Player Matchup

Olorun
Olorun
Jins3ng
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,303 Elo+
Party 2
Hou Yi
Hou Yi
LegendSenseiS
Hou Yi
Level 60
God Stats
1W - 4L
1,283 SR
Queue Stats
175W - 238L
1,349 Elo+
Solo
Mercury
Mercury
S0W0KE
Mercury
Level 64
God Stats
1W - 4L
1,259 SR
Queue Stats
144W - 151L
1,480 Elo+
Solo
Ymir
Ymir
deadloche
Ymir
Level 93
God Stats
2W - 4L
1,436 SR
Queue Stats
326W - 348L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
kumoriC
Gilgamesh
Level 44
God Stats
7W - 12L
1,362 SR
Queue Stats
118W - 142L
1,386 Elo+
Party 2
Team Averages
Level 56
1,368 SR
1,396 Elo+

VS

Team Averages
Level 92
1,471 SR
1,449 Elo+
Eset
Eset
 
Eset
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Maxrzz
King Arthur
Level 68
God Stats
16W - 22L
1,476 SR
Queue Stats
353W - 422L
1,417 Elo+
Solo
Atlas
Atlas
SenseiSuper0
Atlas
Level 60
God Stats
2W - 2L
1,457 SR
Queue Stats
34W - 57L
1,324 Elo+
Party 1
Heimdallr
Heimdallr
Zooblecorn
Heimdallr
Level 106
God Stats
11W - 16L
1,420 SR
Queue Stats
547W - 618L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jins3ng
Olorun
7
0 / 6 / 0
4,708
428
3,361
6,712
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 1
5,047
459
5,521
5,639
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
S0W0KE
Mercury
10
1 / 5 / 1
5,655
514
3,262
9,164
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
1 / 3 / 0
5,303
482
2,053
8,766
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
kumoriC
Gilgamesh
10
1 / 1 / 1
5,757
523
4,264
8,364
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
10 / 0 / 2
7,451
677
9,434
7,305
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
 
Nemesis
11
3 / 0 / 6
6,752
614
3,054
5,456
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Maxrzz
King Arthur
10
0 / 2 / 1
5,885
535
5,321
9,124
4,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 3
6,106
555
2,649
4,943
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Zooblecorn
Heimdallr
9
1 / 1 / 3
5,300
482
3,867
5,789
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
17
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
0
2
11
W
Nemesis
 
Nemesis
3
0
6
6
L
Olorun
Jins3ng
Olorun
0
6
0
0
L
0
2
1
0.25
W
King Arthur
Maxrzz
King Arthur
0
2
1
0.25
L
Mercury
S0W0KE
Mercury
1
5
1
0.3
W
2
0
3
3.5
W
Heimdallr
Zooblecorn
Heimdallr
1
1
3
2.5
L
Ymir
1
3
0
0.33
L
Gilgamesh
kumoriC
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
24,325
38,645
Taken
32,617
15,600
Mitigated
13,162
10,265
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,434
754
215
3,496
7,305
2,226
1,381
2,321
4,984
39,574
0
W
Nemesis
 
Nemesis
3,054
841
0
2,802
5,456
1,571
0
504
4,952
0
31,648
L
Olorun
Jins3ng
Olorun
3,361
1,504
0
1,580
6,712
2,260
0
4,691
1,622
12,247
3,314
L
5,521
2,281
0
1,721
5,639
1,331
0
1,709
3,880
0
28,979
W
King Arthur
Maxrzz
King Arthur
5,321
375
0
2,002
9,124
4,632
0
794
8,330
0
31,837
L
Mercury
S0W0KE
Mercury
3,262
1,452
0
2,472
9,164
2,627
0
1,578
7,476
0
27,436
W
2,649
980
0
888
4,943
3,374
0
1,427
3,516
18,603
0
W
Heimdallr
Zooblecorn
Heimdallr
3,867
1,559
0
1,687
5,789
1,359
215
676
5,113
0
26,652
L
Ymir
2,053
314
0
1,694
8,766
4,663
0
2,144
6,583
16,669
0
L
Gilgamesh
kumoriC
Gilgamesh
4,264
879
0
2,798
8,364
4,719
111
1,275
7,001
4,273
22,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
31,494
225
Minions Killed
311
0
Camps Cleared
0
1,071,265
Distance Traveled
1,087,019
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,451
677
78
7
0
206,726
0
W
Nemesis
6,752
614
69
6
0
242,543
0
L
Olorun
4,708
428
27
2
0
160,400
0
L
Hou Yi
5,047
459
56
5
0
200,261
0
W
King Arthur
5,885
535
74
7
0
213,475
4
L
Mercury
5,655
514
61
6
0
246,610
3
W
Atlas
6,106
555
32
3
0
207,814
5
W
Heimdallr
5,300
482
58
5
0
216,461
2
L
Ymir
5,303
482
25
2
0
238,618
1
L
Gilgamesh
5,757
523
56
5
0
225,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role