Neith
0
3
2
0.33
W
3
3
1
1.17
W
1
0
3
2.5
L
Bastet
2
2
1
1.25
L
1
1
2
2
L
Atlas
RFGxTiger
Atlas
0
0
1
0.5
W
Baron Samedi
Sniper X Coma
Baron Samedi
1
1
2
2
L
Morgan Le Fay
UGO Legitfly
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,644
Damage
15,004
29,324
Taken
28,722
14,689
Mitigated
8,777
11,559
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,740
3,186
0
3,825
7,219
2,914
0
1,602
5,617
0
33,474
W
Cthulhu
 
Cthulhu
2,820
445
0
1,116
3,366
1,738
466
732
2,634
27,525
0
L
Neith
BackBee3
Neith
3,668
1,551
0
981
4,567
692
0
1,167
3,400
0
26,214
W
5,685
2,451
0
1,776
7,017
2,059
772
598
6,419
0
44,408
W
3,804
233
0
3,051
7,133
6,160
270
997
6,136
13,544
0
L
Bastet
3,581
629
0
4,261
7,907
2,078
0
1,148
6,091
0
32,695
L
1,870
533
817
3,154
7,099
2,846
0
2,189
4,871
0
9,266
L
Atlas
RFGxTiger
Atlas
567
153
132
252
2,732
1,216
0
1,077
1,524
14,565
0
W
Baron Samedi
Sniper X Coma
Baron Samedi
1,595
146
0
1,791
4,589
1,818
39
1,956
2,633
35,119
0
L
Morgan Le Fay
UGO Legitfly
Morgan Le Fay
5,318
199
0
883
6,417
1,945
0
2,322
3,680
38,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
26,553
327
Minions Killed
254
0
Camps Cleared
0
1,072,691
Distance Traveled
1,055,930
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,454
587
81
7
0
244,841
0
W
Cthulhu
5,937
540
65
6
0
214,350
0
L
Neith
5,183
471
58
5
0
196,801
5
W
Anhur
6,396
581
78
7
0
175,014
1
W
Sobek
6,165
560
31
3
0
232,112
3
L
Bastet
5,946
541
70
6
0
217,589
3
L
Guan Yu
4,736
431
18
2
0
208,045
0
L
Atlas
4,945
450
35
3
0
217,764
4
W
Baron Samedi
6,264
569
72
7
0
206,374
0
L
Morgan Le Fay
5,743
522
73
7
0
215,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role