Player Matchup

Morgan Le Fay
Morgan Le Fay
DC_Flash_06
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,261 SR
Queue Stats
7W - 6L
1,568 Elo+
Party 2
Chaac
Chaac
DaBaby40
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,654 Elo+
Party 2
Amaterasu
Amaterasu
Flow0477
Amaterasu
Level 77
God Stats
5W - 14L
1,653 SR
Queue Stats
105W - 89L
1,558 Elo+
Party 2
Cabrakan
Cabrakan
SigmaChad40
Cabrakan
Level 63
God Stats
3W - 3L
1,698 SR
Queue Stats
88W - 72L
1,599 Elo+
Party 2
Cernunnos
Cernunnos
squidward69rules
Cernunnos
Level 69
God Stats
8W - 6L
1,574 SR
Queue Stats
68W - 57L
1,545 Elo+
Party 2
Team Averages
Level 52
1,537 SR
1,585 Elo+

VS

Team Averages
Level 81
1,524 SR
1,530 Elo+
Arachne
Arachne
Grymdragon
Arachne
Level 127
God Stats
3W - 3L
1,475 SR
Queue Stats
503W - 437L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
ILLMATIC x21x
Heimdallr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,605 Elo+
Solo
Mulan
Mulan
Kenpachix808
Mulan
Level 88
God Stats
8W - 4L
1,598 SR
Queue Stats
29W - 26L
1,467 Elo+
Party 3
Zeus
Zeus
Ricetin808
Zeus
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 17L
1,481 Elo+
Party 3
Atlas
Atlas
Tyrone_CHEESE
Atlas
Level 106
God Stats
10W - 5L
1,547 SR
Queue Stats
467W - 430L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DC_Flash_06
Morgan Le Fay
7
0 / 6 / 2
4,776
398
1,345
6,725
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
DaBaby40
Chaac
9
0 / 5 / 2
5,413
451
4,591
11,211
5,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Flow0477
Amaterasu
9
0 / 4 / 1
5,414
451
5,440
11,810
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
SigmaChad40
Cabrakan
12
4 / 4 / 0
7,358
613
5,627
10,148
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
9
0 / 5 / 0
5,233
436
1,999
7,215
1,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Grymdragon
Arachne
12
6 / 1 / 3
7,359
613
7,600
9,180
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ILLMATIC x21x
Heimdallr
12
5 / 0 / 4
7,515
626
8,467
6,491
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 6
7,133
594
9,750
10,217
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 1 / 1
8,633
719
7,056
3,548
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 5
6,713
559
4,570
6,023
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
24
24
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DC_Flash_06
Morgan Le Fay
0
6
2
0.17
L
Chaac
DaBaby40
Chaac
0
5
2
0.2
L
Amaterasu
Flow0477
Amaterasu
0
4
1
0.13
W
Arachne
Grymdragon
Arachne
6
1
3
7.5
W
Heimdallr
ILLMATIC x21x
Heimdallr
5
0
4
7
W
0
2
6
1.5
W
9
1
1
9.5
L
Cabrakan
SigmaChad40
Cabrakan
4
4
0
1
W
4
0
5
6.5
L
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
37,443
47,109
Taken
35,459
22,429
Mitigated
18,301
8,760
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DC_Flash_06
Morgan Le Fay
1,345
194
0
506
6,725
2,850
0
4,720
1,697
12,028
0
L
Chaac
DaBaby40
Chaac
4,591
585
409
1,796
11,211
5,755
0
1,885
8,966
0
26,085
L
Amaterasu
Flow0477
Amaterasu
5,440
2,482
0
2,703
11,810
6,726
288
1,135
9,973
0
26,797
W
Arachne
Grymdragon
Arachne
7,600
4,398
0
3,999
9,180
3,792
136
2,559
6,525
0
39,114
W
Heimdallr
ILLMATIC x21x
Heimdallr
8,467
4,014
0
2,642
6,491
2,582
649
62
6,429
0
52,433
W
9,750
2,291
0
2,865
10,217
6,094
0
2,267
7,317
1,679
39,180
W
7,056
1,166
0
390
3,548
1,266
1,048
1,878
1,495
57,882
0
L
Cabrakan
SigmaChad40
Cabrakan
5,627
701
0
2,269
10,148
5,850
0
1,145
8,733
35,949
0
W
4,570
1,280
0
250
6,023
4,567
296
50
5,973
22,200
0
L
Cernunnos
1,999
566
0
1,077
7,215
1,248
0
2,088
4,725
0
20,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
37,353
235
Minions Killed
396
0
Camps Cleared
0
1,294,147
Distance Traveled
1,211,952
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,776
398
20
2
0
223,176
0
L
Chaac
5,413
451
53
4
0
305,471
1
L
Amaterasu
5,414
451
42
4
0
231,161
2
W
Arachne
7,359
613
69
6
0
282,575
0
W
Heimdallr
7,515
626
85
7
0
241,084
3
W
Mulan
7,133
594
84
7
0
237,195
3
W
Zeus
8,633
719
115
10
0
233,041
2
L
Cabrakan
7,358
613
77
6
0
281,925
2
W
Atlas
6,713
559
43
4
0
218,057
3
L
Cernunnos
5,233
436
43
4
0
252,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role